Defining an animation of a virtual object within a virtual world
    1.
    发明授权
    Defining an animation of a virtual object within a virtual world 有权
    在虚拟世界中定义虚拟对象的动画

    公开(公告)号:US08730245B2

    公开(公告)日:2014-05-20

    申请号:US12544395

    申请日:2009-08-20

    IPC分类号: G06T13/00

    CPC分类号: G06T13/40 G06T2213/12

    摘要: In a method of defining an animation of a virtual object, during which values for attributes of the virtual object are updated at each of a series of time points, a user specifies a structure representing the update that includes a plurality of items and one or more connections between respective items. Each item represents a respective operation. Each connection represents that data output by the operation represented by one item is input to the operation represented by the connected item. The user specifies that the structure comprises one or more items in a predetermined category associated with a predetermined process that may be executed at most a predetermined number of times at each time point. An item belongs to the predetermined category if performing the respective operation represented by that item requires execution of the predetermined process. One or more rules are applied.

    摘要翻译: 在定义虚拟对象的动画的方法中,在一系列时间点中的每个虚拟对象的属性值更新期间,用户指定表示包括多个项目和一个或多个项目的更新的结构 各项之间的连接。 每个项目代表相应的操作。 每个连接表示由一个项目表示的操作输出的数据被输入到由连接的项目表示的操作。 用户指定该结构包括与可在每个时间点最多预定次数执行的预定过程相关联的预定类别中的一个或多个项目。 如果执行由该项目表示的相应操作需要执行预定处理,则项目属于预定类别。 应用一个或多个规则。

    A Method and Apparatus to Detect Loads Associated with One of a Plurality of Components Driven by a Shared Motor in an Image Forming Apparatus
    2.
    发明申请
    A Method and Apparatus to Detect Loads Associated with One of a Plurality of Components Driven by a Shared Motor in an Image Forming Apparatus 有权
    一种用于检测由图像形成装置中的共享电动机驱动的多个部件之一相关联的负载的方法和装置

    公开(公告)号:US20070264036A1

    公开(公告)日:2007-11-15

    申请号:US11383266

    申请日:2006-05-15

    IPC分类号: G03G21/00 G03G21/12

    摘要: An image forming apparatus includes a waste toner system that collects waste toner in a waste toner container. An amount of waste toner collected in the container is increased by using a driven toner distributing member that distributes accumulated toner within the container. The toner distributing member may be driven by a shared speed-controlled motor that further drives an image forming process member. The waste toner system may detect the accumulation of waste toner by monitoring a drive control circuit while the toner distributing member is being driven. For example, a logic circuit may detect the accumulation of waste toner based on monitoring a predetermined frequency of interest of a frequency domain transform of a motor control signal, the frequency of interest associated with the shared motor driving the toner distributing member.

    摘要翻译: 图像形成装置包括在废调色剂容器中收集废调色剂的废调色剂系统。 通过使用将累积的调色剂分配在容器内的驱动调色剂分配构件来增加收集在容器中的废调色剂的量。 调色剂分配构件可以由进一步驱动图像形成处理构件的共享速度控制电动机驱动。 废调色剂系统可以通过在驱动调色剂分配构件的同时监视驱动控制电路来检测废调色剂的积聚。 例如,逻辑电路可以基于监视与驱动调色剂分配构件的共享电动机相关联的电动机控制信号的频域变换的预定频率感测来检测废调色剂的累积。

    Encoder eccentricity correction for motion control systems

    公开(公告)号:US20060250104A1

    公开(公告)日:2006-11-09

    申请号:US11121576

    申请日:2005-05-04

    IPC分类号: G05B19/40 G05D13/00

    摘要: Correction of rotary encoder eccentricity in an image forming device having a motor controller using period and position pulse train feedback signals. A motor includes an encoder disc rotating with the motor and at least two encoder sensors disposed at different circumferential positions about the encoder disc. A controller may use a high speed clock to calculate a corrected speed count based on speed counts determined from the number of clock cycles that elapse per cycle of pulse trains from the encoders. The controller may also calculate a corrected position count based at least partly on one or more position counts determined from the number of clock cycles that elapse between periodic sampling points and transitions of encoder pulse trains. The corrected position count may also be calculated based on a position count and one or more speed counts.

