Abstract:
This application is directed to modifying a sensed velocity at a device (e.g., a clickable trackpad) based on a time-dependent click memory variable (CMV). For example, if a touch having a certain velocity is detected when a selection (pick) button is pressed or released, the velocity can be initially suppressed under the presumption that the movement was inadvertent. However, over time that presumption fades, and the CMV can be used to gradually allow the full velocity of the touch to be recognized, under the new presumption that the movement was intentional.
Abstract:
This relates to a method of extrapolating proximity information to generate a border column or row of touch nodes (also known as touch pixels) and then fitting an ellipse to the contact patch including the extrapolated border touch nodes. Additionally, a contact can be identified as a thumb based on both its major axis and its distance to an edge of the touch sensing surface.
Abstract:
This relates to an event sensing device that includes an event sensing panel and is able to dynamically change the granularity of the panel according to present needs. Thus, the granularity of the panel can differ at different times of operation. Furthermore, the granularity of specific areas of the panel can also be dynamically changed, so that different areas feature different granularities at a given time. This also relates to panels that feature different inherent granularities in different portions thereof. These panels can be designed, for example, by placing more stimulus and/or data lines in different portions of the panel, thus ensuring different densities of pixels in the different portions. Optionally, these embodiments can also include the dynamic granularity changing features noted above.
Abstract:
Techniques for identifying and discriminating between different types of contacts to a multi-touch touch-screen device are described. Illustrative contact types include fingertips, thumbs, palms and cheeks. By way of example, thumb contacts may be distinguished from fingertip contacts using a patch eccentricity parameter. In addition, by non-linearly deemphasizing pixels in a touch-surface image, a reliable means of distinguishing between large objects (e.g., palms) from smaller objects (e.g., fingertips, thumbs and a stylus) is described.
Abstract:
The use of multiple stimulation signals having one or more frequencies and one or more phases to generate an image of touch on a touch sensor panel is disclosed. Each of a plurality of sense channels can be coupled to a column in a touch sensor panel and can have one or more mixers. Each mixer in the sense channel can utilize a circuit capable generating a demodulation frequency of a particular frequency. At each of multiple steps, various phases of one or more selected frequencies can be used to simultaneously stimulate the rows of the touch sensor panel, and the one or more mixers in each sense channel can be configured to demodulate the signal received from the column connected to each sense channel using the one or more selected frequencies. After all steps have been completed, the demodulated signals from the one or more mixers can be used in calculations to determine an image of touch for the touch sensor panel at each of the one or more frequencies.
Abstract:
Pre-stored no-touch or no-hover (no-event) sensor output values can initially be used when a sensor panel subsystem is first booted up to establish an initial baseline of sensor output values unaffected by fingers or other objects touching or hovering over the sensor panel during boot-up. This initial baseline can then be normalized so that each sensor generates the same output value for a given amount of touch or hover, providing a uniform response across the sensor panel and enabling subsequent touch or hover events to be more easily detected. After the initial normalization process is complete, the pre-stored baseline can be discarded in favor of a newly captured no-event baseline that may be more accurate than the pre-stored baseline due to temperature or other variations.
Abstract:
Techniques for identifying and discriminating between different types of contacts to a multi-touch touch-screen device are described. Illustrative contact types include fingertips, thumbs, palms and cheeks. By way of example, thumb contacts may be distinguished from fingertip contacts using a patch eccentricity parameter. In addition, by non-linearly deemphasizing pixels in a touch-surface image, a reliable means of distinguishing between large objects (e.g., palms) from smaller objects (e.g., fingertips, thumbs and a stylus) is described.
Abstract:
Negative pixel compensation in a touch sensor panel is disclosed. The panel can compensate for a negative pixel effect in touch signal outputs due to poor grounding of an object touching the panel. To do so, the panel can reconstruct a captured touch image to remove negative pixel values indicative of the negative pixel effect and compute a composite image from the captured image and the reconstructed image to replace the captured image. In addition or alternatively, the panel can reconstruct a captured touch image to remove negative pixel values indicative of the negative pixel effect and replace the captured image with the reconstructed image.
Abstract:
Apparatus and methods are disclosed for simultaneously tracking multiple finger and palm contacts as hands approach, touch, and slide across a proximity-sensing, multi-touch surface. Identification and classification of intuitive hand configurations and motions enables unprecedented integration of typing, resting, pointing, scrolling, 3D manipulation, and handwriting into a versatile, ergonomic computer input device.
Abstract:
Apparatus and methods are disclosed for simultaneously tracking multiple finger and palm contacts as hands approach, touch, and slide across a proximity-sensing, multi-touch surface. Identification and classification of intuitive hand configurations and motions enables unprecedented integration of typing, resting, pointing, scrolling, 3D manipulation, and handwriting into a versatile, ergonomic computer input device.