SOFTWARE POLLING ELISION WITH RESTRICTED TRANSACTIONAL MEMORY
    1.
    发明申请
    SOFTWARE POLLING ELISION WITH RESTRICTED TRANSACTIONAL MEMORY 审中-公开
    带限制性交易记忆的软件检查结果

    公开(公告)号:US20150220338A1

    公开(公告)日:2015-08-06

    申请号:US14127988

    申请日:2013-06-18

    Inventor: Lejun Zhu

    Abstract: Generally, this disclosure provides systems, devices, methods and computer readable media for software polling elision with restricted transactional memory. The device may include a restricted transactional memory (RTM) processor configured to monitor a region associated with a transaction and to enable an abort of the transaction, wherein the abort nullifies modifications to the region, the modifications associated with processing within the transaction prior to the abort. The device may also include a code module configured to: produce a first request; send the first request to an external processing entity; enter the transaction; produce a second request; commit the transaction in response to a completion indication from the external processing entity; and abort the transaction in response to a non-completion indication from the external entity.

    Abstract translation: 通常,本公开提供了用于具有受限事务性存储器的软件轮询检测的系统,设备,方法和计算机可读介质。 该设备可以包括受限制的事务存储器(RTM)处理器,其被配置为监视与事务相关联的区域并且使得能够中止该事务,其中中止使对该区域的修改失效,该修改与该事务之前的处理相关联 中止 所述设备还可以包括代码模块,所述代码模块被配置为:产生第一请求; 向外部处理实体发送第一个请求; 进入交易; 产生第二个请求; 响应来自外部处理实体的完成指示提交交易; 并且响应于来自外部实体的不完整指示而中止该交易。

    DYNAMIC CONTENT PLAY CONTROL
    2.
    发明申请
    DYNAMIC CONTENT PLAY CONTROL 失效
    动态内容播放控制

    公开(公告)号:US20100293244A1

    公开(公告)日:2010-11-18

    申请号:US12376778

    申请日:2006-08-09

    Applicant: Lejun ZHU

    Inventor: Lejun ZHU

    CPC classification number: G06F21/62 G06F21/10 G06F2221/2149 H04L63/102

    Abstract: Machine-readable media, methods, and apparatus are described for dynamic content play control. In some embodiments, a client device (11) may receive a mark associated with a content piece from a remote system (10) connecting with the client device (11) through a network. The client device (11) may determine whether to play the content piece by checking the mark with a policy table comprising a plurality of marks. The policy table may indicate whether each of a plurality of content pieces associated with each of the plurality of marks is acceptable for play.

    Abstract translation: 描述了用于动态内容播放控制的机器可读介质,方法和装置。 在一些实施例中,客户端设备(11)可以通过网络从与客户端设备(11)连接的远程系统(10)接收与内容片段相关联的标记。 客户端装置(11)可以通过用包括多个标记的策略表检查标记来确定是否播放内容片段。 策略表可以指示与多个标记中的每一个相关联的多个内容片段中的每一个是否可接受播放。

    Method and apparatus for command synchronization
    3.
    发明授权
    Method and apparatus for command synchronization 有权
    用于命令同步的方法和装置

    公开(公告)号:US08645476B2

    公开(公告)日:2014-02-04

    申请号:US12513156

    申请日:2006-11-06

    CPC classification number: H04L41/02 G08C17/02 H04L67/125 H04L67/325

    Abstract: Method and apparatus for command synchronization is described. In some embodiments, a remote system system may set up a user interactive session with a local device according to a user interaction protocol. The remote system may insert a predetermined execution time into a first command and send the first command to a local device according to the user interaction protocol. The first command, when executed on the local device, causes a second command compliant with the user interaction protocol to execute on the local device at the predetermined execution time.

    Abstract translation: 描述了用于命令同步的方法和装置。 在一些实施例中,远程系统系统可以根据用户交互协议来建立与本地设备的用户交互式会话。 远程系统可以将预定的执行时间插入到第一命令中,并且根据用户交互协议将第一命令发送到本地设备。 第一命令在本地设备上执行时,使得符合用户交互协议的第二命令在预定执行时间在本地设备上执行。

    METHOD AND APPARATUS FOR COMMAND SYNCHRONIZATION
    4.
    发明申请
    METHOD AND APPARATUS FOR COMMAND SYNCHRONIZATION 审中-公开
    用于命令同步的方法和装置

    公开(公告)号:US20140172948A1

    公开(公告)日:2014-06-19

    申请号:US14171706

    申请日:2014-02-03

    CPC classification number: H04L41/02 G08C17/02 H04L67/125 H04L67/325

    Abstract: Method and apparatus for command synchronization is described. In some embodiments, a remote system may set up a user interactive session with a local device according to a user interaction protocol. The remote system may insert a predetermined execution time into a first command and send the first command to a local device according to the user interaction protocol. The first command, when executed on the local device, causes a second command compliant with the user interaction protocol to execute on the local device at the predetermined execution time.

    Abstract translation: 描述了用于命令同步的方法和装置。 在一些实施例中,远程系统可以根据用户交互协议来建立与本地设备的用户交互式会话。 远程系统可以将预定的执行时间插入到第一命令中,并且根据用户交互协议将第一命令发送到本地设备。 第一命令在本地设备上执行时,使得符合用户交互协议的第二命令在预定执行时间在本地设备上执行。

    Dynamic content play control
    5.
    发明授权
    Dynamic content play control 失效
    动态内容播放控制

    公开(公告)号:US08255492B2

    公开(公告)日:2012-08-28

    申请号:US12376778

    申请日:2006-08-09

    CPC classification number: G06F21/62 G06F21/10 G06F2221/2149 H04L63/102

    Abstract: Machine-readable media, methods, and apparatus are described for dynamic content play control. In some embodiments, a client device (11) may receive a mark associated with a content piece from a remote system (10) connecting with the client device (11) through a network. The client device (11) may determine whether to play the content piece by checking the mark with a policy table comprising a plurality of marks. The policy table may indicate whether each of a plurality of content pieces associated with each of the plurality of marks is acceptable for play.

    Abstract translation: 描述了用于动态内容播放控制的机器可读介质,方法和装置。 在一些实施例中,客户端设备(11)可以通过网络从与客户端设备(11)连接的远程系统(10)接收与内容片段相关联的标记。 客户端装置(11)可以通过用包括多个标记的策略表检查标记来确定是否播放内容片段。 策略表可以指示与多个标记中的每一个相关联的多个内容片段中的每一个是否可接受播放。

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