WAGERING GAME MACHINE WITH WIRELESS PERIPHERALS
    71.
    发明申请
    WAGERING GAME MACHINE WITH WIRELESS PERIPHERALS 有权
    无线外围游戏机

    公开(公告)号:US20090197673A1

    公开(公告)日:2009-08-06

    申请号:US12301522

    申请日:2007-05-18

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3223 G07F17/32

    摘要: A wireless computerized wagering game system comprises a gaming module operable to present a wagering game on which monetary value can be wagered, and a wireless communications module operable to connect the wireless wagering game system to at least one wireless peripheral device. The wireless computerized wagering game is portable, is operable to couple to fixed and portable peripheral devices, and is operable to couple to user-provided and gaming establishment-provided peripherals in various embodiments.

    摘要翻译: 无线计算机投注游戏系统包括游戏模块,其可操作以呈现能够下注货币价值的投注游戏;以及无线通信模块,可操作以将无线投注游戏系统连接到至少一个无线外围设备。 无线计算机投注游戏是便携式的,可操作以耦合到固定和便携式外围设备,并且可操作以在各种实施例中耦合到用户提供的和游戏机构提供的外围设备。

    Transient or Persistent Game Play in Wagering Games
    72.
    发明申请
    Transient or Persistent Game Play in Wagering Games 有权
    短暂游戏或持续游戏玩投注游戏

    公开(公告)号:US20080300049A1

    公开(公告)日:2008-12-04

    申请号:US12158855

    申请日:2006-12-06

    IPC分类号: A63F9/24

    摘要: According to one example embodiment disclosed herein, a wagering game is operated on a first platform, wherein the first platform is capable of supporting all or fewer than all of a plurality of game assets associated with the wagering game, and further wherein the wagering game is capable of receiving a wager. The wagering game is operated on a second platform that is capable of supporting all or fewer than all of the plurality of game assets. A player may accumulate one or more player assets while the wagering game is played on the first platform. At least one of the accumulated player assets is transferred to the play of the wagering game on the second platform, wherein at least one capability of the first platform is different from a corresponding capability on the second platform.

    摘要翻译: 根据本文公开的一个示例实施例,投注游戏在第一平台上操作,其中第一平台能够支持与投注游戏相关联的多个或更少的多个游戏资产,并且其中投注游戏是 能够接受下注。 投注游戏在能够支持所有或更少的所有多个游戏资产的第二平台上操作。 玩家可以在第一平台上玩投注游戏时累积一个或多个玩家资产。 所述累积的玩家资产中的至少一个被转移到所述第二平台上的所述投注游戏的游戏,其中,所述第一平台的至少一个能力与所述第二平台上的对应能力不同。

    CONTENT DEPENDENCY VERIFICATION FOR A GAMING MACHINE
    75.
    发明申请
    CONTENT DEPENDENCY VERIFICATION FOR A GAMING MACHINE 审中-公开
    游戏机的内容依赖性验证

    公开(公告)号:US20130023345A1

    公开(公告)日:2013-01-24

    申请号:US13617008

    申请日:2012-09-14

    IPC分类号: A63F9/24

    CPC分类号: G07F17/323

    摘要: A system, apparatus and method for dependency verification of content distributed to a gaming machine is described herein. In some embodiments, a method includes receiving, over a network and into a gaming machine, data that includes a software component. The method also includes verifying that the gaming machine includes the version or the range of versions of a component, upon determining that the software component is dependent on a version or a range of versions of the component that is part of the gaming machine.

    摘要翻译: 本文描述了用于分发给游戏机的内容的依赖性验证的系统,装置和方法。 在一些实施例中,一种方法包括通过网络和游戏机接收包括软件组件的数据。 该方法还包括在确定软件组件取决于作为游戏机的一部分的组件的版本或范围的范围时验证游戏机包括组件的版本或范围。

    AUGMENTED REALITY MECHANISM FOR WAGERING GAME SYSTEMS
    76.
    发明申请
    AUGMENTED REALITY MECHANISM FOR WAGERING GAME SYSTEMS 审中-公开
    强化游戏系统的现实机制

