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公开(公告)号:US20120143694A1
公开(公告)日:2012-06-07
申请号:US12960267
申请日:2010-12-03
CPC分类号: G06Q30/0603
摘要: Some implementations provide techniques for managing features provided by a computer service. A service side framework may receive usage data relating to an application executed on a client device. One or more behavioral algorithms may be implemented to perform behavioral analysis on the received usage data to identify at least one behavioral trend associated with the application. At least one feature of the computer service may be modified based on at least some of the behavioral analysis performed on the usage data. In some implementations, location data may also be taken into consideration.
摘要翻译: 一些实现提供了用于管理由计算机服务提供的特征的技术。 服务侧框架可以接收与在客户端设备上执行的应用相关的使用数据。 可以实施一种或多种行为算法来对所接收的使用数据执行行为分析以识别与应用相关联的至少一个行为趋势。 可以基于对使用数据执行的至少一些行为分析来修改计算机服务的至少一个特征。 在一些实现中,也可以考虑位置数据。
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公开(公告)号:US20120143677A1
公开(公告)日:2012-06-07
申请号:US12960263
申请日:2010-12-03
CPC分类号: G06Q30/0247 , G06Q30/0256
摘要: The present disclosure describes a system and method of increasing discoverability of software applications in a marketplace catalog via behavioral data. Specifically, a client monitors behavioral usage of applications with a local usage tracking framework, optionally utilizing a data template. The data is aggregated either on the client or on a server or both, and synchronized with a server storage to be made available via application behavioral services. The client may also host an advertising placement framework to place selected advertising in the view of the client's user. Application behavioral services may apply one or more behavioral algorithms to the aggregated behavioral usage, to generate recommendations to maximize marketplace catalog ranking, visibility and projected revenue.
摘要翻译: 本公开描述了通过行为数据增加市场目录中的软件应用的可发现性的系统和方法。 具体来说,客户端可以使用本地使用情况跟踪框架监视应用程序的行为使用情况,并可选择使用数据模板。 数据在客户端或服务器或两者上聚合,并与服务器存储同步,以通过应用程序行为服务提供。 客户端还可以托管一个广告放置框架,以将选定的广告放置在客户端用户的视图中。 应用程序行为服务可以对聚合的行为用法应用一种或多种行为算法,以产生最大化市场目录排名,可见性和预计收入的建议。
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公开(公告)号:US20110307630A1
公开(公告)日:2011-12-15
申请号:US13215415
申请日:2011-08-23
申请人: Danny Lange , Joseph Futty , Ashley N. Feniello , Graham A. Wheeler , Didier Coussemaeker , Nicolas Mai , Adrien Felon
发明人: Danny Lange , Joseph Futty , Ashley N. Feniello , Graham A. Wheeler , Didier Coussemaeker , Nicolas Mai , Adrien Felon
IPC分类号: G06F15/16
CPC分类号: G06F8/52
摘要: This disclosure describes data conversion and techniques for sending and receiving data at a mobile device. In one implementation, a proxy server may receive data from a mobile device. The proxy server may convert the data and send the converted data to a network service. In another implementation, a mobile device may convert data and send that data to a network service. The network service may generate data in response and send that data to the mobile device directly
摘要翻译: 本公开描述了用于在移动设备处发送和接收数据的数据转换和技术。 在一个实现中,代理服务器可以从移动设备接收数据。 代理服务器可以转换数据并将转换的数据发送到网络服务。 在另一实现中,移动设备可以转换数据并将该数据发送到网络服务。 网络服务可以产生响应的数据,并将该数据直接发送到移动设备
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公开(公告)号:US08433620B2
公开(公告)日:2013-04-30
申请号:US12939971
申请日:2010-11-04
申请人: Joseph Futty , Matthew Graham Dyor , Danny Lange , Miller T. Abel
发明人: Joseph Futty , Matthew Graham Dyor , Danny Lange , Miller T. Abel
IPC分类号: G06Q30/00
CPC分类号: G06F17/30864 , G06F17/30867 , G06Q30/0282 , G06Q30/0601 , G06Q30/0629
摘要: An application store tastemaker recommendation service is usable to determine experts within a user's social network(s), receive recommendations from the experts, and filter and/or rank mobile application query results based at least in part on the recommendations. Additionally, the service may be usable to determine experts based on data compiled about previous actions, reviews, comments, etc., of the experts. Further, the service may be usable to provide recommendations to the user to aid in selecting mobile applications for purchase, and may provide an avenue for completing such purchases.
