SPATIAL LOGIC GAME
    31.
    发明申请
    SPATIAL LOGIC GAME 审中-公开
    空间逻辑游戏

    公开(公告)号:US20140091524A1

    公开(公告)日:2014-04-03

    申请号:US13652551

    申请日:2012-10-16

    申请人: Nicholas Metzler

    发明人: Nicholas Metzler

    IPC分类号: A63F3/00

    摘要: A game for a plurality of players is disclosed herein. The game may include a plurality of pieces for each player. The game may also include a polyhedron having a plurality of faces, wherein each face has a plurality of spaces for holding pieces. The game may further include a random number generator for indicating the number of spaces to move at least one of the pieces at each player's turn.

    摘要翻译: 本文公开了一种用于多个玩家的游戏。 游戏可以包括每个玩家的多个片段。 游戏还可以包括具有多个面的多面体,其中每个面具有用于保持片的多个空间。 该游戏还可以包括一个随机数发生器,用于指示每个玩家轮到时移动至少一个棋子的空格数。

    Educational Game Board
    32.
    发明申请
    Educational Game Board 有权
    教育游戏委员会

    公开(公告)号:US20130069307A1

    公开(公告)日:2013-03-21

    申请号:US13623013

    申请日:2012-09-19

    申请人: Bruce Ward

    发明人: Bruce Ward

    IPC分类号: A63F3/00

    摘要: An educational device comprising a game board demarcated with a plurality of positions, each position having associated with it and actuator, actuation of which causes the communication device to provide instruction to the player as to what the player is supposed to do. A player can activate a random number generator to determine how many positions to move. Once instruction has been received, the player utilizes game pieces on the game board to execute the instruction. By going through this process, any player can learn a particular skill or gain particular knowledge that can be applied in life.

    摘要翻译: 一种教育装置,包括与多个位置分界的游戏板,每个位置与其相关联并且具有致动器,其致动使得通信装置向玩家提供关于玩家应该做什么的指令。 玩家可以激活随机数发生器来确定要移动的位置数。 一旦接收到指令,玩家利用游戏板上的游戏来执行指令。 通过这个过程,任何玩家都可以学习一种特定的技能或获得可以在生活中应用的特定知识。

    Method of playing do or die game
    33.
    发明授权
    Method of playing do or die game 失效
    玩或玩游戏的方法

    公开(公告)号:US07510189B2

    公开(公告)日:2009-03-31

    申请号:US11653524

    申请日:2007-01-16

    IPC分类号: A63F3/00

    摘要: A game apparatus and method is provided comprising a a game board having a circular rotating base with a top surface having a raised outer track defined by a linear progression of playing spaces. Said track having a start/finish playing space defining a closed-loop movement track. Said playing spaces further having a color indicia inscribed thereon alternately disposed along said track. Said color indicia defining a required course of action necessary for advancement along said track. The game device also includes a first and second deck of directive action cards corresponding to said color indicia of said playing spaces. Some or all of the first deck of directive action cards are determined by each player prior to commencement of the game and may be changed during the course of the game. Said second deck of directive action cards includes a plurality of cards causing rearranging with other movement pieces. A movement piece is assigned to each player. The game proceeds with sequential player turns and movement along said track is determined by a random number from a random number selector. Said movement piece may encounter interfacing with other movement pieces which will result in rearranging of said movement pieces. The completion of a task as inscribed on said first and second deck of directive action cards entitles said player to continue. Failure to complete said task terminates said player's turn and causes backward movement along said track by a random number value obtained by a random number selector. A winner is declared by the player that first reaches said start/finish playing space and a prize is awarded as pre-determined and recorded on a contract pad.

    摘要翻译: 提供了一种游戏装置和方法,包括具有圆形旋转底座的游戏板,其具有顶部表面,所述顶部表面具有由游戏空间的线性进程所限定的隆起的外部轨迹。 所述轨道具有限定闭环运动轨迹的开始/完成播放空间。 所述游戏空间还具有沿着所述轨道交替布置的其上刻有的彩色标记。 所述颜色标记定义了沿所述轨道前进所需的所需操作过程。 游戏装置还包括与所述游戏空间的所述颜色标记相对应的第一和第二指令动作卡片。 第一组指令动作牌的部分或全部由游戏者开始之前由每个玩家确定,并且可以在游戏过程中改变。 所述指令动作卡的第二甲板包括导致与其他运动件重新排列的多个卡。 运动件被分配给每个玩家。 游戏继续进行播放器转弯,并且沿着所述轨道的移动由随机数选择器的随机数确定。 所述运动件可能会遇到与其他运动件的接合,这将导致所述运动件的重新排列。 完成所述第一和第二甲板指令动作卡上的任务,使所述玩家继续。 不完成所述任务终止所述玩家的转弯,并且通过由随机数选择器获得的随机数值沿着所述轨道引起向后移动。 获胜者由玩家宣布,首先达到开始/完成播放空间,奖品被授予预先确定并记录在合约垫上。

