Performing a competition between teams by means of modular units
    1.
    发明授权
    Performing a competition between teams by means of modular units 有权
    通过模块化单位进行团队间的比赛

    公开(公告)号:US08038532B2

    公开(公告)日:2011-10-18

    申请号:US10521862

    申请日:2003-07-16

    IPC分类号: A63F13/10 A63F13/12

    摘要: This invention relates to a method of performing a competition between teams by means of at least two sets of modular units (20A, 20B; 21A, 21B; 22A, 22B). The invention further relates to a modular unit for performing a competition between teams. Said method comprises the steps of connecting a first set of modular units (20A, 21A, 22A) to a second set of modular units (20B, 21B, 22B), wherein each set comprises at least one modular unit (10); determining which first modular unit in the first set is connected to which second modular unit or units in the first set; determining which third modular unit in the second set is connected to which fourth modular unit or units in the second set; determining a set of information items for at least one modular unit, wherein each information item individually relates to a specific modular unit in said sets (20A, 20B; 21A, 21B; 22A, 22B); and wherein said set of information items represents competition-related information, and wherein said set of information items depends on the way in which said modular units are located relative to one another, a property for each modular unit and of which first competition performed; distributing the set of information items to the corresponding modular units; and presenting said set of information items on the modular units. A modular unit, when used in conjunction with more modular units, can thus provide a freely selectable field of any form or shape for performing a competition, such as sports or games.

    摘要翻译: 本发明涉及通过至少两组模块单元(20A,20B; 21A,21B; 22A,22B)来进行队之间竞争的方法。 本发明还涉及用于执行团队之间的竞争的模块化单元。 所述方法包括将第一组模块单元(20A,21A,22A)连接到第二组模块单元(20B,21B,22B)的步骤,其中每组包括至少一个模块单元(10); 确定第一组中的哪个第一模块单元连接到第一组中的哪个第二模块单元; 确定第二组中的第三模块单元连接到第二组中的哪个第四模块单元; 确定用于至少一个模块单元的一组信息项,其中每个信息项单独地与所述组(20A,20B; 21A,21B; 22A,22B)中的特定模块单元相关; 并且其中所述信息项集合表示竞争相关信息,并且其中所述信息集合取决于所述模块单元相对于彼此的位置的方式,每个模块单元的属性以及进行了第一竞争的属性; 将所述信息集合分发到相应的模块单元; 以及在所述模块单元上呈现所述一组信息项。 因此,当与更多模块化单元结合使用时,模块化单元可以提供用于执行诸如运动或游戏的竞争的任何形式或形状的可自由选择的领域。

    METHOD AND ELECTRONIC DEVICE FOR ALLOWING A USER TO SELECT A MENU OPTION
    2.
    发明申请
    METHOD AND ELECTRONIC DEVICE FOR ALLOWING A USER TO SELECT A MENU OPTION 审中-公开
    用于允许用户选择菜单选项的方法和电子设备

    公开(公告)号:US20090172593A1

    公开(公告)日:2009-07-02

    申请号:US12299811

    申请日:2007-05-01

    IPC分类号: G06F3/048

    CPC分类号: G06F3/0488 G06F3/0482

    摘要: A method of allowing a user to select a menu option, which method comprises the steps of allowing the user to select a position (21) on a screen, displaying a plurality of menu option identifiers (23, 25) near the selected position (21) on the screen, defining a plurality of selection areas (27, 29), and allowing the user to select a specific one of the selection areas (27, 29) so as to select the menu option. Each selection area (27, 29) is located around a specific one of the menu option identifiers (23, 25) and has a size proportional to a distance between the specific one of the menu option identifiers (23, 25) and the selected position (21) on the screen. The method can be performed by an electronic device, possibly enabled by a computer program product.

    摘要翻译: 一种允许用户选择菜单选项的方法,该方法包括以下步骤:允许用户选择屏幕上的位置(21),在所选位置(21)附近显示多个菜单选项标识符(23,25) ),定义多个选择区域(27,29),并且允许用户选择特定的一个选择区域(27,29),以便选择菜单选项。 每个选择区域(27,29)位于菜单选项标识符(23,25)中的特定一个周围,并且具有与菜单选项标识符(23,25)中的特定菜单选项标识符(23,25)之间的距离与所选位置成比例的尺寸 (21)在屏幕上。 该方法可以由电子设备执行,可能由计算机程序产品启用。

    Performing a competition between teams by means of modular units
    3.
    发明申请
    Performing a competition between teams by means of modular units 有权
    通过模块化单位进行团队间的比赛

    公开(公告)号:US20050288100A1

    公开(公告)日:2005-12-29

    申请号:US10521862

    申请日:2003-07-16

    摘要: This invention relates to a method of performing a competition between teams by means of at least two sets of modular units (20A, 20B; 21A, 21B; 22A, 22B). The invention further relates to a modular unit for performing a competition between teams. Said method comprises the steps of connecting a first set of modular units (20A, 21A, 22A) to a second set of modular units (20B, 21B, 22B), wherein each set comprises at least one modular unit (10); determining which first modular unit in the first set is connected to which second modular unit or units in the first set; determining which third modular unit in the second set is connected to which fourth modular unit or units in the second set; determining a set of information items for at least one modular unit, wherein each information item individually relates to a specific modular unit in said sets (20A, 20B; 21A, 21B; 22A, 22B); and wherein said set of information items represents competition-related information, and wherein said set of information items depends on the way in which said modular units are located relative to one another, a property for each modular unit and of which first competition performed; distributing the set of information items to the corresponding modular units; and presenting said set of information items on the modular units. A modular unit, when used in conjunction with more modular units, can thus provide a freely selectable field of any form or shape for performing a competition, such as sports or games.