摘要翻译: 应用程序存储器的推荐服务可用于确定用户的社交网络内的专家,接收来自专家的建议,以及至少部分地基于所述建议来过滤和/或排序移动应用查询结果。 此外,该服务可以用于基于针对专家的先前操作,评论,评论等编译的数据来确定专家。 此外,服务可以用于向用户提供建议以帮助选择要购买的移动应用,并且可以提供完成这样的购买的途径。
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公开(公告)号:US20120276992A1
公开(公告)日:2012-11-01
申请号:US13095499
申请日:2011-04-27
申请人: MOHAMMED MOINUDDIN , JOSEPH FUTTY , DAN E. WALTHER , SREENIVAS GOLLAPUDI , DANNY LANGE , SRIPRIYA PRASHANTHI VASUDEVAN , MILLER THOMAS ABEL , STELIOS PAPARIZOS , JOHN C. SHAFER
发明人: MOHAMMED MOINUDDIN , JOSEPH FUTTY , DAN E. WALTHER , SREENIVAS GOLLAPUDI , DANNY LANGE , SRIPRIYA PRASHANTHI VASUDEVAN , MILLER THOMAS ABEL , STELIOS PAPARIZOS , JOHN C. SHAFER
IPC分类号: A63F13/00
CPC分类号: A63F13/798 , A63F13/61 , A63F13/86 , A63F2300/5506 , A63F2300/5566 , A63F2300/609
摘要: A gaming environment is provided by an MVP gaming system provider in which “most valuable player” (MVP) gamers may compete. MVP gamers may be identified using achievements, gamer scores, game play during sanctioned gaming events, or other indicia of game skills. The MVP gamers may be sponsored by advertisers, and the MVP gamers' avatars may be branded based on sponsorship during gaming events. The sponsorships may be brokered by the MVP gaming system provider. Some gaming events may be sanctioned gaming events that are coordinated by the MVP gaming system provider and “televised” to allow viewers to watch the gaming events. Tutorials from MVP gamers may also be provided to gamers for viewing to assist in their game play. Further, gamers may be able to rent the avatars of MVP gamers for use during their game play.
摘要翻译: 游戏环境由MVP游戏系统提供商提供,其中最有价值的玩家(MVP)玩家可以竞争。 MVP玩家可以使用成就,玩家分数,在制定的游戏活动期间的游戏或其他游戏技能标记来识别。 MVP玩家可能由广告主赞助,而MVP游戏玩家的头像可能会根据游戏活动期间的赞助进行品牌宣传。 赞助可能由MVP游戏系统提供商代理。 一些游戏活动可能被认可的游戏活动由MVP游戏系统提供商协调,并通过电视方式让观众观看游戏活动。 来自MVP游戏玩家的教程也可以提供给玩家进行观看以协助玩游戏。 此外,玩家可能能够租用在游戏中使用的MVP游戏玩家的化身。
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公开(公告)号:US20120144053A1
公开(公告)日:2012-06-07
申请号:US12957763
申请日:2010-12-01
申请人: Joseph Futty , Danny Lange , Ashley N. Feniello
发明人: Joseph Futty , Danny Lange , Ashley N. Feniello
IPC分类号: G06F15/16
CPC分类号: H04L65/4084 , H04L65/605
摘要: A transform engine and/or transformation process may reduce computational resources used by a client, such as during the consumption of a media stream. According to some implementations, a media stream is received over a network. A mapping template may be associated with the media stream. A traversal of the mapping template may be performed without the accumulation of an intermediate state. Following the traversal of the mapping template, a transformed media stream may be communicated to a client for presentation.
摘要翻译: 变换引擎和/或变换过程可以减少客户端使用的计算资源,例如在消费媒体流期间。 根据一些实施方式,通过网络接收媒体流。 映射模板可以与媒体流相关联。 可以在没有中间状态的累积的情况下执行映射模板的遍历。 在遍历映射模板之后,可以将转换的媒体流传送到客户端以进行呈现。
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公开(公告)号:US20120117558A1
公开(公告)日:2012-05-10
申请号:US12939429
申请日:2010-11-04
申请人: Joseph Futty , Matthew Graham Dyor , Danny Lange , Miller T. Abel
发明人: Joseph Futty , Matthew Graham Dyor , Danny Lange , Miller T. Abel
IPC分类号: G06F9/445
CPC分类号: G06F9/44505 , G06F8/61
摘要: A mobile application migration service is usable to receive recommendations for replacement and/or alternative mobile applications for potential mobile device upgrades. Additionally, the service may be usable to compare legacy mobile applications to potential target mobile applications and simulate operation of selected target applications on a new target device. Further, a service may be usable to provide one-click purchase of one or more target applications, one-click installation of the selected target applications, and/or one-click migration of associated user and/or application data from a legacy device to a new device. Such recommendations, comparisons, simulations, and one-click migrations may be used to facilitate migration from one mobile device to another, even when legacy devices are customized with highly useful and/or often used applications.
