Random number selector, and bingo game machine incorporating the same
    2.
    发明授权
    Random number selector, and bingo game machine incorporating the same 失效
    随机数选择器,以及包含相同的宾果游戏机

    公开(公告)号:US07410169B2

    公开(公告)日:2008-08-12

    申请号:US10526774

    申请日:2003-08-29

    IPC分类号: A63B71/00

    CPC分类号: G07F17/3297 G07C15/001

    摘要: In a random number selector using a selection ball, a first selector is provided with a passage and a plurality first pockets each associated with a symbol and operable to receive the selection ball. A second selector is provided with a plurality of second pockets each associated with a jackpot and operable to receive the selection ball. A guide member guides the selection ball which has been passed through the passage in the first selector to the second selector. In a bingo game machine, a first bingo game using only the first selector and a second bingo game using both of the first selector and the second selector are performed.

    摘要翻译: 在使用选择球的随机数选择器中,第一选择器设置有通道和多个与符号相关联并可操作以接收选择球的第一口袋。 第二选择器设置有多个第二凹穴,每个第二凹穴与中奖点相关联并且可操作以接收选择球。 引导构件引导已经通过第一选择器中的通道的选择球到第二选择器。 在宾果游戏机中,执行仅使用第一选择器的第一宾果游戏和使用第一选择器和第二选择器两者的第二宾果游戏。

    String display system, string display method and storage medium
    3.
    发明授权
    String display system, string display method and storage medium 失效
    字符串显示系统,字符串显示方式和存储介质

    公开(公告)号:US07397482B2

    公开(公告)日:2008-07-08

    申请号:US11070218

    申请日:2005-03-03

    IPC分类号: G06T11/00

    摘要: A string display system for displaying display target strings includes a storage unit 50 that correlates and stores detection target strings and display numbers, a display time determination unit 56 that provisionally determines display times of the display target strings, and a detection unit 52 that detects the detection target strings included in the display target strings. The display time determination unit 56 conducts processing where, when the detection target strings are detected, the display numbers of the detection target strings are read from the storage unit 50, and the display times of the display target strings are shortened in accordance with the read display numbers. The string display system further includes a display unit 58 that displays the display target strings over the shortened display times of the display target strings.

    摘要翻译: 用于显示目标字符串的字符串显示系统包括:存储单元50,其将检测目标串和显示数相关并存储;临时确定显示目标串的显示时间的显示时间确定单元56;以及检测单元52, 包括在显示目标串中的检测目标字符串。 显示时间确定单元56进行处理,其中当检测到检测对象串时,从存储单元50读取检测目标串的显示编号,并且根据读取的时间缩短显示目标串的显示时间 显示数字。 串显示系统还包括显示单元58,其在显​​示目标串的缩短的显示时间上显示显示目标串。

    Remote-controllable toy and extension unit thereof
    4.
    发明授权
    Remote-controllable toy and extension unit thereof 有权
    遥控玩具及其扩展单元

    公开(公告)号:US07393260B2

    公开(公告)日:2008-07-01

    申请号:US10506110

    申请日:2004-01-16

    申请人: Takashi Yamaguchi

    发明人: Takashi Yamaguchi

    IPC分类号: A63H30/00

    CPC分类号: A63H30/04

    摘要: A controller (2) which transmits code signals in accordance with operation contents of a user, a drive unit (1) driven and controlled based on the code signals, and an extension unit (10) detachably mounted on the controller (2) are provided. A code signal obtaining device (31, 51, and 52) for obtaining the code signals output from the controller (2) and a process performing device (30 and 61) for deciding a state of the drive unit (1) based on the obtained code signals to perform a predetermined process based on the decision result are provided in the extension unit (10).

