Enhanced personalized gesture inputs at an electronic gaming machine

    公开(公告)号:US12118846B2

    公开(公告)日:2024-10-15

    申请号:US17232782

    申请日:2021-04-16

    Applicant: IGT

    CPC classification number: G07F17/3209

    Abstract: Devices, systems and methods are provided. A device may include a gesture input device to detect gesture inputs performed by a user, a processor circuit, and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to receive a first gesture input value from the first gesture input device and that corresponds to a user-specific gesture that the user performs, associate the first gesture input value with a first gaming device operation to be performed by the gaming device, receive the first gesture input value that is associated with the first gaming device operation, and responsive to receiving the first gesture input value that is associated with the first gaming device operation, cause the gaming device to perform the first gaming device operation.

    GAMING SYSTEMS AND METHODS FOR PROVIDING REEL-SPIN GAME ENHANCEMENT FEATURES

    公开(公告)号:US20240144787A1

    公开(公告)日:2024-05-02

    申请号:US18409473

    申请日:2024-01-10

    Applicant: IGT

    CPC classification number: G07F17/3267 G07F17/3213 G07F17/3244

    Abstract: The present disclosure relates generally to systems and methods for providing reel-spin game enhancement features. A player enrolled with a subscription service server is presented with an opportunity to enhance game features associated with a gaming device after a result of a game played on the gaming device is determined. The gaming device determines that only when the result of the game played corresponds to a predetermined outcome, a respin option becomes available for the player. This option is rendered as an offer for the player to activate a game enhancement feature for a respin during a subsequent play of the reel-spin game. The game enhancement features include holding or locking a symbol in the reels of the reel-spin game, adding a score multiplier, or adding a modified symbol to a particular position or reel, during the respin of the subsequent play of the reel-spin game.

    SELF-EVOLVING AI-BASED PLAYSTYLE MODELS
    64.
    发明公开

    公开(公告)号:US20240104998A1

    公开(公告)日:2024-03-28

    申请号:US18529248

    申请日:2023-12-05

    Applicant: IGT

    Abstract: The present disclosure relates generally to a gaming system, device, and method supportive of a self-evolving, AI-based playstyle models. A gaming system, device, and method are provided that identify data associated with a gameplay session at a gaming device, provide the data to a machine learning network; receive an output from the machine learning network in response to the machine learning network processing the data using a playstyle model, the output including an indication associated with modifying the playstyle model; and modify the playstyle model based on the indication. The data includes at least one of: a gameplay decision received during the gameplay session; and an emotional state of a user in association with the gameplay decision.

    SYMBOL SUBSTITUTION SYSTEM
    65.
    发明公开

    公开(公告)号:US20240087397A1

    公开(公告)日:2024-03-14

    申请号:US18516250

    申请日:2023-11-21

    Applicant: IGT

    Abstract: The present disclosure relates generally to a system and method for substituting images, graphics, video, and other content presented by an Electronic Gaming Machine (EGM during execution of an electronic game. Embodiments can include a mobile application which can be used in the casino environment, for example, and through which players of electronic games may choose different game content either out of a pre-defined set of content that can be updated and/or supplemented over time or by uploading their own such as photographs, icons, graphics, etc.

    INTELLIGENT NEAR MISS ELIMINATOR
    67.
    发明公开

    公开(公告)号:US20230394922A1

    公开(公告)日:2023-12-07

    申请号:US17834082

    申请日:2022-06-07

    Applicant: IGT

    CPC classification number: G07F17/326 G07F17/34

    Abstract: Embodiments are directed to enforcing responsible gaming, especially on the occurrence of near misses, by selectively modifying an appearance of an outcome of an electronic game to avoid triggering possible problem behaviors. Near misses, such as when two reels of a three-reel slots game have winning symbols stopping on a pay line but the third reel has a winning symbol stopping adjacent to or near the pay line, can trigger players and cause a change in their behavior. Embodiments of the present disclosure are directed to detecting problem gamblers at playtime and assessing a risk factor on each random miss before it is visualized to the player. If the near miss is assessed to be potentially triggering, it can be disguised as a total miss.

    GAMING SYSTEMS AND METHODS FOR PROVIDING REEL-SPIN GAME ENHANCEMENT FEATURES

    公开(公告)号:US20230206727A1

    公开(公告)日:2023-06-29

    申请号:US18113439

    申请日:2023-02-23

    Applicant: IGT

    CPC classification number: G07F17/3267 G07F17/3213 G07F17/3244

    Abstract: The present disclosure relates generally to systems and methods for providing reel-spin game enhancement features. A player enrolled with a subscription service server is presented with an opportunity to enhance game features associated with a gaming device after a result of a game played on the gaming device is determined. The gaming device determines that only when the result of the game played corresponds to a predetermined outcome, a respin option becomes available for the player. This option is rendered as an offer for the player to activate a game enhancement feature for a respin during a subsequent play of the reel-spin game. The game enhancement features include holding or locking a symbol in the reels of the reel-spin game, adding a score multiplier, or adding a modified symbol to a particular position or reel, during the respin of the subsequent play of the reel-spin game.

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