Stereo image widening system
    2.
    发明授权
    Stereo image widening system 有权
    立体图像加宽系统

    公开(公告)号:US08660271B2

    公开(公告)日:2014-02-25

    申请号:US13277978

    申请日:2011-10-20

    CPC classification number: H04S1/002 H04R2499/11 H04S2420/01

    Abstract: A stereo widening system and associated signal processing algorithms are described herein that can, in several embodiments, widen a stereo image with fewer processing resources than existing crosstalk cancellation systems. These system and algorithms can advantageously be implemented in a handheld device or other device with speakers placed close together, thereby improving the stereo effect produced with such devices at lower computational cost. However, the systems and algorithms described herein are not limited to handheld devices, but can more generally be implemented in any device with multiple speakers.

    Abstract translation: 本文描述了立体声加宽系统和相关联的信号处理算法,在几个实施例中,可以以比现有串扰消除系统更少的处理资源来加宽立体图像。 这些系统和算法可以有利地在具有靠近在一起的扬声器的手持设备或其他设备中实现,从而以较低的计算成本提高用这些设备产生的立体声效果。 然而,本文描述的系统和算法不限于手持设备,而是可以更通常地在具有多个扬声器的任何设备中实现。

    System for adaptively streaming audio objects
    3.
    发明授权
    System for adaptively streaming audio objects 有权
    用于自适应流式音频对象的系统

    公开(公告)号:US08396576B2

    公开(公告)日:2013-03-12

    申请号:US12856449

    申请日:2010-08-13

    Abstract: Systems and methods for providing object-oriented audio are described. Audio objects can be created by associating sound sources with attributes of those sound sources, such as location, velocity, directivity, and the like. Audio objects can be used in place of or in addition to channels to distribute sound, for example, by streaming the audio objects over a network to a client device. The objects can define their locations in space with associated two or three dimensional coordinates. The objects can be adaptively streamed to the client device based on available network or client device resources. A renderer on the client device can use the attributes of the objects to determine how to render the objects. The renderer can further adapt the playback of the objects based on information about a rendering environment of the client device. Various examples of audio object creation techniques are also described.

    Abstract translation: 描述用于提供面向对象音频的系统和方法。 可以通过将声源与这些声源的属性(诸如位置,速度,方向性等)相关联来创建音频对象。 可以使用音频对象来代替或除了用于分发声音的频道之外,例如,通过网络将音频对象流式传输到客户端设备。 对象可以使用关联的两维或三维坐标在空间中定义它们的位置。 可以根据可用的网络或客户端设备资源将对象自适应地流式传输到客户端设备。 客户端设备上的渲染器可以使用对象的属性来确定如何呈现对象。 渲染器可以基于关于客户端设备的呈现环境的信息来进一步适应对象的回放。 还描述了音频对象创建技术的各种示例。

    System for processing an audio signal to enhance speech intelligibility
    4.
    发明授权
    System for processing an audio signal to enhance speech intelligibility 有权
    用于处理音频信号以增强语音清晰度的系统

    公开(公告)号:US08386247B2

    公开(公告)日:2013-02-26

    申请号:US13525955

    申请日:2012-06-18

    CPC classification number: G10L21/0208 A61M5/168 A61M5/1723

    Abstract: An adaptive audio system can be implemented in a communication device. The adaptive audio system can enhance voice in an audio signal received by the communication device to increase intelligibility of the voice. The audio system can adapt the audio enhancement based at least in part on levels of environmental content, such as noise, that are received by the communication device. For higher levels of environmental content, for example, the audio system might apply the audio enhancement more aggressively. Additionally, the adaptive audio system can detect substantially periodic content in the environmental content. The adaptive audio system can further adapt the audio enhancement responsive to the environmental content.