    摘要翻译: 本发明涉及一种通过至少两组模块单元(20A,20B; 21A,21B; 22A,22B)在队之间进行比赛的方法。 本发明还涉及用于执行团队之间的竞争的模块化单元。 所述方法包括以下步骤:将第一组模块单元(20A,21A,22A)连接到第二组模块单元(20B,21B,22B),其中每组包括至少一个模块单元 (10); 确定第一组中的哪个第一模块单元连接到第一组中的哪个第二模块单元; 确定第二组中的第三模块单元连接到第二组中的哪个第四模块单元; 确定用于至少一个模块单元的一组信息项,其中每个信息项单独地与所述组(20A,20B; 21A,21B; 22A,22B)中的特定模块单元相关; 并且其中所述信息项集合表示竞争相关信息,并且其中所述信息集合取决于所述模块单元相对于彼此的位置的方式,每个模块单元的属性以及进行了第一竞争的属性; 将所述信息集合分发到相应的模块单元; 以及在所述模块单元上呈现所述一组信息项。 因此,当与更多模块化单元结合使用时,模块化单元可以提供用于执行诸如运动或游戏的竞争的任何形式或形状的可自由选择的领域。

    Game board and game element with detecting means
    4.
    发明申请
    Game board and game element with detecting means 审中-公开
    游戏板和游戏元素与检测手段

    公开(公告)号:US20050248091A1

    公开(公告)日:2005-11-10

    申请号:US10521706

    申请日:2003-07-10

    摘要: This invention relates to a method of playing a game by means of a game element (10). The invention further relates to a game element and a game board for playing a game. Said method comprises the steps of: placing the game element on a first location relative to a game board (40); determining, by the game board, the first location of the game element; determining, by the game board, a first information item representing game content, wherein said first information item is dependent on said location and a first game being played; transferring, by the game board, the first information item to the game element; and receiving and presenting said first information item on the game element. Said first information item may include plain text, pictures, frames, video, word-processor data, spread-sheet data, game figures, game elements, text or picture messages, and combinations thereof. Said step of determining the first location of the game element includes the steps of: transmitting, by at least one transmitter located on the game element, at least one signal identifying said game element; receiving, by at least one sensor (41) located on the game board, at least one identifying signal; and determining, by the game board, the first location based on at least one identifying signal. This allows addition of new game elements to a game without actually new elements being bought because modified information presented on said game elements may modify their kind and appearance.

    摘要翻译: 本发明涉及通过游戏元件(10)玩游戏的方法。 本发明还涉及一种用于玩游戏的游戏元件和游戏板。 所述方法包括以下步骤:将游戏元件放置在相对于游戏板(40)的第一位置上; 由游戏板确定游戏元件的第一位置; 由所述游戏板确定表示游戏内容的第一信息项,其中所述第一信息项依赖于所述位置和正在播放的第一游戏; 由游戏机将第一信息项转移到游戏元件; 以及在所述游戏单元上接收和呈现所述第一信息项。 所述第一信息项可以包括纯文本,图片,帧,视频,文字处理器数据,电子表格数据,游戏图形,游戏元素,文本或图片消息,以及它们的组合。 确定游戏元件的第一位置的所述步骤包括以下步骤:由位于游戏元件上的至少一个发射器发送标识所述游戏元件的至少一个信号; 通过位于游戏板上的至少一个传感器(41)接收至少一个识别信号; 以及基于至少一个识别信号,由所述游戏板确定所述第一位置。 这允许将新的游戏元素添加到游戏中,而不会购买新的元素,因为在所述游戏元件上呈现的修改的信息可以修改其种类和外观。

    Smart speakers
    5.
    发明授权
    Smart speakers 有权
    智能扬声器

    公开(公告)号:US07379552B2

    公开(公告)日:2008-05-27

    申请号:US10527117

    申请日:2003-08-05

    IPC分类号: H04R29/00

    CPC分类号: H04S7/303 H04R2205/024

    摘要: This invention relates to a method (and corresponding system) for providing location-aware media information and more specifically a method for providing location-aware audio content by an audio-presenting device capable of presenting audio content. On the audio source (401) comprising processing means (301) one or more sensors (404), may be positioned in order to locate the position(s) of one or more audio-presenting devices attached, close, or distant to said audio source. The sensors are used by receiving signal(s) to determine the location of the available audio-presenting devices. The audio-presenting device's (402, 403) location relative to the user's working position—in front of the display device (406)—may be estimated by the audio source (401) and thereby provides information items to the audio-presenting devices (402, 403) by the method according to the present invention so as to provide desired sound signals.