    摘要翻译: 提供根据用户的操作内容发送代码信号的控制器(2),基于代码信号驱动和控制的驱动单元(1)和可拆卸地安装在控制器(2)上的扩展单元(10) 。 一种用于获得从控制器(2)输出的代码信号的代码信号获取装置(31,51和52)和用于基于获得的驱动单元(1)的状态来决定驱动单元(1)的状态的处理执行装置(30和61) 在扩展单元(10)中提供基于判定结果执行预定处理的代码信号。

    Card game program and card game machine
    5.
    发明授权
    Card game program and card game machine 失效
    纸牌游戏机和纸牌游戏机

    公开(公告)号:US07371165B2

    公开(公告)日:2008-05-13

    申请号:US10315375

    申请日:2002-12-10

    摘要: A card game program has a routine for displaying areas of a player and an opponent, each being comprised of a plurality of hexes, a routine for displaying selective disposition of card on the hex, a routine for removing for displaying remove of a card between the hexes, a routine for dealing with battle for seizing damage between the cards of a player and the opponent and displaying the result, and a routine for computing point for computing victory point from a form of location of a card. A player can fight against the opponent, seizing damage between the player and the opponent by removing the card between the respective areas. Therefore, an element like strategic simulation game of attacking the respective areas can be added in addition to the interest as a card game.

    摘要翻译: 卡游戏程序具有用于显示玩家和对手的区域的程序,每个程序由多个十六进制组成,用于在十六进制上显示卡的选择性布置的程序,用于显示卡的移除的例程, 六角形,用于处理玩家和对手的牌之间的伤害并显示结果的战斗的例程,以及用于从卡的位置的形式计算胜利点的计算点的例程。 玩家可以对抗对手,通过移除相应区域之间的卡片来夺取玩家与对手之间的伤害。 因此,除了作为纸牌游戏的兴趣之外,还可以添加诸如攻击各个区域的战略模拟游戏的元素。

    Impact simulator actuating restraint belt using belt path displacing member and game apparatus including the impact simulator
    6.
    发明授权
    Impact simulator actuating restraint belt using belt path displacing member and game apparatus including the impact simulator 有权
    使用带路径移动构件和包括冲击模拟器的游戏装置的冲击模拟器致动约束带

    公开(公告)号:US07328900B2

    公开(公告)日:2008-02-12

    申请号:US11171922

    申请日:2005-06-29

    IPC分类号: A63F13/08

    摘要: An impact simulation apparatus is provided which allows a player to feel an impact simulation according to an impact image on a monitor screen. This apparatus includes: a seat belt as a body fixing member which fastens the player; an impact simulation giving portion which gives an impact to the player by straining this seat belt and has a winding drum, a belt pressing member, a driving motor, and the like; and a control unit which outputs, to the driving motor, a control signal for giving an impact when a simulated vehicle bumps on a predetermined condition, so that the seat belt can be slackened and strained.

    摘要翻译: 提供一种影响模拟装置,其允许玩家根据监视器屏幕上的影响图像感觉到影响模拟。 该装置包括:作为固定玩家的身体固定构件的安全带; 冲击模拟给出部分,其通过使该安全带变形而对玩家产生冲击,并具有卷绕鼓,带按压部件,驱动马达等; 以及控制单元,其向所述驱动电动机输出用于当模拟车辆在预定状态下碰撞时产生冲击的控制信号,使得所述安全带可能松弛和变紧。

    Game program and game machine with an obtained character attributes block arrangement
    7.
    发明授权
    Game program and game machine with an obtained character attributes block arrangement 失效
    游戏程序和游戏机具有获得的字符属性块排列

    公开(公告)号:US07318772B2

    公开(公告)日:2008-01-15

    申请号:US10488732

    申请日:2003-03-26

    IPC分类号: A63F9/24

    摘要: Game program is comprised of a procedure for setting a block arrangement space 20 having a plurality of block locations 20a so as to correspond to each character, a procedure for instructing to insert a skill block 21 corresponding to a skill into said block arrangement location 20a, a procedure for computing and judging as to whether or not there is a collision between an instructed position of the skill block to be inserted and the skill block already inserted into the block arrangement space and for informing a player of the collision if any, and a procedure for displaying a state of arrangement of the skill blocks in the block arrangement space.

