APPARATUS AND METHOD FOR CONTROLLING A WAVE FIELD SYNTHESIS RENDERING MEANS
    1.
    发明申请
    APPARATUS AND METHOD FOR CONTROLLING A WAVE FIELD SYNTHESIS RENDERING MEANS 有权
    控制波场合成渲染方法的装置和方法

    公开(公告)号:US20080008326A1

    公开(公告)日:2008-01-10

    申请号:US11840327

    申请日:2007-08-17

    IPC分类号: H04R5/00

    摘要: For controlling a wave field synthesis renderer arranged in a wave field synthesis system, a scene description, in which not an absolute position or an absolute time instant, but a time span or location span within which the audio object may vary is indicated for a source, is used. Furthermore, there is provided a monitor, which monitors a utilization situation of the wave field synthesis system. An audio object manipulator finally varies the starting point of the audio object to be considered by the wave field synthesis renderer or the actual position of the audio object within the time span and/or location span, in order to avoid capacity bottlenecks on the transmission lines or in the renderer.

    摘要翻译: 为了控制布置在波场合成系统中的波场合成渲染器,其中不包括绝对位置或绝对时刻,而是音频对象可能在其中变化的时间跨度或位置跨度的场景描述针对源 , 用来。 此外,还提供了监视波场合成系统的利用情况的监视器。 音频对象操纵器最终在波段合成渲染器中考虑的音频对象的起始点或音频对象在时间跨度和/或位置范围内的实际位置改变,以避免传输线上的容量瓶颈 或在渲染器中。

    APPARATUS AND METHOD FOR PROVIDING DATA IN A MULTI-RENDERER SYSTEM
    2.
    发明申请
    APPARATUS AND METHOD FOR PROVIDING DATA IN A MULTI-RENDERER SYSTEM 有权
    用于在多渲染器系统中提供数据的装置和方法

    公开(公告)号:US20080019534A1

    公开(公告)日:2008-01-24

    申请号:US11840333

    申请日:2007-08-17

    IPC分类号: H04R5/00

    摘要: An apparatus for providing data for wave field synthesis rendering in a wave field synthesis system with plurality of renderer modules, at least one loudspeaker being associated with each renderer module, and the loudspeakers associated with the renderer modules being attachable at different positions in a reproduction room, includes a provider for providing a plurality of audio files, wherein a virtual source at a source position is associated with an audio file, and a data output for providing the audio file to a renderer with which an active loudspeaker is associated, with the data output further formed to not provide the audio file to a renderer if all loudspeakers associated with the renderer are not to be active for the reproduction of the source. Thus, unnecessary data transmissions in the wave field synthesis system are avoided, while making optimum use of the renderer maximum capacity in a multi-renderer system.

    摘要翻译: 一种用于在具有多个渲染器模块的波场合成系统中提供用于波场合成渲染的数据的装置,至少一个扬声器与每个渲染器模块相关联,并且与渲染器模块相关联的扬声器可附接到再现室中的不同位置 包括用于提供多个音频文件的提供者,其中源位置处的虚拟源与音频文件相关联,以及数据输出,用于将音频文件提供给与主动扬声器相关联的渲染器,数据 输出进一步形成为,如果与渲染器相关联的所有扬声器对于源的再现不起作用,则不将音频文件提供给渲染器。 因此,避免在多重渲染器系统中最佳地使用渲染器最大容量的波场合成系统中的不必要的数据传输。

    Apparatus and method for providing data in a multi-renderer system
    3.
    发明授权
    Apparatus and method for providing data in a multi-renderer system 有权
    用于在多渲染器系统中提供数据的装置和方法

    公开(公告)号:US07962231B2

    公开(公告)日:2011-06-14

    申请号:US11840333

    申请日:2007-08-17

    摘要: An apparatus for providing data for wave field synthesis rendering in a wave field synthesis system with plurality of renderer modules, at least one loudspeaker being associated with each renderer module, and the loudspeakers associated with the renderer modules being attachable at different positions in a reproduction room, includes a provider for providing a plurality of audio files, wherein a virtual source at a source position is associated with an audio file, and a data output for providing the audio file to a renderer with which an active loudspeaker is associated, with the data output further formed to not provide the audio file to a renderer if all loudspeakers associated with the renderer are not to be active for the reproduction of the source. Thus, unnecessary data transmissions in the wave field synthesis system are avoided, while making optimum use of the renderer maximum capacity in a multi-renderer system.

