ENHANCING AN OBJECT OF INTEREST IN A SEE-THROUGH, MIXED REALITY DISPLAY DEVICE
    62.
    发明申请
    ENHANCING AN OBJECT OF INTEREST IN A SEE-THROUGH, MIXED REALITY DISPLAY DEVICE 有权
    在一个完美的混合现实显示设备中增强兴趣的对象

    公开(公告)号:US20130050432A1

    公开(公告)日:2013-02-28

    申请号:US13221770

    申请日:2011-08-30

    IPC分类号: G09G5/00 H04N13/02

    摘要: Technology is disclosed for enhancing the experience of a user wearing a see-through, near eye mixed reality display device. Based on an arrangement of gaze detection elements on each display optical system for each eye of the display device, a respective gaze vector is determined and a current user focal region is determined based on the gaze vectors. Virtual objects are displayed at their respective focal regions in a user field of view for a natural sight view. Additionally, one or more objects of interest to a user may be identified. The identification may be based on a user intent to interact with the object. For example, the intent may be determined based on a gaze duration. Augmented content may be projected over or next to an object, real or virtual. Additionally, a real or virtual object intended for interaction may be zoomed in or out.

    摘要翻译: 公开了用于增强佩戴透明近眼睛混合现实显示装置的用户体验的技术。 基于在显示装置的每个眼睛的每个显示光学系统上的注视检测元件的布置,确定相应的注视向量,并且基于注视向量来确定当前用户聚焦区域。 在用户视野中的虚拟对象在其各自的焦点区域处显示,用于自然视野。 另外,可以识别用户感兴趣的一个或多个对象。 识别可以基于用户与对象交互的意图。 例如,可以基于注视持续时间来确定意图。 增强的内容可以投射在对象的真实或虚拟的上方或旁边。 另外,可以放大或缩小用于交互的实际或虚拟对象。

    SYNTHESIS OF INFORMATION FROM MULTIPLE AUDIOVISUAL SOURCES
    65.
    发明申请
    SYNTHESIS OF INFORMATION FROM MULTIPLE AUDIOVISUAL SOURCES 有权
    从多个音频来源合成信息

    公开(公告)号:US20110300929A1

    公开(公告)日:2011-12-08

    申请号:US12792961

    申请日:2010-06-03

    IPC分类号: A63F13/00 G06K9/40 G06K9/36

    摘要: A system and method are disclosed for synthesizing information received from multiple audio and visual sources focused on a single scene. The system may determine the positions of capture devices based on a common set of cues identified in the image data of the capture devices. As a scene may often have users and objects moving into and out of the scene, data from the multiple capture devices may be time synchronized to ensure that data from the audio and visual sources are providing data of the same scene at the same time. Audio and/or visual data from the multiple sources may be reconciled and assimilated together to improve an ability of the system to interpret audio and/or visual aspects from the scene.

    摘要翻译: 公开了一种用于合成从聚焦在单个场景上的多个音频和视频源接收的信息的系统和方法。 系统可以基于在捕获设备的图像数据中识别的一组公共信号来确定捕获设备的位置。 由于场景通常可能使用户和对象进出场景,来自多个捕获设备的数据可能是时间同步的,以确保来自音频和视频源的数据同时提供相同场景的数据。 来自多个源的音频和/或视觉数据可以一起协调和同化,以提高系统从场景中解释音频和/或视觉方面的能力。

    Enhancing an object of interest in a see-through, mixed reality display device
    66.
    发明授权
    Enhancing an object of interest in a see-through, mixed reality display device 有权
    在透明,混合的现实显示设备中增强感兴趣的对象

    公开(公告)号:US09323325B2

    公开(公告)日:2016-04-26

    申请号:US13221770

    申请日:2011-08-30

    摘要: Technology is disclosed for enhancing the experience of a user wearing a see-through, near eye mixed reality display device. Based on an arrangement of gaze detection elements on each display optical system for each eye of the display device, a respective gaze vector is determined and a current user focal region is determined based on the gaze vectors. Virtual objects are displayed at their respective focal regions in a user field of view for a natural sight view. Additionally, one or more objects of interest to a user may be identified. The identification may be based on a user intent to interact with the object. For example, the intent may be determined based on a gaze duration. Augmented content may be projected over or next to an object, real or virtual. Additionally, a real or virtual object intended for interaction may be zoomed in or out.