    摘要翻译: 游戏程序包括用于设置具有多个块位置20a的块排列空间20以便对应于每个字符的过程,用于指示将对应于技能的技能块21插入到所述块布置位置20中的过程 a,用于计算和判断是否存在要插入的技能块的指示位置与已经插入到块排列空间中的技能块之间的冲突并且用于向玩家通知冲突的过程, 以及用于在块布置空间中显示技能块的布置状态的过程。

    Information storage medium, video recording method and information reproducing device
    8.
    发明授权
    Information storage medium, video recording method and information reproducing device 失效
    信息存储介质,视频记录方法和信息再现装置

    公开(公告)号:US07313319B2

    公开(公告)日:2007-12-25

    申请号:US09963186

    申请日:2001-09-25

    申请人: Fumito Miyauchi

    发明人: Fumito Miyauchi

    IPC分类号: H04N5/917

    摘要: The video data including the unit compressed video data, each reproducible independently of each other, are recorded on the video data recording areas as the divided video data. The divided video data includes one or more integer number of unit compressed video data, which total data amount is not more than a predetermined data amount. The divided video data is recorded in the video data recording areas such that the head thereof coincides with the head of the sector on the information storage medium. Therefore, at the time of reproduction, by reading out one divided video data, the unit compressed video data can be obtained from the head of the divided video data thus read out. Thus, video data may be quickly reproduced by a simple processing even at the time of the special reproduction.

    摘要翻译: 包括单位压缩视频数据的视频数据,每个可独立地再现,作为分割的视频数据被记录在视频数据记录区域上。 分割视频数据包括一个或多个整数个单位压缩视频数据,该总数据量不大于预定数据量。 分割的视频数据被记录在视频数据记录区域中,使得其头部与信息存储介质上的扇区的头部重合。 因此,在再现时,通过读出一个划分的视频数据,可以从这样读出的划分的视频数据的头部获得单位压缩视频数据。 因此,即使在特殊再现时,也可以通过简单的处理来快速地再现视频数据。

    Game program and game apparatus
    9.
    发明授权
    Game program and game apparatus 有权
    游戏程序和游戏机

    公开(公告)号:US07291064B2

    公开(公告)日:2007-11-06

    申请号:US10474056

    申请日:2002-11-15

    IPC分类号: A63F9/24

    摘要: Game program has a procedure for determining item price (IVD), for respectively computing price for transfer of a plurality of items to be used in a game every each item, and a procedure for executing the procedure for determining item price when possession state of the item is likely to be changed in the game, and the procedure for determining item price has a procedure for computing price for transfer of the item on the basis of individual data concerning each item and for displaying the computed price. The price for transfer of the item is determined and shown, changed by the individual data concerning each item, so that the player can buy or sell the item with reality similar to economical activities in the actual world.

    摘要翻译: 游戏程序具有确定物品价格(IVD)的步骤,分别计算用于每个物品在游戏中使用的多个物品的转移价格;以及执行用于确定项目价格的程序的过程, 项目可能在游戏中被改变,并且用于确定项目价格的过程具有基于关于每个项目的个人数据和用于显示所计算的价格来计算物品的转移的价格的过程。 确定并显示项目转移的价格,并根据每个项目的个人数据进行更改,以便玩家可以在现实世界中与经济活动相似的现实购买或出售该物品。

    Game machine
    10.
    发明申请
    Game machine 审中-公开
    游戏机

    公开(公告)号:US20070026921A1

    公开(公告)日:2007-02-01

    申请号:US10554912

    申请日:2004-03-10

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3211 G07F17/3216

    摘要: Each of a plurality of reels variably presents a plurality of symbols. A cover body is formed with a plurality of observation windows. The cover body covers the reels such that the reels are selectively viewed through one of the observation windows in accordance with a condition of a game.

    摘要翻译: 多个卷轴中的每一个可变地呈现多个符号。 盖体形成有多个观察窗。 盖体覆盖卷轴,使得根据游戏的条件,通过观察窗中的一个选择性地观察卷轴。