摘要:
A method of integrating a personal computing system and apparatus thereof include processing that begins by integrating a central processing unit with a North bridge on a single substrate such that the central processing unit is directly coupled to the North bridge via an internal bus. The processing then continues by providing memory access requests from the central processing unit to the North bridge at a rate of the central processing unit. The processing continues by having the North bridge buffer the memory access request and subsequently process the memory access requests at a rate of the memory. The method may be expanded by integrating a South bridge onto the same substrate as well as integrating system memory onto the same substrate.
摘要:
The present invention provides a graphics processing unit for rendering objects from a software application executing on a processing unit in which the objects to be rendered are received as control points of bicubic surfaces. According to the method and system disclosed herein, the graphics processing unit includes a transform unit, a lighting unit, a renderer unit, and a tessellate unit for tessellating both rational and non-rational object surfaces in real-time.
摘要:
A highly available multi-node computer system is operated by monitoring the aging and usage of a plurality of hardware components that are part of the system's networked nodes. While monitoring the components, a determination is made that one of the components has aged, worn, or both, to a level that is selected as being close enough to the component's predicted end of life in the system so as to prevent failure of the component in the system. A notification is sent to replace the component, in response to the determination. Other embodiments are also described and claimed.
摘要:
A system and method for pipelining three-dimensional graphical data in which two-dimensional renderings of objects are created from polygon data by transforming and lighting each polygonal vertex and then connecting the vertices.
摘要:
A system and method of selecting a level of detail in a texture-mapping system. Pixels are processed in a zig-zag traversal pattern to allow determination of vertical and horizontal change values in texture map coordinates. In this manner, accurate level of detail selection is achieved without unduly reducing efficiency or throughput of the graphics system.
摘要:
A method and apparatus for drawing at least a two pixel wide antialiased line is described in which the apparatus utilizes an interpolator, having a set up unit and an iterator unit, and a blender. The set up unit determines various parameters of the line to be drawn and selects a pair of pixels adjacent to and straddling an idealized line representing the line to be drawn. The iterator unit determines the coverages of the pair of pixels based on the parameters output by the set up unit. The blender determines the color intensity values of the pair of pixels as a function of the coverages and writes the color values into a memory. The memory is a frame buffer type memory utilized to drive a display and is split into at least four banks so that the color values of the pair of pixels can be simultaneously stored in different memory banks. The apparatus also incorporates a method for resolving accumulation error in the derivation of each pixel's position and a method for accommodating for the effect of a third intersected pixel on the line to be drawn.
摘要:
The picking method and apparatus comprise: A CPU and a direct memory access (DMA) circuit which is used with a graphics microprocessor (G.mu.P) for virtually redrawing a display list from a system memory of objects in a bit map. A starting address and a number corresponding to the number of instructions in a segment comprising a plurality of display lists are sent to the DMA for this purpose. When the coordinates of a pointer match the coordinates of a selected data object, a pick interrupt signal and special pick instruction is sent to the CPU. The CPU then uses the starting address of the display list of a selected object from a table to generate a new display list to perform a pre-selected operation on the selected data object. The clipping method and apparatus comprise a plurality of data planes for storing data objects, a match plane for storing a clipping object and a one-bit register. In use, the pixels in the data and match planes are scanned. When a match occurs between a pixel in the match plane and the contents of the one-bit register, a match signal is generated. The match signal enables the data planes to re-store the corresponding pixels of the data objects in the match planes.
摘要:
A graphics co-processor that is autonomously responsive to an instruction for the filling of a complex polygon, as defined by an enumeration of P vertices is described. The co-processor preferably includes a micro-engine sequencer and ALU (arithmetic logic unit) for selecting a first vertex from the enumeration of P vertices and for decomposing the complex polygon into a set of P-2 triangles, wherein each triangle includes the first vertex and to successive vertices as presented in the enumeration of P vertices is derived. A sense value is derived for each of the resultant P-2 triangles and each triangle is filled with a predetermined fill quantity that is qualified by the respectively associated sense value of the triangle being filled. Thus, the present invention provides for the autonomous execution of a fill polygon instruction for polygons having such complexities as concavities, self-intersections, overlapping sections and "holes".
摘要:
A coprocessor architecture specifically adapted for parallel operation as one of an array of coprocessors is described. Each of the coprocessors of the array are commonly responsive to a host processor. The coprocessor architecture preferably includes a selector for enabling the responsiveness of the coprocessor architecture to instructions from the host processor including an enabled responsiveness unique among the plurality of coprocessors and enabled responsiveness that is in common with that of the plurality of the coprocessors. The coprocessor architecture further includes a microengine for qualifying the responsiveness of the coprocessor to instructions provided by the host processor including qualification of the enabled responsiveness of the coprocessor architecture as provided for by the selector. Consequently, the coprocessors of the array are readily managed both individually and, from the perspective of the host processor, as a single entity operating as a single instruction, multiple data machine. As such, the coprocessor array requires little, if any, managerial support from the host processor, regardless of the specific number of coprocessors participating in the coprocessor array.