CONSTRAINT-BASED CORRECTION OF HANDWRITING RECOGNITION ERRORS
    51.
    发明申请
    CONSTRAINT-BASED CORRECTION OF HANDWRITING RECOGNITION ERRORS 有权
    手写识别错误的约束校正

    公开(公告)号:US20080056578A1

    公开(公告)日:2008-03-06

    申请号:US11470076

    申请日:2006-09-05

    IPC分类号: G06K9/18 G06K9/00

    摘要: A handwriting recognition system interprets handwritten text and produces a typed interpretation of that text. When the initial interpretation of the handwritten text is inaccurate, the handwriting recognition system alters the initial recognition by reinterpreting the handwritten text in view of a correction made by a user and constraints (e.g., derived by assumptions in user behavior). The handwriting recognition system intelligently reinterprets and renews its text recognition each time the user implements a correction. In effect, a single correction can trigger multiple adjustments to the text recognition. Therefore, with the use of a reinterpretation algorithm, the handwriting recognition system helps the user obtain the desired result in fewer correction steps.

    摘要翻译: 手写识别系统解释手写文本,并产生对该文本的类型解释。 当手写文本的初始解释不准确时,鉴于用户进行的修正和约束(例如,通过用户行为的假设导出),手写识别系统通过重新解读手写文本来改变初始识别。 手写识别系统在每次用户执行校正时智能地重新诠释和更新其文本识别。 实际上,单次校正可以触发文本识别的多个调整。 因此,通过使用重新解释算法,手写识别系统帮助用户在更少的校正步骤中获得期望的结果。

    ACTIVITY-CENTRIC ADAPTIVE USER INTERFACE
    52.
    发明申请
    ACTIVITY-CENTRIC ADAPTIVE USER INTERFACE 审中-公开
    活动中心自适应用户界面

    公开(公告)号:US20070300185A1

    公开(公告)日:2007-12-27

    申请号:US11426804

    申请日:2006-06-27

    IPC分类号: G06F17/00

    CPC分类号: G06F9/451 G06F3/048

    摘要: The innovation enables “total system” experiences for activities and activity-specialized experiences for applications and gadgets that allow them to align more closely with the user, his work, and his goals. In particular, the system provides for dynamically changing the user interface (UI) of the system level shell (“desktop”), of applications, and of standalone UI parts (“gadgets”), based upon a current (or future) activity of the user and other context data. The system can consider context data that includes extended activity data, information about the user's state, and information about the current environment. Preprogrammed and/or inferred rules can be used to decide how to adapt the UI based upon the activity. These rules can include, user rules, group rules, and device rules. Additionally, activities and applications can also participate in the decision of how to adapt the UI.

    摘要翻译: 该创新使得“整体系统”体验活动和活动 - 应用和小工具的专业经验,使他们能够更加紧密地与用户,他的工作和他的目标保持一致。 特别地,该系统基于当前(或将来)的活动(动态地)改变系统级shell(“桌面”),应用程序的用户界面(UI)和独立的UI部分(“小工具”), 用户和其他上下文数据。 系统可以考虑包括扩展活动数据,关于用户状态的信息以及有关当前环境的信息的上下文数据。 可以使用预编程和/或推断的规则来决定如何根据活动来调整UI。 这些规则可以包括用户规则,组规则和设备规则。 此外,活动和应用程序也可以参与如何适应UI的决定。

    MONITORING GROUP ACTIVITIES
    53.
    发明申请
    MONITORING GROUP ACTIVITIES 有权
    监督小组活动

    公开(公告)号:US20070300174A1

    公开(公告)日:2007-12-27

    申请号:US11426818

    申请日:2006-06-27

    IPC分类号: G06F17/00

    CPC分类号: H04L67/22 G06Q10/10

    摘要: A unique monitoring system and method is provided that involves monitoring user activity in order to facilitate managing and optimizing the utilization of various system resources. In particular, the system can monitor user activity, detect when users need assistance with their specific activities, and identify at least one other user that can assist them. Assistance can be in the form of answering questions, providing guidance to the user as the user completes the activity, or completing the activity such as in the case of taking on an assigned activity. In addition, the system can aggregate activity data across users and/or devices. As a result, problems with activity templates or activities themselves can be more readily identified, user performance can be readily compared, and users can communicate and exchange information regarding similar activity experiences. Furthermore, synchronicity and time-sensitive scheduling of activities between users can be facilitated and improved overall.