    Animation processing of linked object parts
    4.
    发明授权
    Animation processing of linked object parts 有权
    链接对象部分的动画处理

    公开(公告)号:US09449416B2

    公开(公告)日:2016-09-20

    申请号:US13408049

    申请日:2012-02-29

    IPC分类号: G06T13/40

    CPC分类号: G06T13/40

    摘要: The invention relates to a method and system of forming an animation of a virtual object within a virtual environment, and a storage medium storing a computer program for carrying out such a method. The virtual object comprises a plurality of object parts, and one or more predetermined object part groups each being a sequence of linked object parts. The method includes generating a target configuration for the parts of the object part group, using a scale factor to scale the target configuration.

    摘要翻译: 本发明涉及在虚拟环境中形成虚拟对象的动画的方法和系统,以及存储用于执行这种方法的计算机程序的存储介质。 虚拟对象包括多个对象部分,以及一个或多个预定对象部分组,每个对象部分是链接对象部分的序列。 该方法包括使用比例因子来缩放目标配置来生成对象部分组的部分的目标配置。

    ANIMATION PROCESSING
    5.
    发明申请
    ANIMATION PROCESSING 有权
    动画处理

    公开(公告)号:US20130222433A1

    公开(公告)日:2013-08-29

    申请号:US13408049

    申请日:2012-02-29

    IPC分类号: G06T13/00 G09G5/00

    CPC分类号: G06T13/40

    摘要: The invention relates to a method and system of forming an animation of a virtual object within a virtual environment, and a storage medium storing a computer program for carrying out such a method. The virtual object comprises a plurality of object parts, and one or more predetermined object part groups each being a sequence of linked object parts. The method includes generating a target configuration for the parts of the object part group, using a scale factor to scale the target configuration.

    摘要翻译: 本发明涉及在虚拟环境中形成虚拟对象的动画的方法和系统,以及存储用于执行这种方法的计算机程序的存储介质。 虚拟对象包括多个对象部分,以及一个或多个预定对象部分组,每个对象部分是链接对象部分的序列。 该方法包括使用比例因子来缩放目标配置来生成对象部分组的部分的目标配置。

    DEFINING AN ANIMATION OF A VIRTUAL OBJECT WITHIN A VIRTUAL WORLD
    6.
    发明申请
    DEFINING AN ANIMATION OF A VIRTUAL OBJECT WITHIN A VIRTUAL WORLD 有权
    在虚拟世界中定义虚拟对象的动画

    公开(公告)号:US20100134501A1

    公开(公告)日:2010-06-03

    申请号:US12544395

    申请日:2009-08-20

    IPC分类号: G06T15/70

    CPC分类号: G06T13/40 G06T2213/12

    摘要: A method of defining an animation of a virtual object within a virtual world, wherein the animation comprises performing, at each of a series of time points, an update that updates values for object attributes of the virtual object, the method comprising: allowing a user to define the update by specifying, on a user interface, a structure representing the update, wherein the structure comprises a plurality of items and one or more connections between respective items, wherein each item represents a respective operation that may be performed when performing the update and wherein a connection between two items represents that data output by the operation represented by one of those two items is input to the operation represented by the other of those two items; allowing the user to specify that the structure comprises one or more items in a predetermined category, the predetermined category being associated with a predetermined process such that an item belongs to the predetermined category if performing the respective operation represented by that item requires execution of the predetermined process, wherein said predetermined process may be executed at most a predetermined number of times at each time point; and applying one or more rules that (a) restrict how the user may specify the structure to ensure that performing the defined update does not require execution of the predetermined process more than the predetermined number of times, (b) do not require the user to specify that an item in the predetermined category is at a particular location within the structure relative to other items and (c) do not require the user to explicitly specify which operations need to be performed before execution of the predetermined process when performing the update nor which operations need to be performed after execution of the predetermined process when performing the update.