摘要翻译: 移动应用迁移服务可用于接收针对潜在移动设备升级的替换和/或替代移动应用的建议。 此外,该服务可以用于将传统移动应用与潜在的目标移动应用进行比较,并且模拟所选择的目标应用在新的目标设备上的操作。 此外,服务可以用于提供一次性购买一个或多个目标应用程序,一键安装所选择的目标应用程序,和/或一次性将相关用户和/或应用程序数据从遗留设备迁移到 一个新的设备。 这样的建议,比较,模拟和一键迁移可以用于促进从一个移动设备迁移到另一个移动设备,即使传统设备被定制为非常有用和/或经常使用的应用程序。
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公开(公告)号:US20100318745A1
公开(公告)日:2010-12-16
申请号:US12485659
申请日:2009-06-16
申请人: Graham A. Wheeler , David Abzarian , Todd L. Carpenter , Didier Coussemaeker , Nicolas Mai , Jian Lin , Severan Rault , Danny Lange , Femando P. Zandona , Joseph Futty
发明人: Graham A. Wheeler , David Abzarian , Todd L. Carpenter , Didier Coussemaeker , Nicolas Mai , Jian Lin , Severan Rault , Danny Lange , Femando P. Zandona , Joseph Futty
CPC分类号: G06F12/126 , G06F16/9574
摘要: This disclosure provides techniques for dynamic content caching and retrieval. For example, a computing device includes cache memory dedicated to temporarily caching data of one or more applications of the computing device. The computing device also includes storage memory to store data in response to requests by the applications. The storage memory may also temporarily cache data. Further, the computing device includes system software to represent to the applications of the computing device that the portions of the storage memory utilized to cache content are available to store data of the applications. In addition, the computing device includes application programming interfaces to provide content to a requesting application from a cache of the computing device and/or from a remote content source.
摘要翻译: 本公开提供了用于动态内容缓存和检索的技术。 例如,计算设备包括专用于暂时缓存计算设备的一个或多个应用的数据的高速缓冲存储器。 计算设备还包括存储存储器,以响应于应用的请求来存储数据。 存储存储器也可临时缓存数据。 此外,计算设备包括用于表示计算设备的应用的系统软件,用于缓存内容的存储存储器的部分可用于存储应用的数据。 此外,计算设备包括应用编程接口,以从计算设备的高速缓存和/或远程内容源向请求应用提供内容。
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公开(公告)号:US20120277004A1
公开(公告)日:2012-11-01
申请号:US13095504
申请日:2011-04-27
申请人: MOHAMMED MOINUDDIN , JOSEPH FUTTY , MATTHEW GRAHAM DYOR , DAN E. WALTHER , SREENIVAS GOLLAPUDI , STELIOS PAPARIZOS , JOHN C. SHAFER
发明人: MOHAMMED MOINUDDIN , JOSEPH FUTTY , MATTHEW GRAHAM DYOR , DAN E. WALTHER , SREENIVAS GOLLAPUDI , STELIOS PAPARIZOS , JOHN C. SHAFER
IPC分类号: G06F17/00
CPC分类号: G06Q30/02
摘要: An achievement system tracks users' offline activities and awards achievements to users for participation in particular offline activities. The achievements that are awarded for particular activities and/or to particular users may be sponsored by merchants, who may compensate an achievement system provider for the opportunity to sponsor the achievements. To award users achievements, the users' offline activities are tracked. When a user participates in an offline activity for which achievements are available, the user is awarded an achievement. The achievement may be stored in an achievement profile for the user. In some embodiments, achievements earned by users may be converted into other benefits and alternative awards.
摘要翻译: 成就系统跟踪用户的离线活动,并向用户颁发成绩以参与特定的离线活动。 为特定活动和/或特定用户授予的成就可能由商家赞助,商家可能会补偿成就系统提供商以获得成就的机会。 为了奖励用户成就,将跟踪用户的离线活动。 当用户参与可用成就的离线活动时,用户将获得成就。 成就可以存储在用户的成就简档中。 在一些实施例中,用户获得的成就可以被转换成其他利益和替代奖励。
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公开(公告)号:US08219699B2
公开(公告)日:2012-07-10
申请号:US13215415
申请日:2011-08-23
申请人: Danny Lange , Joseph Futty , Ashley N. Feniello , Graham A. Wheeler , Didier Coussemaeker , Nicolas Mai , Adrien Felon
发明人: Danny Lange , Joseph Futty , Ashley N. Feniello , Graham A. Wheeler , Didier Coussemaeker , Nicolas Mai , Adrien Felon
IPC分类号: G06F15/16
CPC分类号: G06F8/52
摘要: This disclosure describes data conversion and techniques for sending and receiving data at a mobile device. In one implementation, a proxy server may receive data from a mobile device. The proxy server may convert the data and send the converted data to a network service. In another implementation, a mobile device may convert data and send that data to a network service. The network service may generate data in response and send that data to the mobile device directly.
摘要翻译: 本公开描述了用于在移动设备处发送和接收数据的数据转换和技术。 在一个实现中,代理服务器可以从移动设备接收数据。 代理服务器可以转换数据并将转换的数据发送到网络服务。 在另一实现中,移动设备可以转换数据并将该数据发送到网络服务。 网络服务可以产生响应的数据,并将该数据直接发送到移动设备。
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