Rendering processing method
    1.
    发明授权
    Rendering processing method 有权
    渲染处理方法

    公开(公告)号:US06903746B2

    公开(公告)日:2005-06-07

    申请号:US10179908

    申请日:2002-06-24

    CPC分类号: G06T15/04 G06T15/02

    摘要: A first texture is used for determining color and design of a polygon structuring an object rendered upon a two-dimensional screen. A second texture has a pattern of dense distribution of color with a predetermined slant relative to the two-dimensional screen. An rendering processing device first applies a first texture to a polygon structuring an object, and thereafter performs translucent synthesis of a second texture on an object applied with the first texture, thereby making it possible to easily render an image in a hand-drawn illustration style in, for example, home video games and computer graphics.

    摘要翻译: 第一纹理用于确定构造在二维屏幕上呈现的对象的多边形的颜色和设计。 第二纹理具有相对于二维屏幕具有预定倾斜的颜色的致密分布的图案。 渲染处理装置首先将第一纹理应用于构造对象的多边形,然后在应用了第一纹理的对象上进行第二纹理的半透明合成,从而可以容易地以手绘图示方式呈现图像 例如,家庭视频游戏和计算机图形学。

    Image drawing method, image drawing apparatus, recording medium, and program
    2.
    发明授权
    Image drawing method, image drawing apparatus, recording medium, and program 有权
    图像绘制方法,图像绘制装置,记录介质和程序

    公开(公告)号:US06717575B2

    公开(公告)日:2004-04-06

    申请号:US09784923

    申请日:2001-02-16

    IPC分类号: G06T100

    CPC分类号: G06T15/60 Y10S715/964

    摘要: A primary polygon is processed to generate new secondary polygons utilizing a light source as a base point. A front-side secondary polygon is selected from the secondary polygons and drawn in a blackish color by rendering and hidden surface removal utilizing Z-buffering. Then, back-side secondary polygons are drawn by rendering and hidden surface removal utilizing Z-buffering such that the blackish color in portions of the front-side secondary polygon is eliminated, making these portions transparent.

    摘要翻译: 处理主多边形以利用光源作为基点产生新的次多边形。 从次要多边形中选择前侧辅助多边形,并通过使用Z缓冲的渲染和隐藏的表面去除以黑色绘制。 然后,通过使用Z缓冲的渲染和隐藏的表面去除来绘制后侧辅助多边形,使得前侧次多边形的部分中的黑色被去除,使得这些部分变得透明。

    Image drawing method, image drawing apparatus, recording medium, and program
    3.
    发明授权
    Image drawing method, image drawing apparatus, recording medium, and program 失效
    图像绘制方法,图像绘制装置,记录介质和程序

    公开(公告)号:US06914612B2

    公开(公告)日:2005-07-05

    申请号:US09784852

    申请日:2001-02-16

    CPC分类号: G06T13/60

    摘要: An image drawing technique includes a method of drawing a randomly changing image of an object and a method of drawing a revised image including a shimmering image in a background image. The method of drawing a randomly changing image of an object establishes a drawing pattern of the object, the drawing pattern including a plurality of extraction areas, each extraction area including a portion of the drawing pattern. A portion of the drawing pattern is extracted from one of the extraction areas and is combined with a randomly selected mask pattern to draw a composite image which is output on a monitor. The extracting and combining steps are repeated for a next extraction area located at a predetermined distance in a defined direction from a previous extraction area. The method of drawing a revised image includes randomly altering a portion of the background image to generate an altered image, and combining the altered image and another mask pattern to generate another composite image. The another composite image is combined with a remaining portion of the background image to draw the revised image. The another composite image and the revised image are output for display on a monitor.

    摘要翻译: 图像绘制技术包括绘制对象的随机变化图像的方法以及在背景图像中绘制包括闪烁图像的修正图像的方法。 绘制对象的随机变化的图像的方法建立了对象的绘图模式,该绘制模式包括多个提取区域,每个提取区域包括绘​​图模式的一部分。 从一个提取区域提取绘制图案的一部分,并与随机选择的掩模图案组合以绘制在监视器上输出的合成图像。 针对位于距先前提取区域的规定方向上的预定距离的下一个提取区域重复提取和组合步骤。 绘制修正图像的方法包括随机地改变背景图像的一部分以生成改变的图像,并且将改变的图像和另一掩模图案组合以生成另一合成图像。 另一个合成图像与背景图像的剩余部分组合以绘制修改后的图像。 输出另一张合成图像和修改后的图像显示在显示器上。