    公开(公告)号:US20110065496A1

    公开(公告)日:2011-03-17

    申请号:US12879932

    申请日:2010-09-10

    IPC分类号: A63F9/24 A63F13/00

    CPC分类号: G07F17/3209 G07F17/3211

    摘要: A wagering game system and its operations are described herein. In some embodiments, the operations can include detecting, at a gaming machine, a fiducial marker in one or more images captured by an image capture device of the gaming machine, determining an orientation of the fiducial marker, and detecting a fiducial code embedded within the fiducial marker. The operations can also include providing, via a network, fiducial code information and fiducial marker orientation information to a wagering game server to identify an augmented reality object associated with the fiducial code and determine attributes of the augmented reality object. The operations can further include receiving, at the gaming machine, wagering game content and the augmented reality object from the wagering game server, incorporating the augmented reality object within the wagering game content, and presenting the wagering game content comprising the augmented reality object on a display device of the gaming machine.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在游戏机中检测由游戏机的图像捕获设备捕获的一个或多个图像中的基准标记,确​​定基准标记的取向,以及检测嵌入在所述游戏机内的基准代码 基准标记。 操作还可以包括通过网络将基准代码信息和基准标记取向信息提供给投注游戏服务器以识别与基准代码相关联的增强现实对象并确定增强现实对象的属性。 该操作可以进一步包括在游戏机中接收来自投注游戏服务器的投注游戏内容和增强现实对象,将增强现实对象包含在投注游戏内容内,并将包含增强现实对象的投注游戏内容呈现在 游戏机的显示装置。

    Dynamic updating of content based on gaming-application context
    78.
    发明授权
    Dynamic updating of content based on gaming-application context 有权
    基于游戏应用程序上下文动态更新内容

    公开(公告)号:US09257006B2

    公开(公告)日:2016-02-09

    申请号:US13449246

    申请日:2012-04-17

    IPC分类号: A63F9/24 G07F17/32

    摘要: A wagering game system and its operations are described herein. In some embodiments, the operations can include receiving first application data from a first application, where the first application data describes a first characteristic of first content from the first application. The first application presents the first content during a wagering game session. The operations can further include determining a relationship between the first characteristic and a second characteristic of second content of a second application that presents the second content during the wagering game session while the first application presents the first content. The operations can further include modifying the second content dynamically based on the relationship between the first characteristic and the second characteristic.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括从第一应用接收第一应用数据,其中第一应用数据描述来自第一应用的第一内容的第一特征。 第一个应用程序在投注游戏会话期间呈现第一个内容。 所述操作还可以包括确定在所述第一应用呈现所述第一内容的所述投注游戏会话期间呈现所述第二内容的第二应用的第二内容的第一特征与第二特征之间的关系。 这些操作可以进一步包括基于第一特性和第二特性之间的关系来动态地修改第二内容。

    HIEARCHICAL MULTI-TIERED SYSTEM FOR GAMING RELATED COMMUNICATIONS
    79.
    发明申请
    HIEARCHICAL MULTI-TIERED SYSTEM FOR GAMING RELATED COMMUNICATIONS 有权
    用于游戏相关通信的多媒体系统

    公开(公告)号:US20120028716A1

    公开(公告)日:2012-02-02

    申请号:US13250919

    申请日:2011-09-30

    IPC分类号: A63F9/24

    摘要: A system, apparatus and method for gaming-related communications in a hierarchical multi-tiered system are described herein. In some embodiments, a method includes transmitting a master configuration from a central operations of a hierarchical multi-tiered system to a local gaming site having one or more gaming components. The method also includes receiving a selected configuration for one or more of the gaming components based on the master configuration. The method includes downloading the selected configuration to the one or more of the gaming components through the hierarchical multi-tiered system.

    摘要翻译: 本文描述了用于分级多层系统中的游戏相关通信的系统,装置和方法。 在一些实施例中,一种方法包括将主配置从分级多层系统的中央操作发送到具有一个或多个游戏组件的本地游戏站点。 该方法还包括基于主配置​​来接收针对一个或多个游戏组件的选定配置。 该方法包括通过分级多层系统将所选配置下载到一个或多个游戏组件。

    Transient or persistent game play in wagering games
    80.
    发明授权
    Transient or persistent game play in wagering games 有权
    投注游戏中的瞬态或持续游戏

    公开(公告)号:US09293001B2

    公开(公告)日:2016-03-22

    申请号:US12158855

    申请日:2006-12-06

    IPC分类号: G07F17/32

    摘要: According to one example embodiment disclosed herein, a wagering game is operated on a first platform, wherein the first platform is capable of supporting all or fewer than all of a plurality of game assets associated with the wagering game, and further wherein the wagering game is capable of receiving a wager. The wagering game is operated on a second platform that is capable of supporting all or fewer than all of the plurality of game assets. A player may accumulate one or more player assets while the wagering game is played on the first platform. At least one of the accumulated player assets is transferred to the play of the wagering game on the second platform, wherein at least one capability of the first platform is different from a corresponding capability on the second platform.

    摘要翻译: 根据本文公开的一个示例实施例,投注游戏在第一平台上操作,其中第一平台能够支持与投注游戏相关联的多个或更少的多个游戏资产,并且其中投注游戏是 能够接受下注。 投注游戏在能够支持所有或更少的所有多个游戏资产的第二平台上操作。 玩家可以在第一平台上玩投注游戏时累积一个或多个玩家资产。 所述累积的玩家资产中的至少一个被转移到所述第二平台上的所述投注游戏的游戏,其中,所述第一平台的至少一个能力与所述第二平台上的对应能力不同。