Mobile applications and wagering game machines
    81.
    发明授权
    Mobile applications and wagering game machines 有权
    移动应用和投注游戏机

    公开(公告)号:US09235953B2

    公开(公告)日:2016-01-12

    申请号:US13804034

    申请日:2013-03-14

    申请人: WMS Gaming, Inc.

    IPC分类号: G07F17/32

    摘要: In some embodiments, a method includes presenting a wagering game at a wagering game machine. The method includes establishing a wireless communication between the wagering game machine and a mobile device. The method also includes, in response to a wagering game player satisfying a wagering game criteria when playing the wagering game, enabling access to content on the mobile device, wherein the content is based on a context resulting from the wagering game player playing the wagering game.

    摘要翻译: 在一些实施例中,一种方法包括在投注游戏机中呈现投注游戏。 该方法包括在投注游戏机与移动装置之间建立无线通信。 该方法还包括响应于玩游戏游戏时满足投注游戏标准的投注游戏玩家,使得能够访问移动设备上的内容,其中内容基于由投注游戏玩家玩投注游戏而产生的上下文 。

    INTEGRATING SOCIAL COMMUNITIES AND WAGERING GAMES
    82.
    发明申请
    INTEGRATING SOCIAL COMMUNITIES AND WAGERING GAMES 有权
    整合社会团体和华人游戏

    公开(公告)号:US20150364004A1

    公开(公告)日:2015-12-17

    申请号:US14835488

    申请日:2015-08-25

    申请人: WMS Gaming, Inc.

    IPC分类号: G07F17/32

    摘要: A wagering game system and its operations are described herein. In some examples, the operations can include electronically connecting to social network servers for independent online social networks. The social networks provide social network accounts logged on to one or more of the social network servers. The gaming server hosts an online communal wagering game. The operations can further include initiating, based on one or more criterion associated with the communal wagering game, an automatic search across the social network servers for a set of the social network accounts that satisfy the one or more criterion. The operations can further include electronically transmitting, based on search results, an electronic invitation to the set of social network user accounts to participate in the communal wagering game. The operations can further include electronically linking ones of the set of the social network user accounts that respond to the electronic invitation.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在一些示例中,操作可以包括电子连接到用于独立在线社交网络的社交网络服务器。 社交网络提供登录到一个或多个社交网络服务器的社交网络帐户。 游戏服务器托管一个在线公共投注游戏。 操作可以进一步包括基于与公共投注游戏相关联的一个或多个标准来启动满足一个或多个标准的一组社交网络账户的社交网络服务器的自动搜索。 这些操作可以进一步包括基于搜索结果电子地发送对该组社交网络用户帐户的电子邀请以参与公共投注游戏。 这些操作可以进一步包括电子地链接响应电子邀请的一组社交网络用户帐户。

    Handheld devices for community events of wagering games
    83.
    发明授权
    Handheld devices for community events of wagering games 有权
    用于投注游戏的社区活动的手持设备

    公开(公告)号:US09208639B2

    公开(公告)日:2015-12-08

    申请号:US13804667

    申请日:2013-03-14

    申请人: WMS Gaming, Inc.

    IPC分类号: G07F17/32

    摘要: A system includes a community screen configured to display images of a community event thereon. The system includes a number of wagering game machines coupled to the community screen. The system also includes a number of handheld devices, wherein each handheld device has a respective display and is associated with a respective one of the wagering game machines. The system includes an image module configured, for at least one handheld device of the number of handheld devices, to identify a location on the community screen based on a position of the at least one handheld device and to present an image on the display of the at least one handheld device based on the location.

    摘要翻译: 系统包括被配置为在其上显示社区事件的图像的社区屏幕。 该系统包括耦合到社区屏幕的许多投注游戏机。 该系统还包括许多手持设备,其中每个手持设备具有相应的显示器并且与相应的一个投注游戏机相关联。 所述系统包括图像模块,所述图像模块被配置用于至少一个所述手持设备的数量的手持设备,以基于所述至少一个手持设备的位置来识别所述社区屏幕上的位置,并且在所述显示器上呈现图像 基于位置的至少一个手持设备。

    Adaptive environmental effects
    84.
    发明授权
    Adaptive environmental effects 有权
    适应环境影响

    公开(公告)号:US09159190B2

    公开(公告)日:2015-10-13

    申请号:US14066206

    申请日:2013-10-29

    申请人: WMS Gaming, Inc.

