Video processing using concurrent outcome simulation threads
    32.
    发明授权
    Video processing using concurrent outcome simulation threads 有权
    视频处理使用并发结果模拟线程

    公开(公告)号:US09433863B2

    公开(公告)日:2016-09-06

    申请号:US13770450

    申请日:2013-02-19

    CPC classification number: A63F13/355 A63F13/47 A63F13/55

    Abstract: A method of processing video information is presented here. The method may begin by executing, with at least one processor, a plurality of concurrent simulation threads for an interactive video application, wherein each of the concurrent simulation threads corresponds to a predicted outcome of the video application. The method may continue by receiving user input intended to control the interactive video application, processing at least one of the concurrent simulation threads in response to the received user input to obtain an intended outcome of the video application, and providing the intended outcome of the video application for presentation to a user.

    Abstract translation: 这里介绍一种处理视频信息的方法。 该方法可以通过用至少一个处理器执行用于交互式视频应用的多个并行仿真线程来执行,其中每个并发仿真线程对应于视频应用的预测结果。 该方法可以通过接收旨在控制交互式视频应用的用户输入来继续,响应于接收到的用户输入来处理并发仿真线程中的至少一个以获得视频应用的预期结果,并提供视频的预期结果 向用户呈现的应用程序。

    DYNAMIC MEDIA CONTENT
    37.
    发明申请
    DYNAMIC MEDIA CONTENT 有权
    动态媒体内容

    公开(公告)号:US20140244636A1

    公开(公告)日:2014-08-28

    申请号:US13780492

    申请日:2013-02-28

    Inventor: Jeremy Mickelsen

    CPC classification number: G06F17/30038

    Abstract: Data associated with a user is collected from one or more remote sites. A first set of media data is received from a media content source. Metadata related to the media data is stored. An association is made between the data associated with the user and the metadata. In a computing device that includes a processor and a memory, the first set of media data is modified based at least in part on the association between the data associated with the user and the metadata.

    Abstract translation: 与一个或多个远程站点收集与用户相关联的数据。 从媒体内容源接收第一组媒体数据。 存储与媒体数据相关的元数据。 在与用户相关联的数据和元数据之间进行关联。 在包括处理器和存储器的计算设备中,至少部分地基于与用户相关联的数据与元数据之间的关联来修改第一组媒体数据。

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