    摘要翻译: 提供了一个独特的监控系统和方法,其中包括监控用户活动,以便于管理和优化各种系统资源的利用。 特别地,系统可以监视用户活动,检测何时用户需要其特定活动的协助,以及识别至少一个可以帮助他们的其他用户。 援助可以是回答问题的形式,在用户完成活动时向用户提供指导,或者完成活动,例如在进行分配的活动的情况下。 此外,系统可以跨用户和/或设备聚合活动数据。 因此,可以更容易地识别活动模板或活动本身的问题,可以容易地比较用户性能,并且用户可以传达和交换关于类似活动体验的信息。 此外,可以促进和改善用户之间的活动的同步性和时间敏感的调度。

    MANAGING ACTIVITY-CENTRIC ENVIRONMENTS VIA PROFILES
    55.
    发明申请
    MANAGING ACTIVITY-CENTRIC ENVIRONMENTS VIA PROFILES 审中-公开
    通过配置文件管理活动中心环境

    公开(公告)号:US20070297590A1

    公开(公告)日:2007-12-27

    申请号:US11426810

    申请日:2006-06-27

    IPC分类号: H04M3/42

    CPC分类号: G06Q10/00

    摘要: A unique system and method is provided that facilitates managing an activity centric environment via a master profile (which includes user, group, and device profiles). The master profile follows or stays with the user and can be applied universally across devices and activities (activity templates). When profile data does not currently exist (e.g., a new activity or a new device), portions of the existing profile data can be applied to such new activities or device as appropriate. Thus, current profile data for existing or known user interactions and devices can be inferentially extended to new user interactions and devices. When conflicts arise between applicable profile data, they can be solved by applying the profile data in accordance with their priority. User intervention can be requested whereby the system can adapt previous user-based resolutions to future conflicts. Profile data can also be scaled according to the context of the user-device-activity interaction.

    摘要翻译: 提供了一种独特的系统和方法,通过主配置文件(包括用户,组和设备配置文件),有助于管理以活动为中心的环境。 主配置文件跟随或保留在用户身上,可以跨设备和活动(活动模板)普遍应用。 当简档数据当前不存在(例如,新活动或新设备)时,现有配置文件数据的一部分可以适当地应用于这样的新活动或设备。 因此,用于现有或已知的用户交互和设备的当前简档数据可以被延伸到新的用户交互和设备。 当适用的配置文件数据之间出现冲突时,可以根据其优先级应用配置文件数据来解决。 可以请求用户干预,从而系统可以将以前基于用户的解决方案适应未来的冲突。 配置文件数据也可以根据用户设备活动交互的上下文进行缩放。

    Interactive optimization of the behavior of a system
    56.
    发明授权
    Interactive optimization of the behavior of a system 有权
    交互式优化系统的行为

    公开(公告)号:US08898090B2

    公开(公告)日:2014-11-25

    申请号:US12756183

    申请日:2010-04-08

    IPC分类号: G06F15/18 G06F7/00 G06N99/00

    CPC分类号: G06N99/005

    摘要: An interactive tool is described for modifying the behavior of a system, such as, but not limited to, the behavior of a classification system. The tool uses an interface mechanism to present a current global state of the system. The tool accepts one or more refinements to this global state, e.g., by accepting individual changes to parameter settings that are presented by the interface mechanism. Based on this input, the tool computes and displays the global implications of the updated parameter settings. The process of iterating over one or more cycles of user updates, followed by computation and display of the implications of the attempted refinements, has the effect of advancing the system towards a global state that exhibits desirable behavior.

