Toy water bomb
    1.
    发明授权
    Toy water bomb 失效
    玩具水炸弹

    公开(公告)号:US5538456A

    公开(公告)日:1996-07-23

    申请号:US287693

    申请日:1994-08-09

    IPC分类号: A63H33/30 A63H37/00

    CPC分类号: A63H37/00 A63H33/30

    摘要: A water toy has the shape of an aerial bomb or rocket with generally bulbous, resiliently flexible body and a removable tail member with fins, The water toy includes a resilient shell having a mouth and an internal pointed member facing the mouth. A balloon has a mouth with a lip that fits around and engages the mouth of the shell with the balloon body in the shell. The two mouths are sufficiently large to receive ice cubes. A cover member is fitted over and releasably engages the mouth of the shell sufficiently snugly to seal the mouth of the balloon on the mouth of the shell. The cover member has a recess with a one-way check valve to permit the balloon, which is sealed between the cover member and shell, to be filled with water. The tail member is received in the recess and releasably engages the cover member. Dispersion passageways extend from the inner through the outer surfaces of the shell. When the toy strikes an object with sufficient velocity after being thrown or dropped, the nose and pointed member move inward while the balloon stretches forward towards the nose, due to continuing momentum of its water and ice, until the balloon bursts on the pointed end. The released iced water surges outwardly from the shell through the passageways.

    摘要翻译: 水玩具具有通常具有弹性,弹性柔性主体的空中炸弹或火箭的形状,以及具有翅片的可移除的尾部构件。水玩具包括具有口部的弹性壳体和面向口部的内部尖端构件。 气球具有一个嘴唇,该嘴唇适合于围绕壳体的口部并与壳体中的气球体接合。 两口足够大以接收冰块。 盖构件被安装在壳体上并可释放地紧密地与壳体的口部接合以密封壳体的口部上的气球的口部。 盖构件具有带有单向止回阀的凹部,以允许密封在盖构件和壳体之间的气囊充满水。 尾部构件被容纳在凹部中并且可释放地接合盖构件。 分散通道从壳体的内部延伸穿过外表面。 当玩具被扔掉或掉落后,玩具以足够的速度撞击物体时,由于其水和冰的持续动量,气球朝向鼻子向前移动,直到气球在尖端上爆裂。 释放的冰水从壳体通过通道向外涌出。

    Toy for ejecting a stream of chilled water
    2.
    发明授权
    Toy for ejecting a stream of chilled water 失效
    用于喷射冷水的玩具

    公开(公告)号:US5598950A

    公开(公告)日:1997-02-04

    申请号:US662888

    申请日:1996-06-13

    IPC分类号: F41B9/00 A63H3/18

    CPC分类号: F41B9/0018

    摘要: A water toy that ejects a stream of water under pressure and in one embodiment is particularly suited to serve as a water-sword toy and in another embodiment to serve as a pump-action water gun toy is disclosed. In both embodiments, the water toy includes a wide mouth reservoir that accepts ordinarily available ice cubes which cooperate with water so that chilled water is emitted, under pressure, which may have some soothing benefits, especially during hot summer conditions. The water-sword toy not only emits water upon contact of its tip by an object, but also has provisions for emitting water out of its tip without contacting any object. The pump-action water gun toy has provisions to provide for a straight or spread water trajectory so as to simulate a rifle-water toy or a shotgun-water toy.

    摘要翻译: 在一个实施例中喷射水流的水玩具特别适合用作水刀玩具,并且在另一个实施例中用作泵动水枪玩具。 在两个实施例中,水玩具包括广口容器,其容纳与水协作的通常可用的冰块,使得在压力下排出冷冻水,其可以具有一些舒缓的益处,特别是在炎热的夏季条件下。 水刀玩具不仅在其尖端与物体接触时发出水,而且还具有从其尖端排出水而不接触任何物体的设备。 泵动水枪玩具有规定提供直立或扩散的水轨迹,以模拟步枪水玩具或霰弹枪玩具。

    Amusement game device
    3.
    发明授权
    Amusement game device 失效
    娱乐游戏装置

    公开(公告)号:US4448413A

    公开(公告)日:1984-05-15

    申请号:US463384

    申请日:1983-02-03

    摘要: An amusement game device includes a labyrinth structure and a pair of elongated resiliently flexible substantially coextensive strips which are interconnected at one end thereof. The device is operable to effect the selective independent longitudinal advancement and retraction of each of the strips to cause the interconnected ends thereof to be selectively turned and thereby guided through the labyrinth structure. Game play is effected by advancing the strips through the labyrinth structure to engage and manipulate or retrieve game elements positioned therein through the use of a magnet or the like attached to the interconnected strip ends.

    摘要翻译: 娱乐游戏装置包括迷宫结构和一对细长的弹性柔性基本上共同延伸的条,其一端互连。 该装置可操作地实现每个条的选择性独立的纵向前进和缩回,以使其互连的端部被选择性地转动,从而被引导穿过迷宫式结构。 通过使条带通过迷宫结构进行游戏,通过使用附接到互连条带端部的磁体等来接合和操纵或取回定位在其中的游戏元件。