    Strategy game with dynamic playing board
    34.
    发明申请
    Strategy game with dynamic playing board 有权
    策略游戏与动态游戏板

    公开(公告)号:US20050104291A1

    公开(公告)日:2005-05-19

    申请号:US10714130

    申请日:2003-11-13

    申请人: Joel Levinson

    发明人: Joel Levinson

    IPC分类号: A63F3/00 A63F3/02

    摘要: A dynamic non-static game board is formed at the beginning of each game by the players each placing tiles having playing spaces which may have side walls. The walls create a maze configuration through which pieces move. To win, one must move all of one's pieces, 1-5 depending on difficulty level, from one side of the board and off the opposite side. A random number selection means such as dice indicates the number of spaces to be moved. On some turns at least one visual indicator for a “stack” move and another for side a “slide” move appear simultaneously with a number. A stack allows a player to stack a tile on top of an existing tile to alter the configuration of the maze. A slide allows a player to slide another tile into one end of one row, thus pushing an existing tile off the other end of the row and possibly altering the maze configuration. The strategy game may be programmed and displayed on a visual media such as a video game or on the world wide web.

    摘要翻译: 每个游戏开始时由游戏者形成动态的非静态游戏板,每个玩家放置具有可能具有侧壁的游戏空间的瓦片。 墙壁创建一个迷宫配置,通过它们移动。 要取胜,必须从棋盘的一侧离开对方,将所有的棋子1-5取决于难度级别。 诸如骰子的随机数选择装置指示要移动的空间的数量。 在某些情况下,至少一个“堆叠”移动的视觉指示器,另一个用于侧面的“滑动”移动与数字同时出现。 堆叠允许玩家在现有瓦片的顶部堆叠瓦片以改变迷宫的配置。 滑块允许玩家将另一个瓦片滑动到一行的一端,从而将现有瓦片从该行的另一端推出并且可能改变迷宫配置。 战略游戏可以被编程并显示在诸如视频游戏或万维网上的视觉媒体上。

    Board game
    35.
    发明申请
    Board game 审中-公开
    棋盘游戏

    公开(公告)号:US20040155403A1

    公开(公告)日:2004-08-12

    申请号:US10774539

    申请日:2004-02-10

    IPC分类号: A63F003/00

    摘要: A game board system including a bottom portion with a cup centered on its surface, a rotatable member provided on the bottom portion and including game piece apertures, an outer top portion provided on the bottom portion, and an inner stationary top portion superposed on the rotatable frame and including second game piece apertures. Portions of the game board system may be exchanged to form a new game board system. Additionally, the game board system may be played according to several versions.

    摘要翻译: 一种游戏板系统,包括具有以其表面为中心的杯的底部,设置在底部上的可旋转构件,并且包括游戏件孔,设置在底部上的外顶部和重叠在可旋转 框架并且包括第二游戏件孔。 可以交换游戏机系统的部分以形成新的游戏板系统。 此外,游戏机系统可以根据多个版本进行播放。

    CYLINDRICAL CRANE GAME
    36.
    发明申请
    CYLINDRICAL CRANE GAME 失效
    圆柱起重机游戏

    公开(公告)号:US20030090065A1

    公开(公告)日:2003-05-15

    申请号:US10037324

    申请日:2001-11-09

    IPC分类号: A63F009/30

    摘要: A crane amusement game, including a cylindrically shaped cabinet enclosing a game prize platform, and a means for grabbing a prize arranged on the platform. In a preferred embodiment of the invention the prize platform includes an arcuate perimeter. In another embodiment, the invention includes a crane amusement game, including a cabinet enclosing a game prize platform, and, a gantry operatively arranged for rotational movement, and a claw operatively arranged for translational movement, the claw operatively arranged to grab a prize arranged on the platform. In this embodiment, the cabinet may be in any shape, but the gantry is arranged for rotational movement. The invention also includes a method for controlling a means for grabbing a prize in an amusement game.

    摘要翻译: 起重机娱乐游戏,包括围绕游戏奖平台的圆柱形柜,以及用于抓取在平台上排列的奖品的装置。 在本发明的优选实施例中,奖台包括弧形周长。 在另一个实施例中,本发明包括起重机娱乐游戏,包括围绕游戏奖台的机柜,以及可操作地设置为旋转运动的机架,以及可操作地布置成用于平移运动的爪,所述爪可操作地布置成抓住布置在 的平台。 在该实施例中,机柜可以是任何形状,但是机架布置成旋转运动。 本发明还包括一种用于控制在娱乐游戏中抓取奖品的装置的方法。

    Memory game having sequentially opened capsules
    37.
    发明授权
    Memory game having sequentially opened capsules 失效
    具有顺序打开胶囊的记忆游戏

    公开(公告)号:US5887872A

    公开(公告)日:1999-03-30

    申请号:US914478

    申请日:1997-08-19

    IPC分类号: A63F5/00 A63F9/00 A63F11/00

    摘要: A base supports a rotatable turntable having a plurality of capsule bases each having capsule recesses formed therein. A plurality of capsule lids are pivotally supported upon the turntable and overlie their respective capsule bases providing closure of the recesses. A plurality of stationary cams are supported beneath the turntable and communicate with a corresponding plurality of cam following flanges which operate the capsule lids. A motor drive rotates the turntable upon the base such that the cam following flanges of the lids are intermittently pivoted to open positions as they pass some of the cams.