    摘要翻译: 公开了用于增强佩戴透明近眼睛混合现实显示装置的用户体验的技术。 基于在显示装置的每个眼睛的每个显示光学系统上的注视检测元件的布置,确定相应的注视向量,并且基于注视向量来确定当前用户聚焦区域。 在用户视野中的虚拟物体在其各自的焦点区域处显示,用于自然视野。 另外,可以识别用户感兴趣的一个或多个对象。 识别可以基于用户与对象交互的意图。 例如,可以基于注视持续时间来确定意图。 增强的内容可以投射在对象的真实或虚拟的上方或旁边。 另外,可以放大或缩小用于交互的实际或虚拟对象。

    Life streaming
    67.
    发明授权
    Life streaming 有权
    生活流媒体

    公开(公告)号:US09100667B2

    公开(公告)日:2015-08-04

    申请号:US13031033

    申请日:2011-02-18

    摘要: A system and method for analyzing, summarizing, and transmitting life experiences captured using a life recorder is described. A life recorder is a recording device that continuously captures life experiences, including unanticipated life experiences, in video and/or audio recordings. In some embodiments, the video and/or audio recordings generated by a life recorder are automatically summarized, indexed, and stored for future use. By indexing and storing life recordings, a life recorder may search for and acquire life recordings generated by itself or another life recorder, thereby allowing life experiences to be shared minutes or even years later. In some embodiments, recordings generated by a life recorder may be analyzed in real-time and automatically pushed to one or more target devices. The ability to automatically and instantaneously push life recordings as live feeds to one or more target devices allows friends and family to experience one's life experience in real-time.

    摘要翻译: 描述了一种用于分析,总结和传送使用生命记录器捕获的生活体验的系统和方法。 生命记录器是一种记录设备,可以在视频和/或录音中不断捕获生活体验,包括意外的生活体验。 在一些实施例中,由生命记录器生成的视频和/或音频记录被自动地汇总,索引并存储以备将来使用。 通过索引和存储生命记录,生命记录器可以搜索和获取自身或其他生命记录器生成的生命记录,从而允许在几分钟甚至数年之后共享生活体验。 在一些实施例中,寿命记录仪产生的记录可以被实时分析并自动推送到一个或多个目标设备。 将生活记录自动和即时推送到一个或多个目标设备的实时信息的能力允许朋友和家人实时体验自己的生活体验。

    UPDATING PRINTED CONTENT WITH PERSONALIZED VIRTUAL DATA
    70.
    发明申请
    UPDATING PRINTED CONTENT WITH PERSONALIZED VIRTUAL DATA 有权
    使用个性化虚拟数据更新打印的内容

    公开(公告)号:US20130147838A1

    公开(公告)日:2013-06-13

    申请号:US13346674

    申请日:2012-01-09

    IPC分类号: G09G5/00

    摘要: The technology provides for updating printed content with personalized virtual data using a see-through, near-eye, mixed reality display device system. A printed content item, for example a book or magazine, is identified from image data captured by cameras on the display device, and user selection of a printed content selection within the printed content item is identified based on physical action user input, for example eye gaze or a gesture. Virtual data is selected from available virtual data for the printed content selection based on user profile data, and the display device system displays the selected virtual data in a position registered to the position of the printed content selection. In some examples, a task related to the printed content item is determined based on physical action user input, and personalized virtual data is displayed registered to the printed content item in accordance with the task.

    摘要翻译: 该技术提供使用透视,近眼,混合的现实显示设备系统来更新具有个性化虚拟数据的打印内容。 从显示装置上的照相机拍摄的图像数据识别出打印的内容项目,例如书籍或杂志,并且基于物理动作用户输入来识别打印内容项目内的打印内容选择的用户选择,例如眼睛 注视或手势。 基于用户简档数据从打印内容选择的可用虚拟数据中选择虚拟数据,并且显示设备系统将所选择的虚拟数据显示在登记到打印内容选择位置的位置。 在一些示例中,基于物理动作用户输入确定与打印的内容项相关的任务,并且根据任务将个性化虚拟数据显示登记到打印内容项。