Abstract:
A dynamic scene is reconstructed as depths and an extended depth of field video by first acquiring, with a camera including a lens and sensor, a focal stack of the dynamic scene while changing a focal depth. An optical flow between the frames of the focal stack is determined, and the frames are warped according to the optical flow to align the frames and to generate a virtual static focal stack. Finally, a depth map and a texture map for each virtual static focal stack is generated using a depth from defocus, wherein the texture map corresponds to an EDOF image.
Abstract:
A dynamic scene is reconstructed as depths and an extended depth of field video by first acquiring, with a camera including a lens and sensor, a focal stack of the dynamic scene while changing a focal depth. An optical flow between the frames of the focal stack is determined, and the frames are warped according to the optical flow to align the frames and to generate a virtual static focal stack. Finally, a depth map and a texture map for each virtual static focal stack is generated using a depth from defocus, wherein the texture map corresponds to an EDOF image.
Abstract:
A pose of an object is determine by acquiring sets of images of the object by a camera, wherein the object has a thread arranged on a surface such that a local region of the object appears substantially spherical, wherein the camera is at a different point of view for each set, and wherein each image in each set is acquired while the scene is illuminated from a different direction. A set of features is extracted from each image, wherein the features correspond to points on the surface having normals towards the camera. A parametric line is fitted to the points for each image, wherein the line lies on a plane joining a center of the camera and an axis of the object. Then, geometric constraints are applied to lines to determine the pose of the object.