    IPC分类号: A63F9/24 G07F17/32

    摘要: An establishment can coordinate devices (e.g., lights, speakers, displays) to enhance a game playing environment based on events detected in a network of wagering game machines. A system can be implemented that determines an environmental effect based on an event of a wagering game (e.g., a near win event), regardless of the particular wagering game developer/manufacturer. The system can then determine that the environmental effect should be modified based on current circumstances of the area to be impacted and/or the player, for example. The system modifies the environment effect as indicated for the current circumstances and causes the modified environmental effect to be produced.

    摘要翻译: 企业可以基于在投注游戏机的网络中检测到的事件来协调设备(例如,灯,扬声器,显示器)来增强游戏环境。 可以实现基于投注游戏的事件(例如,接近赢的事件)来确定环境效果的系统,而不管特定的投注游戏开发者/制造商。 然后,系统可以根据例如受影响区域和/或玩家的当前情况确定环境影响。 系统根据当前情况修改环境影响,并引起修改后的环境影响。

    Managing limitation rules for wagering accounts
    85.
    发明授权
    Managing limitation rules for wagering accounts 有权
    管理投注帐户的限制规则

    公开(公告)号:US09135779B2

    公开(公告)日:2015-09-15

    申请号:US14305947

    申请日:2014-06-16

    申请人: WMS Gaming, Inc.

    摘要: A gaming system configured to perform operations that include detecting an activation of a graphical user interface control of a wagering game machine during a wagering game session. A first monetary value is assigned to the graphical user interface control. The graphical user interface control is linked to a credit account. The operations further include requesting a transfer of a second monetary value that is at least equal to the first monetary value from the credit account to a wagering game player account. The credit account is a third-party financial account from which the wagering game player account is authorized to borrow funds up to a credit limit. The operations further include providing at least a portion of the second monetary value from the wagering game player account to place one or more wagers on one or more casino wagering games presented via the wagering game machine.

    摘要翻译: 游戏系统,被配置为执行操作,所述操作包括在投注游戏会话期间检测投注游戏机的图形用户界面控制的激活。 第一个货币值被分配给图形用户界面控件。 图形用户界面控件链接到信用账户。 操作还包括请求将从信用账户至少等于第一货币价值的第二货币价值转移到投注游戏玩家帐户。 信用账户是一个第三方财务账户,从该账户中,投注游戏玩家帐户被授权借款至信用额度。 操作还包括从投注游戏玩家帐户提供至少一部分第二货币价值,以将一个或多个赌注放置在通过投注游戏机呈现的一个或多个赌场投注游戏上。

    INTEGRATING SOCIAL COMMUNITIES AND WAGERING GAMES
    87.
    发明申请
    INTEGRATING SOCIAL COMMUNITIES AND WAGERING GAMES 有权
    整合社会团体和华人游戏

    公开(公告)号:US20150228154A1

    公开(公告)日:2015-08-13

    申请号:US14691360

    申请日:2015-04-20

    申请人: WMS Gaming, Inc.

    IPC分类号: G07F17/32

    摘要: A wagering game system and its operations are described herein. In some examples, the operations include connecting social network user accounts to a communal wagering game. The operations can further include determining, via a network communication interface, an electronic request associated with a first social network user account to transact an electronic exchange, with a second social network user account, of one or more non-cash items associated with the communal wagering game. The operations can further include accessing, via an electronic processing unit, a first memory storage unit of the gaming system associated with the first social network user account. The first memory storage unit specifies the one or more non-cash items. The operations can further include transacting, via the network communication interface, the electronic exchange of the one or more non-cash items between the first social network user account and the second social network user account.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在一些示例中,操作包括将社交网络用户帐户连接到公共投注游戏。 所述操作还可以包括通过网络通信接口确定与第一社交网络用户帐户相关联的电子请求以与第二社交网络用户帐户交换与公共关联的一个或多个非现金项目的电子交换 投注游戏 操作还可以包括通过电子处理单元访问与第一社交网络用户帐户相关联的游戏系统的第一存储器存储单元。 第一存储器存储单元指定一个或多个非现金项目。 操作还可以包括通过网络通信接口来交换在第一社交网络用户帐户和第二社交网络用户帐户之间的一个或多个非现金项目的电子交换。

    Methods Of Receiving Electronic Wagers In A Wagering Game Via A Handheld Electronic Wager Input Device
    88.
    发明申请
    Methods Of Receiving Electronic Wagers In A Wagering Game Via A Handheld Electronic Wager Input Device 有权
    通过手持电子投注设备接收电子赌注的方法

    公开(公告)号:US20150126267A1

    公开(公告)日:2015-05-07

    申请号:US14596424

    申请日:2015-01-14

    申请人: WMS Gaming Inc.