    Abstract translation: 自适应音频系统可以在通信设备中实现。 自适应音频系统可以增强由通信设备接收的音频信号中的语音,以增加语音的可懂度。 音频系统可以至少部分地基于由通信设备接收的诸如噪声的环境内容的级别来适应音频增强。 对于较高级别的环境内容,例如,音频系统可以更积极地应用音频增强。 此外,自适应音频系统可以检测环境内容中的实质上周期性的内容。 自适应音频系统可以进一步适应响应于环境内容的音频增强。

    SYSTEM FOR PROCESSING AN AUDIO SIGNAL TO ENHANCE SPEECH INTELLIGIBILITY
    5.
    发明申请
    SYSTEM FOR PROCESSING AN AUDIO SIGNAL TO ENHANCE SPEECH INTELLIGIBILITY 有权
    用于处理音频信号以增强语音智能的系统

    公开(公告)号:US20120259625A1

    公开(公告)日:2012-10-11

    申请号:US13525955

    申请日:2012-06-18

    CPC classification number: G10L21/0208 A61M5/168 A61M5/1723

    Abstract: An adaptive audio system can be implemented in a communication device. The adaptive audio system can enhance voice in an audio signal received by the communication device to increase intelligibility of the voice. The audio system can adapt the audio enhancement based at least in part on levels of environmental content, such as noise, that are received by the communication device. For higher levels of environmental content, for example, the audio system might apply the audio enhancement more aggressively. Additionally, the adaptive audio system can detect substantially periodic content in the environmental content. The adaptive audio system can further adapt the audio enhancement responsive to the environmental content.

    Abstract translation: 自适应音频系统可以在通信设备中实现。 自适应音频系统可以增强由通信设备接收的音频信号中的语音,以增加语音的可懂度。 音频系统可以至少部分地基于由通信设备接收的诸如噪声的环境内容的级别来适应音频增强。 对于较高级别的环境内容,例如,音频系统可以更积极地应用音频增强。 此外,自适应音频系统可以检测环境内容中的实质上周期性的内容。 自适应音频系统可以进一步适应响应于环境内容的音频增强。

    SYSTEM FOR ADAPTIVELY STREAMING AUDIO OBJECTS
    7.
    发明申请
    SYSTEM FOR ADAPTIVELY STREAMING AUDIO OBJECTS 有权
    适应流行音乐对象的系统

    公开(公告)号:US20110040396A1

    公开(公告)日:2011-02-17

    申请号:US12856449

    申请日:2010-08-13

    Abstract: Systems and methods for providing object-oriented audio are described. Audio objects can be created by associating sound sources with attributes of those sound sources, such as location, velocity, directivity, and the like. Audio objects can be used in place of or in addition to channels to distribute sound, for example, by streaming the audio objects over a network to a client device. The objects can define their locations in space with associated two or three dimensional coordinates. The objects can be adaptively streamed to the client device based on available network or client device resources. A renderer on the client device can use the attributes of the objects to determine how to render the objects. The renderer can further adapt the playback of the objects based on information about a rendering environment of the client device. Various examples of audio object creation techniques are also described.

    Abstract translation: 描述用于提供面向对象音频的系统和方法。 可以通过将声源与这些声源的属性(诸如位置,速度,方向性等)相关联来创建音频对象。 可以使用音频对象来代替或除了用于分发声音的频道之外,例如,通过网络将音频对象流式传输到客户端设备。 对象可以使用关联的两维或三维坐标在空间中定义它们的位置。 可以根据可用的网络或客户端设备资源将对象自适应地流式传输到客户端设备。 客户端设备上的渲染器可以使用对象的属性来确定如何呈现对象。 渲染器可以基于关于客户端设备的呈现环境的信息来进一步适应对象的回放。 还描述了音频对象创建技术的各种示例。

    Systems and methods for controlling spooling of linear material
    8.
    发明申请
    Systems and methods for controlling spooling of linear material 有权
    用于控制线性材料卷绕的系统和方法

    公开(公告)号:US20060000936A1

    公开(公告)日:2006-01-05

    申请号:US11172420

    申请日:2005-06-30

    Abstract: Preferred embodiments of the invention comprise an automatic reel capable assisting a user when attempting to unspool a linear material, such as a water hose. The automatic reel includes a control system having a motor controller capable of sensing a pulling of, or increased tension of, the linear material and capable of causing a motor to rotate to unspool the linear material. In certain embodiments, the motor controller tracks the length of the unspooled portion of the linear material and/or reduces the spooling speed of the motor when retracting a terminal portion of the linear material.

