Back-betting using a mobile device or other computing device

    公开(公告)号:US11663885B2

    公开(公告)日:2023-05-30

    申请号:US17353217

    申请日:2021-06-21

    Applicant: IGT

    CPC classification number: G07F17/3288 G07F17/3223 G07F17/3227

    Abstract: The present disclosure relates generally to gaming systems and, in particular, to back-betting within a gaming system. As an example, a back-betting system is disclosed to include a first communication interface that facilitates machine-to-machine communications with an Electronic Gaming Machine (EGM) of a gaming system, where the first communication interface is used to exchange state-of-play information with the EGM. The system is also disclosed to include a second communication interface that facilitates machine-to-machine communications with a mobile device, where the second communication interface is used to exchange back-bet wager information and deliver an indication of an outcome of a back-bet placed during a back-betting session established with the mobile device. The system may still further include a processor and a computer-readable storage medium with processor-executable instructions that limit a duration of the back-betting session based on an association existing between the EGM and the mobile device.

    Computational device and system with switchable glass

    公开(公告)号:US11663878B2

    公开(公告)日:2023-05-30

    申请号:US16275020

    申请日:2019-02-13

    Applicant: IGT

    CPC classification number: G07F17/3213 G07F17/323 G07F17/3227 G07F17/34

    Abstract: The present disclosure relates generally to computational devices and systems that include smart glass or switchable glass. A computational device may include instructions that receive an indication of game events as the game events occur and are displayed with a user interface of the computational device, instructions that determine, based on the indication of the game events, whether switchable glass is to be in the first state or the second state, and instructions that provide a control signal to a driver circuit consistent with the determination of whether the switchable glass is to be in the first state or the second state.

    VIDEO DISPLAY PROGRAMMABLE PLAYING CARDS

    公开(公告)号:US20230112066A1

    公开(公告)日:2023-04-13

    申请号:US18081205

    申请日:2022-12-14

    Applicant: IGT

    Abstract: The present disclosure relates generally to electronic playing cards, each of the playing cards comprising opposing first and second planar playing card surfaces such that, when being viewed by the corresponding player, the first planar playing card surface faces the other players and the second planar playing card surface faces the corresponding player. The first and/or second planar playing card surface can comprise a digital display. A gaming system can assign an electronic playing card to each player in a card game and determine and provide to each of the electronic playing cards an assigned playing card parameter (e.g., card suit and rank) for depiction by a digital display of the respective playing card.

    Video display programmable playing cards

    公开(公告)号:US11551507B2

    公开(公告)日:2023-01-10

    申请号:US17220063

    申请日:2021-04-01

    Applicant: IGT

    Abstract: The present disclosure relates generally to electronic playing cards, each of the playing cards comprising opposing first and second planar playing card surfaces such that, when being viewed by the corresponding player, the first planar playing card surface faces the other players and the second planar playing card surface faces the corresponding player. The first and/or second planar playing card surface can comprise a digital display. A gaming system can assign an electronic playing card to each player in a card game and determine and provide to each of the electronic playing cards an assigned playing card parameter (e.g., card suit and rank) for depiction by a digital display of the respective playing card.

    HISTORICAL HORSE RACING
    76.
    发明申请

    公开(公告)号:US20220383700A1

    公开(公告)日:2022-12-01

    申请号:US17330079

    申请日:2021-05-25

    Applicant: IGT

    Abstract: Systems and methods that enable a player to place a wager on a historical horse race, wherein if the wager is determined to be a winning wager, a win amount for the winning wager is randomly selected from a pool of win amounts.

    Methods for social monetary giving in the gaming environment

    公开(公告)号:US11302150B2

    公开(公告)日:2022-04-12

    申请号:US16277363

    申请日:2019-02-15

    Applicant: IGT

    Abstract: The present disclosure relates generally to a gaming system conducting a streaming session with a plurality of viewer systems through a streaming system. Conducting of the streaming session can comprise receiving media content from a plurality of input devices and providing the media content and game play information of a gambling event to the streaming system. During the streaming session, an indication of an action by a user of one of the viewer systems and indicating a transfer of value from the user of the one of the viewer systems to a participant in the gambling event associated with the gaming system can be received. An indication of the action by the user of the one of the viewer systems can be provided to the participant in the gambling event.

    Illuminated and animated casino tokens

    公开(公告)号:US11195366B2

    公开(公告)日:2021-12-07

    申请号:US16562242

    申请日:2019-09-05

    Applicant: IGT

    Abstract: The present disclosure relates generally to a gaming token representing a wager amount placed in a game that can provide different sensory feedback responses in response to different sensed contexts associated with the token. Illustratively, a method of facilitating player interaction in a game includes receiving, by a gaming system, a gaming token representing a wager amount placed in a game; receiving, by a processor of the gaming system from a context sensor, input that a context is associated with the gaming token; determining by the processor, from among a plurality of different possible sensory feedback responses, a selected sensory feedback response corresponding to a determined context; and causing, by the processor, the gaming token to produce the processor selected sensory feedback response.

    Providing live sporting event video at sports gaming devices, and related systems and methods

    公开(公告)号:US11138838B2

    公开(公告)日:2021-10-05

    申请号:US16520829

    申请日:2019-07-24

    Applicant: IGT

    Abstract: A gaming system may determine a player status of a player using the gaming device and, based on the determined player status of the player, may provide video of a live sporting event to a display device of the gaming device. The gaming system may select a set of wagers that are associated with defined events in the live sporting event and provide an indication of the set of wagers to the display device. The system may include a wager or other requirement for continuing providing the video. The system may determine whether the player has selected a wager from among the set of wagers which satisfies the wager requirement, and may suspend, continue, or resume providing the video of the live sporting event to the gaming device based on the determination.

    SYSTEM ENROLLMENT VIA AN ELECTRONIC GAMING MACHINE

    公开(公告)号:US20210192894A1

    公开(公告)日:2021-06-24

    申请号:US16723021

    申请日:2019-12-20

    Applicant: IGT

    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes receiving first player information from a player, logging the player into a first game management system with the first player information, providing the player with a query for information, where the query includes a request for information to create a second player account for the player in a second game management system. The method may further include receiving enrollment information, where the enrollment information includes at least some of the first player information stored in connection with a first player account maintained by the first game management system and transmitting the enrollment information to the second game management system, where the enrollment information enables the second game management system to create the second player account for the player.

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