Method and system for tracking motion-sensing device
    22.
    发明授权
    Method and system for tracking motion-sensing device 有权
    跟踪运动感应装置的方法和系统

    公开(公告)号:US09352230B1

    公开(公告)日:2016-05-31

    申请号:US13105863

    申请日:2011-05-11

    摘要: Techniques for interpreting motions of a motion-sensitive device are described to allow natural and intuitive interfaces for controlling an application (e.g. video game). A motion-sensitive device includes inertial and generates sensor signals sufficient to derive positions and orientations of the device in six degrees of freedom. The motion of the device in six degrees of freedom is tracked by analyzing sensor data from the inertial sensors in conjunction with data from a secondary source that may be a camera or a non-inertial sensor. Different techniques are provided to correct or minimize errors in deriving the positions and orientations of the device. These techniques include “stop” detection, back tracking, extrapolation of sensor data beyond the sensor ranges, and using constraints from multi trackable objects in an application being interfaced with the motion-sensitive device.

    摘要翻译: 描述了用于解释运动敏感设备的运动的技术,以允许用于控制应用(例如,视频游戏)的自然和直观的界面。 运动敏感装置包括惯性的并且产生足以在六个自由度上导出装置的位置和取向的传感器信号。 通过分析来自惯性传感器的传感器数据以及来自可能是相机或非惯性传感器的次级源的数据来跟踪设备在六个自由度中的运动。 提供不同的技术来校正或最小化导出装置的位置和取向的误差。 这些技术包括:传感器数据超出传感器范围的“停止”检测,反向跟踪,外插,以及使用与运动敏感设备接口的应用中的多个可跟踪对象的约束。

    Method and system providing compatibility between two different controllers
    23.
    发明授权
    Method and system providing compatibility between two different controllers 有权
    两种不同控制器之间的兼容性的方法和系统

    公开(公告)号:US08795078B1

    公开(公告)日:2014-08-05

    申请号:US12910818

    申请日:2010-10-24

    IPC分类号: A63F13/211 A63F13/23

    摘要: Techniques for providing compatibility between two different game controllers are disclosed. When a new or more advanced controller is introduced, it is important that such a new controller works with a system originally configured for an existing or old controller. The new controller may provide more functionalities than the old one does. In some cases, the new controller provides more sensing signals than the old one does. The new controller is configured to work with the system to transform the sensing signals therefrom to masquerade as though they were coming from the old controller. The transforming of the sensing signals comprises: replicating operational characteristics of the old controller, and relocating virtually the sensing signals to appear as though the sensing signals were generated from inertial sensors located in a certain location in the new controller responsive to a certain location of the inertial sensors in the old controller.

    摘要翻译: 公开了用于提供两个不同游戏控制器之间的兼容性的技术。 当引入新的或更高级的控制器时,重要的是这样一个新的控制器与原来为现有或旧的控制器配置的系统一起工作。 新的控制器可能提供比旧的功能更多的功能。 在某些情况下,新的控制器提供比旧的更多的感测信号。 新的控制器被配置为与系统一起工作,以便将传感信号从其转换成伪装,好像它们是从旧的控制器来的。 感测信号的变换包括:复制旧控制器的操作特性,并将虚拟的感测信号重新定位成出现,就好像传感信号是从位于新控制器中某一位置的惯性传感器产生的, 惯性传感器在旧控制器中。

    Game controllers with full controlling mechanisms
    24.
    发明授权
    Game controllers with full controlling mechanisms 有权
    具有完全控制机制的游戏控制器

    公开(公告)号:US08795077B1

    公开(公告)日:2014-08-05

    申请号:US12910808

    申请日:2010-10-24

    IPC分类号: A63F13/211 A63F13/22

    摘要: A personal control mechanism is disclosed. The personal control mechanism includes at least one controller with full functionalities in a sense that the controller does not need any attachment and is operable with one hand to fully control an interactive environment being shown. According to one embodiment of the controller, the controller has a top surface including a number of buttons and a joystick operable by a finger of one hand, and a bottom surface including a trigger operable by another finger of the hand. A housing of the controller is sized comfortably to fit into either hand of a user and has a holding portion designed in a way that the trigger, the buttons and the joystick are readily operated when the holding portion is being held in either hand.

    摘要翻译: 公开了个人控制机制。 个人控制机构包括具有全部功能的至少一个控制器,其特征在于控制器不需要任何附件,并且一方面可操作以完全控制正在显示的交互式环境。 根据控制器的一个实施例,控制器具有顶表面,其包括多个按钮和可由一只手的手指操作的操纵杆,以及包括可由另一个手指操作的触发器的底面。 控制器的壳体的尺寸舒适地适合使用者的任一只手,并且具有设计成使得当保持部分保持在任一只手中时触发器,按钮和操纵杆容易操作的保持部分。