Displaying depth effects in digital artwork based on movement of a display

    公开(公告)号:US10290146B2

    公开(公告)日:2019-05-14

    申请号:US15335069

    申请日:2016-10-26

    Applicant: ADOBE INC.

    Abstract: Techniques disclosed herein display depth effects in digital artwork based on movement of a display. In one technique, a first rendering of the digital artwork is displayed on the display. While the first rendering is displayed, a movement of the display is determined based on motion information from a motion sensor associated with the display. Based on the movement of the display, a position of the digital artwork is determined relative to a fixed gaze direction and a fixed light direction in a 3 dimensional (3D) model. A second rendering of the digital artwork is displayed on the display on the artwork. Displaying the second rendering involves displaying a depth effect based on variable depth of the digital artwork and the position of the digital artwork relative to the fixed gaze direction and the fixed light direction in the 3D model.

    EFFICIENTLY MODELING BRISTLE DEFORMATION TO GENERATE REALISTIC DIGITAL PAINT STROKES

    公开(公告)号:US20190139277A1

    公开(公告)日:2019-05-09

    申请号:US15803084

    申请日:2017-11-03

    Applicant: Adobe Inc.

    Abstract: The present disclosure relates to a brush deformation system that efficiently models bristles of a digital brush to generate realistic digital paintings. In particular, the brush deformation system can intuitively and realistically model bristle deformation and splitting in response to user drawing input. For example, in various embodiments, the brush deformation system utilizes a digital cage and corresponding deformation weights to collectively model a plurality of bristles in a digital brush. In addition, the brush deformation system can model brush tip splitting using a bristle spreading modifier that accurately models splitting effects that result from pressure being applied to the digital brush. Further, the brush deformation system can leverage GPU architecture to efficiently render digital strokes.

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