摘要:
A method for allocating and optimizing register assignments during compiling of source into executable code in either a scalar or vector processor uses a pebble game heuristic played on each basic block dependency graph for local optimization. Like variable analysis and loop unrolling are used for global optimization.
摘要:
A system and method for scheduling transfers of data through a network, the system comprising a transfer module at each node in the network, the transfer module being configured to schedule data transfers according to available resources at each node. In one embodiment, the transfer module includes a scheduling module, a routing module, and an execution module. The scheduling module at each node evaluates a single hop request in view of objectives, such as a deadline, and the available resources at that node, for example transmit bandwidth, receive bandwidth, and storage space, all of which may change as a function of time.