Abstract:
A pixel shader program for execution by a processing unit in a graphics processing module is designed to execute a color space processing function on individual pixels of a video image. The color space processing function is broken down into series of steps, each of which is amenable to representation by an individual instruction taken from an instruction set. The instructions cause the processor to load pixel color data into first memory elements, to read the first memory elements as well as second memory elements containing pre-loaded parameters representative of the color space processing function and to generate a processed set of color data for each pixel by manipulating the first and second memory elements. In this way, color space processing functionality, such as color space conversion and procamp controls, is provided without the need for specialized hardware and without encroaching upon the computational efficiency of the host CPU.
Abstract:
A method and system for displaying graphics on a display of a second module remotely connected with a first module via a data communications medium. A first controller for the first module and a second controller for the second module are connected to first and second graphics processors, respectively, both graphics processors being operative to request data from the first module when ready to process data. The first controller interfaces between the first graphics processor and the first module. The second controller interfaces between the second graphics processor and the first module via the data communications medium and the first controller. The first controller duplicates data returned to the first graphics processor by the first module in response to data requests, and transmits the duplicated data to the second controller via the data communications medium. The second controller intercepts data requests made by the second graphics processor, correlates the intercepted requests with the duplicated data received from the first controller and transmits the duplicated data to the second graphics processor on a basis of this correlation. The second graphics processor uses the received duplicated data to generate graphics for display on the display of the second module.
Abstract:
There is described a method and circuit for independently processing a plurality of regions of an image to be displayed on a display device. The circuit comprises a plurality of transformation modules; a multiplexer having a plurality of inputs and an output for selectively transmitting one of the output values from one of the plurality of transformation modules, and a selector line; and a selection module operatively connected to the selector line of the multiplexer and configured to determine a position of the pixel in the image and identify a transformation module corresponding to a region with a highest priority level for a pixel position, and cause the multiplexer to output the output value from the identified transformation module as the post-transformation pixel for display on the display device.
Abstract:
A method of motion compensation within a displayable video stream using shared resources of a Graphics Processor Unit (GPU). Image data including a sequential series of image frames is recieved. Each frame includes any one or more: frame-type; image texture; and motion vector information. At least a current image frame in analysed, and the shared resources of the GPU are controlled to generate a motion compensated image frame corresponding to the current image frame, using one or more GPU commands.