    摘要翻译: 基座支撑具有多个胶囊基座的可旋转转盘,每个胶囊基座均形成有胶囊凹槽。 多个胶囊盖被枢转地支撑在转台上并且覆盖其各自的胶囊基座,从而提供凹口的闭合。 多个固定凸轮支撑在转台下方并与相应的多个凸轮跟随凸缘连接,这些凸缘操作胶囊盖。 电动机驱动器使转台在基座上旋转,使得盖子的凸轮跟随凸缘在通过一些凸轮时间歇地枢转到打开位置。

    Card game board
    38.
    发明授权
    Card game board 失效
    纸牌游戏板

    公开(公告)号:US5318299A

    公开(公告)日:1994-06-07

    申请号:US27877

    申请日:1993-03-09

    IPC分类号: A63F3/00 A63F1/06

    摘要: A rotatable betting device is provided for a card game which consists of a turntable assembly to sit upon a flat surface. A plurality of cups are radially positioned about the turntable assembly, so that each card player can conveniently place bets by inserting chips into their respective cup during the card game.

    摘要翻译: 提供一种用于纸牌游戏的可旋转投注装置,该游戏机由转盘组件组成,以便坐在平坦表面上。 多个杯子围绕转台组件径向定位,使得每个卡牌玩家可以通过在卡牌游戏期间将筹码插入到它们各自的杯中来方便地进行投注。

    Crossword puzzle game
    39.
    发明授权
    Crossword puzzle game 失效
    纵横字谜游戏

    公开(公告)号:US4850595A

    公开(公告)日:1989-07-25

    申请号:US137753

    申请日:1987-12-24

    摘要: A method and apparatus for playing a competetive crossword puzzle game including a crossword puzzle having individual word portions having associated definitions constituting clues for the solving of the individual word portions of the puzzle. Additional numerical indicia associated with each individual word portion representing the length of each word forming a word portion. Marking apparatus for filling in the individual word portions of the crossword puzzle in distinguishable characters. A die including numerical indicia on different ones of the sides of the die and with each indicia constituting the number of letters representing the length of the word to be used for filling in the individual word portions of the crossword puzzle. The players taking turns filing in the individual word portions of the crossword puzzle using the marking apparatus. Each turn for each player including rolling the die to determine the length of the word to be filled in by the player. Each player during each individual turn matching the numerical indicia provided by the roll of the die with the additional numerical indicia and awarding points to each player based on the length of each word filled in correctly by each player during their respective turns.

    摘要翻译: 一种用于演奏竞技纵横字谜游戏的方法和装置,包括具有单词部分的纵横字谜,具有相关联的定义,构成用于解决谜题的各个单词部分的线索。 与表示形成单词部分的每个单词的长度的每个单独单词部分相关联的附加数字标记。 用可区分的字符填充纵横字谜的单词部分的标记装置。 模具包括在模具的不同侧面上的数字标记,并且每个标记构成表示用于填充纵横字谜的单个单词部分的单词长度的字母数。 玩家轮流使用标记装置在纵横字谜的单词部分。 每个玩家的每一个回合包括滚动模具以确定玩家要填充的单词的长度。 在每个单独的转弯期间,每个玩家在每个转弯期间根据每个玩家正确填充的每个单词的长度,将由模具卷提供的数字标记与额外的数字标记和奖励点匹配给每个玩家。

    Word game
    40.
    发明授权
    Word game 失效
    文字游戏

    公开(公告)号:US4819945A

    公开(公告)日:1989-04-11

    申请号:US166642

    申请日:1988-03-11

    IPC分类号: A63F3/00 A63F3/02 A63F3/04

    摘要: A novel word game is disclosed having a generally planar game board with an intersecting grid pattern formed therein. Playing pieces for the game are formed as individual tile members with a letter of the alphabet on the upper surface thereof and projections on the bottom surface thereof for engaging the grid pattern and facilitating movement of the tile members in a horizontal or transverse direction along the grid pattern for forming words or word portions.

    摘要翻译: 公开了一种具有在其中形成有相交网格图案的大体平面的游戏板的小说文字游戏。 用于游戏的玩具形成为具有在其上表面上具有字母的字母的单独的瓦片构件,并且在其底表面上的突起形成用于接合网格图案,并且促进瓦片构件沿着格栅在水平或横向方向上的移动 用于形成单词或单词部分的模式。