    摘要翻译: 一种在虚拟世界中定义虚拟对象的动画的方法,其中所述动画包括在一系列时间点的每一个处执行更新所述虚拟对象的对象属性的值的更新,所述方法包括:允许用户 通过在用户界面上指定表示更新的结构来定义更新,其中所述结构包括多个项目和各个项目之间的一个或多个连接,其中每个项目表示在执行更新时可以执行的相应操作 并且其中两个项目之间的连接表示通过由这两个项目之一表示的操作输出的数据被输入到由这两个项目中的另一个表示的操作; 允许用户指定该结构包括预定类别中的一个或多个项目,预定类别与预定过程相关联,使得如果执行由该项目表示的相应操作,项目属于预定类别则需要执行预定的 处理,其中所述预定处理可以在每个时间点以最多预定次数执行; 以及应用一个或多个规则,其(a)限制用户如何指定结构以确保执行所定义的更新不需要超过预定次数的执行预定过程,(b)不要求用户 指定预定类别中的项目处于结构内相对于其他项目的特定位置,并且(c)不要求用户明确地指定在执行更新时执行预定过程之前需要执行哪些操作,以及哪些操作 在执行更新时,在执行预定处理之后需要执行操作。

    METHOD AND APPARATUS FOR CONTROLLING A VARIABLE SPEED FAN IN AN IMAGE FORMING DEVICE
    7.
    发明申请
    METHOD AND APPARATUS FOR CONTROLLING A VARIABLE SPEED FAN IN AN IMAGE FORMING DEVICE 有权
    用于控制图像形成装置中的可变速度风扇的方法和装置

    公开(公告)号:US20060071623A1

    公开(公告)日:2006-04-06

    申请号:US10959386

    申请日:2004-10-06

    IPC分类号: H02P5/06

    CPC分类号: G06F1/206 G03G21/206

    摘要: An improved variable speed fan controller for use in devices such as laser printers. The controller automatically adjusts its output signal to fans such that a fan quickly settles into an appropriate operating speed, even if the fan has been newly installed into the equipment. The controller can store values in non-volatile memory, if desired, to keep track of recent changes in the fan's operating parameters and corresponding control signal values. The controller is able to control relatively inexpensive fans that don't necessarily operate at a predictable fan rotating speed under repeatable conditions and control signals, by controlling the fan to an initial or predetermined rotating speed; if the fan isn't running within a suitable range of rotational speeds, then determining whether a fine or coarse adjustment should be made to the fan's rotational speed. The controller makes appropriate adjustments until the fan's rotational speed is within acceptable operating tolerances.

    摘要翻译: 改进的变速风扇控制器,用于激光打印机等设备。 控制器自动将其输出信号调整到风扇,即使风扇已经新安装到设备中,风扇也会迅速稳定在适当的运行速度。 如果需要,控制器可以将值存储在非易失性存储器中,以跟踪风扇运行参数和相应控制信号值的最新变化。 控制器能够通过将风扇控制在初始或预定的转速来控制在可重复的条件和控制信号下不一定在可预测的风扇转速下工作的相对廉价的风扇; 如果风扇没有在合适的转速范围内运行,则确定是否应对风扇的转速进行微调或粗调。 控制器进行适当的调整,直到风扇的转速在可接受的工作公差范围内。

    Method and apparatus for time-based dc motor commutation
    8.
    发明申请
    Method and apparatus for time-based dc motor commutation 有权
    基于时间的直流电机换向的方法和装置

    公开(公告)号:US20050212472A1

    公开(公告)日:2005-09-29

    申请号:US10808101

    申请日:2004-03-24

    IPC分类号: H02P6/14 H02P5/06

    CPC分类号: H02P6/14

    摘要: A motor control circuit uses a stored commutation table to effect time-based commutation of a brushless dc motor. Each entry in the commutation table defines a motor winding commutation state, and an exemplary method of open-loop motor control based on the commutation table comprises commutating the motor based on sequentially selecting table entries at a desired selection rate. That is, motor speed is controlled precisely by controlling the sequential selection rate rather than by relying on feedback from the motor. However, motor feedback for closed-loop control may be used in some modes of operation. For example, the method may include closed-loop control or open-loop control depending on the motor speed range, and may transition from closed-loop to open-loop control.

    摘要翻译: 电动机控制电路使用存储的换向表来实现无刷直流电动机的基于时间的换向。 换向表中的每个条目定义了电动机绕组换向状态,并且基于换向表的开环电动机控制的示例性方法包括基于以期望的选择速率顺序地选择表格条目来对电动机进行换向。 也就是说,通过控制顺序选择速度而不是依靠来自电动机的反馈来精确地控制电动机速度。 然而,用于闭环控制的电动机反馈可以在某些操作模式中使用。 例如,该方法可以包括根据电动机速度范围的闭环控制或开环控制,并且可以从闭环转到开环控制。