    摘要翻译: 一种用于在具有多个渲染器模块的波场合成系统中提供用于波场合成渲染的数据的装置,至少一个扬声器与每个渲染器模块相关联,并且与渲染器模块相关联的扬声器可附接到再现室中的不同位置 包括用于提供多个音频文件的提供者,其中源位置处的虚拟源与音频文件相关联,以及数据输出,用于将音频文件提供给与主动扬声器相关联的渲染器,数据 输出进一步形成为,如果与渲染器相关联的所有扬声器对于源的再现不起作用,则不将音频文件提供给渲染器。 因此,避免在多重渲染器系统中最佳地使用渲染器最大容量的波场合成系统中的不必要的数据传输。

    Accelerated query operators for high-speed, in-memory online analytical processing queries and operations
    4.
    发明授权
    Accelerated query operators for high-speed, in-memory online analytical processing queries and operations 有权
    加速查询运算符进行高速,内存在线分析处理查询和操作

    公开(公告)号:US08892586B2

    公开(公告)日:2014-11-18

    申请号:US13336962

    申请日:2011-12-23

    IPC分类号: G06F17/30

    CPC分类号: G06F17/30483 G06F17/30315

    摘要: An additional data structure can be initialized for a column of compressed data to include a prefix storing, for each block of values in the column, a total number of bits set in previous blocks in the bit vector. A block number can be determined for a target block of the plurality of blocks, for example by checking whether or not a specified row number is located in the prefix. If the specified row number is located in the prefix, the prefix value of the prefix is returned, the most frequently occurring value is returned if a corresponding bit in the bit vector in the specified row number is not located in the prefix, or a position of the specified row in an index vector for the column is returned.

    摘要翻译: 可以针对一列压缩数据初始化附加的数据结构,以包括为该列中的每个数据块存储在位向量中先前块中设置的总位数的前缀。 可以例如通过检查指定的行号是否位于前缀中来确定多个块的目标块的块号。 如果指定的行号位于前缀中,则返回前缀的前缀值,如果指定行号的位向量中的相应位不在前缀中,则返回最频繁出现的值,或者位置 返回列的索引向量中的指定行。

    ACCELERATED QUERY OPERATORS FOR HIGH-SPEED, IN-MEMORY ONLINE ANALYTICAL PROCESSING QUERIES AND OPERATIONS
    5.
    发明申请
    ACCELERATED QUERY OPERATORS FOR HIGH-SPEED, IN-MEMORY ONLINE ANALYTICAL PROCESSING QUERIES AND OPERATIONS 有权
    加速查询操作器,用于高速,内存在线分析处理查询和操作

    公开(公告)号:US20130166566A1

    公开(公告)日:2013-06-27

    申请号:US13336962

    申请日:2011-12-23

    IPC分类号: G06F17/30

    CPC分类号: G06F17/30483 G06F17/30315

    摘要: An additional data structure can be initialized for a column of compressed data to include a prefix storing, for each block of values in the column, a total number of bits set in previous blocks in the bit vector. A block number can be determined for a target block of the plurality of blocks, for example by checking whether or not a specified row number is located in the prefix. If the specified row number is located in the prefix, the prefix value of the prefix is returned, the most frequently occurring value is returned if a corresponding bit in the bit vector in the specified row number is not located in the prefix, or a position of the specified row in an index vector for the column is returned.

    摘要翻译: 可以针对一列压缩数据初始化附加的数据结构,以包括为该列中的每个数据块存储在位向量中先前块中设置的总位数的前缀。 可以例如通过检查指定的行号是否位于前缀中来确定多个块的目标块的块号。 如果指定的行号位于前缀中,则返回前缀的前缀值,如果指定行号的位向量中的相应位不在前缀中,则返回最频繁出现的值,或者位置 返回列的索引向量中的指定行。

    Apparatus and method for controlling a wave field synthesis rendering means
    6.
    发明授权
    Apparatus and method for controlling a wave field synthesis rendering means 有权
    用于控制波场合成渲染装置的装置和方法

    公开(公告)号:US07668611B2

    公开(公告)日:2010-02-23

    申请号:US11840327

    申请日:2007-08-17

    摘要: For controlling a wave field synthesis renderer arranged in a wave field synthesis system, a scene description, in which not an absolute position or an absolute time instant, but a time span or location span within which the audio object may vary is indicated for a source, is used. Furthermore, there is provided a monitor, which monitors a utilization situation of the wave field synthesis system. An audio object manipulator finally varies the starting point of the audio object to be considered by the wave field synthesis renderer or the actual position of the audio object within the time span and/or location span, in order to avoid capacity bottlenecks on the transmission lines or in the renderer.

    摘要翻译: 为了控制布置在波场合成系统中的波场合成渲染器,其中不包括绝对位置或绝对时刻,而是音频对象可能在其中变化的时间跨度或位置跨度的场景描述针对源 , 用来。 此外,还提供了监视波场合成系统的利用情况的监视器。 音频对象操纵器最终在波段合成渲染器中考虑的音频对象的起始点或音频对象在时间跨度和/或位置范围内的实际位置改变,以避免传输线上的容量瓶颈 或在渲染器中。