    IPC分类号: G07F17/32 G07F17/34

    摘要: A gaming system for conducting a multi-player wagering game includes a multi-touch table surface that is touched by a handheld electronic wager input device (EWID) carried by a player for placing wagers on a wagering game displayed on the multi-touch table surface. Each EWID carried by a player has an associated unique identification code, which is linked to the respective player's account. Players indicate an amount to be wagered by touching the EWID to designated wager amount areas, then place the wager by touching the EWID to a designated wagering area. Because each EWID is uniquely associable with distinct player accounts, the gaming system can support any number of players placing wagers. The funds remain safe in the player account and no funds are stored on the EWID. Only the identification code is detected, which is compared with the associated player account before allowing that player to place wagers.

    摘要翻译: 用于进行多玩家投注游戏的游戏系统包括由玩家携带的手持电子下注输入装置(EWID)触摸的多点触控表面,用于将下注放置在多点触控桌面上显示的投注游戏 。 播放器携带的每个EWID具有相关联的唯一识别码,其与相应玩家的帐户相关联。 玩家通过触摸EWID到指定的赌注金额区域来指示要下注的金额,然后通过触摸EWID将赌注下注到指定的投注区域。 因为每个EWID与独特的玩家账户唯一关联,所以游戏系统可以支持任何数量的玩家投下赌注。 资金在玩家帐户中保持安全,EWID上没有资金存储。 只有识别码被检测到,在允许该玩家进行下注之前将其与相关的玩家帐户进行比较。

    System and method for flexible banking of wagering game machines
    89.
    发明授权
    System and method for flexible banking of wagering game machines 有权
    投注游戏机的灵活银行系统和方法

    公开(公告)号:US09005021B2

    公开(公告)日:2015-04-14

    申请号:US13772497

    申请日:2013-02-21

    申请人: WMS Gaming Inc.

    IPC分类号: A63F9/24 A63F13/00 G07F17/32

    摘要: A method of altering a wagering game theme for a flexible bank of wagering game machines, the flexible bank including a first sub-portion, a second sub-portion, and one or more display elements disposed between the first and second sub-portions, includes the acts of displaying graphical content relating to a first wagering game theme on the first and second sub-portions and on the one or more display elements and using a controller, responsive to a trigger, to switch the second sub-portion to display a second wagering game theme different than the first wagering game theme and to cause the one or more display elements to display a blank display or graphical content different than the first and second wagering game themes.

    摘要翻译: 一种改变投币游戏机的投注游戏主题的方法,所述柔性库包括第一子部分,第二子部分以及设置在第一和第二子部分之间的一个或多个显示元件,包括: 在第一和第二子部分和一个或多个显示元件上显示与第一投注游戏主题有关的图形内容的动作,并且响应于触发而使用控制器切换第二子部分以显示第二子部分 投注游戏主题不同于第一投注游戏主题,并且使一个或多个显示元素显示与第一和第二投注游戏主题不同的空白显示或图形内容。

    TRANSFERRING AWARDS VIA OPTICAL MACHINE READABLE DATA REPRESENTATION IMAGES
    90.
    发明申请
    TRANSFERRING AWARDS VIA OPTICAL MACHINE READABLE DATA REPRESENTATION IMAGES 有权
    通过光学机器可读数据表示图像传送奖励

    公开(公告)号:US20150094136A1

    公开(公告)日:2015-04-02

    申请号:US14564005

    申请日:2014-12-08

    申请人: WMS Gaming, Inc.

    IPC分类号: G07F17/32

    摘要: Club cards and tickets can be eliminated by providing an application that allows a player's mobile phone to process an image of an optical machine-readable representation of data. At the end of a wagering session on a WGM, the WGM can display a barcode representing a player's winnings, an achievement, game status, etc. The player takes a picture of the barcode with his or her mobile phone. The application on the phone processes the barcode image and automatically updates an account of the player in accordance with the data represented or carried by the barcode. For instance, the mobile phone sends a request to a wagering account server to electronically deposit the winnings, as represented by the barcode, in a wagering account associated with the player's club profile.

    摘要翻译: 可以通过提供允许玩家的手机处理数据的光学机器可读表示的图像的应用来消除俱乐部卡和票。 在WGM的投注会结束时,WGM可以显示代表玩家的奖金,成就,游戏状态等的条形码。玩家用他或她的手机拍摄条形码图片。 电话上的应用程序处理条形码图像,并根据条形码表示或携带的数据自动更新播放器的帐号。 例如,移动电话向投注账户服务器发送请求,以电子方式存储与条形码所代表的奖金在与玩家俱乐部简档相关联的投注账户中。