Structured light three-dimensional (3D) depth map based on content filtering
    44.
    发明授权
    Structured light three-dimensional (3D) depth map based on content filtering 有权
    基于内容过滤的结构光三维(3D)深度图

    公开(公告)号:US09582888B2

    公开(公告)日:2017-02-28

    申请号:US14743980

    申请日:2015-06-18

    Abstract: A structured light three-dimensional (3D) depth map based on content filtering is disclosed. In a particular embodiment, a method includes receiving, at a receiver device, image data that corresponds to a structured light image. The method further includes processing the image data to decode depth information based on a pattern of projected coded light. The depth information corresponds to a depth map. The method also includes performing one or more filtering operations on the image data. An output of the one or more filtering operations includes filtered image data. The method further includes performing a comparison of the depth information to the filtered image data and modifying the depth information based on the comparison to generate a modified depth map.

    Abstract translation: 公开了一种基于内容过滤的结构化三维(3D)深度图。 在特定实施例中,一种方法包括在接收机设备处接收对应于结构化光图像的图像数据。 该方法还包括处理图像数据以基于投射的编码光的图案来解码深度信息。 深度信息对应于深度图。 该方法还包括对图像数据执行一个或多个过滤操作。 一个或多个过滤操作的输出包括滤波图像数据。 该方法还包括执行深度信息与滤波图像数据的比较,并且基于比较修改深度信息以生成修改的深度图。

    Systems and methods for enhanced depth map retrieval for moving objects using active sensing technology
    45.
    发明授权
    Systems and methods for enhanced depth map retrieval for moving objects using active sensing technology 有权
    使用主动感测技术增强移动物体的深度图检索的系统和方法

    公开(公告)号:US09530215B2

    公开(公告)日:2016-12-27

    申请号:US14664061

    申请日:2015-03-20

    Abstract: Systems and method for generating depth maps using active sensing technology, for scenes with moving objects, is disclosed. One aspect provides for a method that includes estimating areas in adjacent frames that correspond to a moving object by generating a probability map for each received frame, the probability map comprising a probability value at each pixel. The method also includes computing a convex temporal average map using a plurality of the reflected structured light frames including at least the prior frame received at time t−1, the received frame received at time t, and the next frame received at time t+1, the value at each pixel of the convex temporal average map weighted and normalized by the probability map at each pixel at each time. The method also includes determining the codewords at each pixel in the convex temporal average map, and generating a depth map from the determined codewords.

    Abstract translation: 公开了使用主动感测技术生成深度图的系统和方法,用于具有移动对象的场景。 一方面提供一种方法,其包括通过为每个接收到的帧生成概率图来估计与移动对象相对应的相邻帧中的区域,所述概率图包括每个像素处的概率值。 该方法还包括使用多个反射的结构化光帧来计算凸时间平均映射图,该多个反射结构光帧至少包括在时间t-1接收到的先前帧,在时间t接收到的接收帧,以及在时间t + 1接收的下一帧 在每个像素处的每个像素的概率图加权和归一化的凸时间平均图的每个像素处的值。 该方法还包括在凸时间平均图中确定每个像素处的码字,以及从确定的码字生成深度图。

    Code in affine-invariant spatial mask
    47.
    发明授权
    Code in affine-invariant spatial mask 有权
    仿射不变空间掩码中的代码

    公开(公告)号:US09188433B2

    公开(公告)日:2015-11-17

    申请号:US13785981

    申请日:2013-03-05

    Abstract: A method for generating codes for a code mask is provided. A plurality of symbols may be arranged into an n1 by n2 symbol structure, where n1 and n2 are integer values. A plurality of codewords may be defined from different overlapping k1 by k2 windows within the symbol structure, wherein co-linear and spatially overlapping windows define unique codewords, and the codewords are unique in a first direction of the symbol structure but are repeated in a second direction that is perpendicular to the first direction. A plurality of the symbol structures as a code mask, wherein symbols in two adjacent k1 by k2 windows are selected so as to avoid codeword aliasing of codewords in the two adjacent k1 by k2 windows.

    Abstract translation: 提供了一种用于生成代码掩码代码的方法。 多个符号可以被排列成n1乘n2符号结构,其中n1和n2是整数值。 可以在符号结构内从不同重叠的k1乘以k2窗口来定义多个码字,其中,共线和空间重叠的窗口定义唯一的码字,并且码字在符号结构的第一方向上是唯一的,但是在第二个 方向垂直于第一方向。 多个符号结构作为代码掩码,其中选择两个相邻k1乘k2窗口中的符号,以避免两个相邻k1乘以k2窗口的码字的码字混叠。

    LARGE AREA INTERACTIVE DISPLAY SCREEN
    49.
    发明申请
    LARGE AREA INTERACTIVE DISPLAY SCREEN 有权
    大面积互动显示屏

    公开(公告)号:US20150253931A1

    公开(公告)日:2015-09-10

    申请号:US14626679

    申请日:2015-02-19

    Abstract: An interactive display, including a cover glass having a front surface that includes a viewing area provides an input/output (I/O) interface for a user of an electronic device. An arrangement includes a processor, a light source, and a camera disposed outside the periphery of the viewing area coplanar with or behind the cover glass. The camera receives scattered light resulting from interaction, with an object, of light outputted from the interactive display, the outputted light being received by the cover glass from the object and directed toward the camera. The processor determines, from image data output by the camera, an azimuthal angle of the object with respect to an optical axis of the camera and/or a distance of the object from the camera.

    Abstract translation: 交互式显示器,包括具有包括观看区域的前表面的玻璃罩提供用于电子设备的用户的输入/输出(I / O)接口。 布置包括处理器,光源和布置在与玻璃罩之间或之后共面的观察区域的外围之外的照相机。 照相机接收由交互式显示器输出的光线与物体相互作用产生的散射光,所输出的光被盖玻片从物体接收并被引向相机。 处理器根据相机输出的图像数据确定物体相对于照相机的光轴的方位角和/或物体与照相机的距离。

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