    Abstract translation: 本发明的优选实施例包括一个自动卷轴,当自动卷筒试图取消对诸如水软管的线材料进行脱模时,该卷筒能够帮助用户。 自动卷轴包括具有电动机控制器的控制系统,该电动机控制器能够检测线性材料的拉动或增加的张力,并且能够使电动机旋转以使直线材料脱模。 在某些实施例中,当缩回线材的端部时,马达控制器跟踪线材的未套筒部分的长度和/或减小马达的卷绕速度。

    System for adjusting loudness of audio signals in real time
    9.
    发明授权
    System for adjusting loudness of audio signals in real time 有权
    音频信号实时调节系统

    公开(公告)号:US09559656B2

    公开(公告)日:2017-01-31

    申请号:US13452494

    申请日:2012-04-20

    Applicant: James Tracey

    Inventor: James Tracey

    Abstract: A method of adjusting a loudness of an audio signal in real time may include receiving an electronic audio signal and dividing the audio signal into a plurality of frames. Processing of the frames may be performed in real time. The processing may include measuring initial loudness values for blocks of samples in a frame to produce a plurality of initial loudness values, and computing a weighted average of at least some of the initial loudness values. The weights may be selected based on one or more of the recency of the initial loudness values, variation of the initial loudness values, and estimated information content of the audio signal. The processing may further include selectively discarding at least some of the loudness values that reach an adaptive loudness threshold. Weights can be adjusted based on the variation of the loudness values of the audio signal.

    Abstract translation: 实时调整音频信号的响度的方法可以包括接收电子音频信号并将音频信号分成多个帧。 可以实时地执行帧的处理。 该处理可以包括测量帧中的样本块的初始响度值以产生多个初始响度值,以及计算至少一些初始响度值的加权平均值。 可以基于初始响度值的新近度,初始响度值的变化和音频信号的估计信息内容中的一个或多个来选择权重。 该处理还可以包括选择性地丢弃达到自适应响度阈值的响度值中的至少一些。 可以基于音频信号的响度值的变化来调整权重。

    System for adjusting loudness of audio signals in real time
    10.
    发明授权
    System for adjusting loudness of audio signals in real time 有权
    音频信号实时调节系统

    公开(公告)号:US09312829B2

    公开(公告)日:2016-04-12

    申请号:US13445769

    申请日:2012-04-12

    Applicant: James Tracey

    Inventor: James Tracey

    Abstract: A method of adjusting a loudness of an audio signal in real time may include receiving an electronic audio signal and dividing the audio signal into a plurality of frames. Processing of the frames may be performed in real time. The processing may include measuring initial loudness values for blocks of samples in a frame to produce a plurality of initial loudness values, and computing a weighted average of at least some of the initial loudness values. The weights may be selected based on one or more of the recency of the initial loudness values, variation of the initial loudness values, and estimated information content of the audio signal. The processing may further include selectively discarding at least some of the loudness values that reach an adaptive loudness threshold. Weights can be adjusted based on the variation of the loudness values of the audio signal.

    Abstract translation: 实时调整音频信号的响度的方法可以包括接收电子音频信号并将音频信号分成多个帧。 可以实时地执行帧的处理。 处理可以包括测量帧中的样本块的初始响度值以产生多个初始响度值,以及计算至少一些初始响度值的加权平均值。 可以基于初始响度值的新近度,初始响度值的变化和音频信号的估计信息内容中的一个或多个来选择权重。 该处理还可以包括选择性地丢弃达到自适应响度阈值的响度值中的至少一些。 可以基于音频信号的响度值的变化来调整权重。

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