    摘要翻译: 本发明涉及一种用于提供位置感知媒体信息的方法(以及相应的系统),更具体地说,涉及一种能够呈现音频内容的音频呈现设备提供位置感知音频内容的方法。 在包括处理装置(301)的音频源(401)上,可以定位一个或多个传感器(404),以便定位附接,接近或远离所述音频的一个或多个音频呈现装置的位置 资源。 传感器通过接收信号来确定可用音频呈现设备的位置来使用。 相对于用户的工作位置 - 在显示设备(406)前面的音频呈现设备(402,403)的位置可以由音频源(401)估计,从而向音频呈现设备( 402,403),以便提供所需的声音信号。

    Smart speakers
    6.
    发明申请
    Smart speakers 有权
    智能扬声器

    公开(公告)号:US20060062401A1

    公开(公告)日:2006-03-23

    申请号:US10527117

    申请日:2003-08-05

    IPC分类号: H04R27/00

    CPC分类号: H04S7/303 H04R2205/024

    摘要: This invention relates to a method (and corresponding system) for providing location-aware media information and more specifically a method for providing location-aware audio content by an audio-presenting device capable of presenting audio content. On the audio source (401) comprising processing means (301) one or more sensors (404), may be positioned in order to locate the position(s) of one or more audio-presenting devices attached, close, or distant to said audio source. The sensors are used by receiving signal(s) to determine the location of the available audio-presenting devices. The audio-presenting device's (402, 403) location relative to the user's working position—in front of the display device (406)—may be estimated by the audio source (401) and thereby provides information items to the audio-presenting devices (402, 403) by the method according to the present invention so as to provide desired sound signals.

    摘要翻译: 本发明涉及一种用于提供位置感知媒体信息的方法(以及相应的系统),更具体地说,涉及一种能够呈现音频内容的音频呈现设备提供位置感知音频内容的方法。 在包括处理装置(301)的音频源(401)上,可以定位一个或多个传感器(404),以便定位附接,接近或远离所述音频的一个或多个音频呈现装置的位置 资源。 传感器通过接收信号来确定可用音频呈现设备的位置来使用。 相对于用户的工作位置 - 在显示设备(406)前面的音频呈现设备(402,403)的位置可以由音频源(401)估计,从而向音频呈现设备( 402,403),以便提供所需的声音信号。

    Variable size multi-pane display
    7.
    发明申请
    Variable size multi-pane display 审中-公开
    可变大小的多窗格显示

    公开(公告)号:US20050264470A1

    公开(公告)日:2005-12-01

    申请号:US10521718

    申请日:2003-07-01

    摘要: This invention relates to method of presenting content by means of a display unit (10) connected or attached to a media device (23-26). The invention further relates to a display unit for presenting content. The media device may be a personal computer, a television, a camera, a video camera, a game unit or a mobile unit. Said method includes the steps of: connecting or attaching the display unit to a first location relative to a media device; determining, by the media device, the first location of the display unit; determining, by the media device, a first information item representing content, wherein said first information item is dependent on said location and a content presented on the media device; transferring, by the media device, the first information item to the display unit; and receiving and presenting (i.e. displaying and/or playing back) said first in formation item oil the display unit. Said first information item may include plain text, pictures, frames, video, word-processor data, spread-sheet data, game figures, game elements, text or picture messages, or any combination thereof. Said step of determining the first location of the display unit includes the steps of transmitting, by at least one transmitter located on the display unit, at least one signal identifying said display unit; receiving, by at least one sensor (41) located on the media device, at least one identifying signal; and determining, by the media device, the first location based on at least one identifying signal. This allows content to be displayed and/or played back on a connected or attached display unit located relative to a media device, and where said content can intuitively and indirectly be determined by the user.

    摘要翻译: 本发明涉及通过连接或连接到媒体设备(23-26)的显示单元(10)呈现内容的方法。 本发明还涉及一种用于呈现内容的显示单元。 媒体设备可以是个人计算机,电视机,照相机,摄像机,游戏单元或移动单元。 所述方法包括以下步骤:将显示单元相对于媒体设备连接或附接到第一位置; 由所述媒体设备确定所述显示单元的所述第一位置; 由所述媒体设备确定表示内容的第一信息项,其中所述第一信息项依赖于所述位置和所述媒体设备上呈现的内容; 由所述媒体设备将所述第一信息项传送到所述显示单元; 并且接收并呈现(即显示和/或播放)所述第一个形成项目使显示单元点亮​​。 所述第一信息项目可以包括纯文本,图片,帧,视频,文字处理器数据,电子表格数据,游戏图形,游戏元素,文本或图片消息,或其任何组合。 确定显示单元的第一位置的所述步骤包括以下步骤:通过位于显示单元上的至少一个发射机发送标识所述显示单元的至少一个信号; 通过位于媒体设备上的至少一个传感器(41)接收至少一个识别信号; 以及由所述媒体设备基于至少一个识别信号确定所述第一位置。 这允许在相对于媒体设备定位的连接或附接的显示单元上显示和/或播放内容,并且其中所述内容可以由用户直观地和间接地确定。