摘要:
A gaming system includes one or more processors and one or more memory devices storing instructions that, when executed by at least one of the one or more processors, cause the gaming system to perform a plurality of operations. The operations include awarding a plurality of points to a player, and, in response to a predetermined number of the points being redeemed by the player, accessing or modifying wagering game content.
摘要:
According to one aspect of the present invention, a gaming system includes a method of conducting a wagering game. The method includes identifying a player as a member of certain group, and offering the player options related to the wagering game. The options are unavailable to players who are not members of the certain group.
摘要:
A gaming system includes one or more processors and one or more memory devices storing instructions that, when executed by at least one of the one or more processors, cause the gaming system to perform a plurality of operations. The operations include awarding a plurality of points to a player, and, in response to a predetermined number of the points being redeemed by the player, accessing or modifying wagering game content.
摘要:
According to one aspect of the present invention, a gaming system includes a method of conducting a wagering game. The method includes identifying a player as a member of certain group, and offering the player options related to the wagering game. The options are unavailable to players who are not members of the certain group.
摘要:
A gaming system and method of conducting a wagering game having a fantasy-sports feature on a gaming system is disclosed. A wager is received from a user to play the wagering game. A roster having one or more player is created, via user selection. A projected team score and an actual team score for the created roster are determined. A ratio is calculated for the actual team score to the projected team score. An award is provided to the user if the calculated ratio meets a predetermined criterion.
摘要:
A gaming system and method of conducting a wagering game having a fantasy-sports feature on a gaming system is disclosed. A wager is received from a user to play the wagering game. A roster having one or more player is created, via user selection. A projected team score and an actual team score for the created roster are determined. A ratio is calculated for the actual team score to the projected team score. An award is provided to the user if the calculated ratio meets a predetermined criterion.
摘要:
A wagering game system wide-area central gaming controller (WAGC) determines a threshold trigger (TT) for awarding a wide-area award, divides a condition prerequisite for the TT into a set of discrete threshold units (TU), one of which is associated with the TT, and distributes to each local central gaming controller (LCGC) a block of the TU for evaluation against an outcome or wager from each eligible wagering game machine. The WAGC also subtracts the distributed block of the TU from the set of TU, continues distributing to each LCGC a block of the TU selected from the set of TU for evaluation against an outcome or wager from each eligible wagering game machine and subtracting the distributed block of the TU from the set of TU until one LCGC confirms to the WAGC that a wagering game machine satisfied the TT associated with a TU allocated to the relevant LCGC.
摘要:
A wagering game system wide-area central gaming controller (WAGC) determines a threshold trigger (TT) for awarding a wide-area award, divides a condition prerequisite for the TT into a set of discrete threshold units (TU), one of which is associated with the TT, and distributes to each local central gaming controller (LCGC) a block of the TU for evaluation against an outcome or wager from each eligible wagering game machine. The WAGC also subtracts the distributed block of the TU from the set of TU, continues distributing to each LCGC a block of the TU selected from the set of TU for evaluation against an outcome or wager from each eligible wagering game machine and subtracting the distributed block of the TU from the set of TU until one LCGC confirms to the WAGC that a wagering game machine satisfied the TT associated with a TU allocated to the relevant LCGC.
摘要:
Systems and methods provide a way to verify that software downloaded to a gaming system is approved within a gaming jurisdiction. One aspect of the systems and methods includes a process for receiving approval for gaming software that is then made available for download onto gaming systems. A further aspect of the systems and methods includes the ability to audit and verify that software components that have been downloaded onto a gaming system are approved for use in a jurisdiction. The gaming configuration elements may include banner content, advertising content, denomination data, pay table, language data, video content, audio content, episodic game data, wagering game software, operating system software, device driver software and device firmware.
摘要:
An accounting service for a gaming network including gaming machines provides systems and methods for retrieving accounting information such as gaming machine meter information from gaming machines on the gaming network. The gaming services framework comprises a set of services, protocols, XML schemas, and methods for providing gaming system functionality in a distributed, network based architecture that includes gaming machines and servers. The systems and methods provide a service-oriented framework for gaming and property management based upon internetworking technology and web services concepts.