    摘要翻译: 描述了用于修改系统的行为的交互式工具,例如但不限于分类系统的行为。 该工具使用接口机制来呈现系统的当前全局状态。 该工具接受对该全局状态的一个或多个改进,例如通过接受由接口机制呈现的参数设置的单独改变。 基于此输入,该工具计算并显示更新参数设置的全局含义。 迭代一个或多个用户更新周期的过程,随后计算和显示尝试改进的含义,具有将系统推向呈现期望行为的全局状态的效果。

    Sensing user input using the body as an antenna
    58.
    发明授权
    Sensing user input using the body as an antenna 有权
    使用身体感应用户输入作为天线

    公开(公告)号:US08665210B2

    公开(公告)日:2014-03-04

    申请号:US12975373

    申请日:2010-12-22

    IPC分类号: G09G5/00 G06F3/033

    摘要: A human input system is described herein that provides an interaction modality that utilizes the human body as an antenna to receive electromagnetic noise that exists in various environments. By observing the properties of the noise picked up by the body, the system can infer human input on and around existing surfaces and objects. Home power lines have been shown to be a relatively good transmitting antenna that creates a particularly noisy environment. The human input system leverages the body as a receiving antenna and electromagnetic noise modulation for gestural interaction. It is possible to robustly recognize touched locations on an uninstrumented home wall using no specialized sensors. The receiving device for which the human body is the antenna can be built into common, widely available electronics, such as mobile phones or other devices the user is likely to commonly carry.

    摘要翻译: 本文描述了一种人机输入系统,其提供利用人体作为天线来接收存在于各种环境中的电磁噪声的相互作用模态。 通过观察身体吸收的噪声的特性,系统可以推断现有表面和物体周围的人类输入。 家用电源线已被证明是相对较好的发射天线,产生特别嘈杂的环境。 人体输入系统利用身体作为接收天线和电磁噪声调制手势互动。 没有专门的传感器可以很好地识别未测量的家庭墙上的触摸位置。 人体是天线的接收装置可以内置在普通的广泛使用的电子设备中,例如用户可能通常携带的移动电话或其他设备。

    SKINNABLE TOUCH DEVICE GRIP PATTERNS
    59.
    发明申请
    SKINNABLE TOUCH DEVICE GRIP PATTERNS 有权
    皮肤触感设备格纹图案

    公开(公告)号:US20130181902A1

    公开(公告)日:2013-07-18

    申请号:US13352193

    申请日:2012-01-17

    IPC分类号: G06F3/044 G06F3/02 G06F3/041

    摘要: Skinnable touch device grip pattern techniques are described herein. A touch-aware skin may be configured to substantially cover the outer surfaces of a computing device. The touch-aware skin may include a plurality of skin sensors configured to detect interaction with the skin at defined locations. The computing device may include one or more modules operable to obtain input from the plurality of skin sensors and decode the input to determine grips patterns that indicate how the computing device is being held by a user. Various functionality provided by the computing device may be selectively enabled and/or adapted based on a determined grip pattern such that the provided functionality may change to match the grip pattern.

    摘要翻译: 本发明描述了可剥离的触摸装置夹紧图案技术。 感触触摸皮肤可被配置为基本上覆盖计算装置的外表面。 感触触摸皮肤可以包括多个皮肤传感器,其配置成在限定的位置检测与皮肤的相互作用。 计算设备可以包括一个或多个模块,其可操作以从多个皮肤传感器获得输入并对输入进行解码以确定指示计算设备如何被用户保持的握持模式。 由计算设备提供的各种功能可以基于所确定的握持模式被选择性地启用和/或适配,使得所提供的功能可以改变以匹配握持模式。