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公开(公告)号:US20130049298A1
公开(公告)日:2013-02-28
申请号:US13199404
申请日:2011-08-29
申请人: Robin D. Andrews
发明人: Robin D. Andrews
IPC分类号: A63F3/00
CPC分类号: A63F3/0052 , A63F3/0457 , A63F2003/00523 , A63F2003/00772 , A63F2003/00839 , A63F2003/046 , A63F2009/0698
摘要: A game of skill and chance for one or more players which utilizes a single set of numbered pieces. Each number on each piece corresponds to a number in the Fibonacci series, for example: 8, 13, 21, 34, 55 and 89 or a similar series: 2, 3, 5, 8, 13 and 21 where each number is equal to the sum of the prior two numbers. Individual game pieces are identified by a number and a corresponding color and may also be of a corresponding size. A player obtains a game piece at each turn without knowing which numbered piece will be received. A player assembles groups of pieces on a game board or on a play area during and between turns with the objective of collecting six groups of numbers that add to the highest number in the series with each group starting with one number in the series being employed in the game. A player's game is completed when the six groups have been assembled. Players compete with each other to finish first, each player taking a piece from the shared set in turn. A player, when playing alone, can compete against the clock or attempt to complete the six groups in a minimum of plays. The game can be played with tiles, playing cards or on a computer, a smartphone or a tablet.
摘要翻译: 一个或多个玩家的技能和机会的游戏,其利用单个编号的部分。 每个片段上的每个数字对应于斐波纳契系列中的数字,例如:8,13,21,34,55和89或类似的系列:2,3,5,8,13和21,其中每个数字等于 前两个数字之和。 单个游戏件由数字和相应的颜色标识,并且也可以是相应的尺寸。 玩家在每一回合获得一个游戏片,而不知道哪个编号的片段将被接收。 玩家在游戏板或游戏区之间和之间组合棋子组,目的是收集六组数字,其中每组的最高数字与该组中的一个数字一起开始,该系列中的一个数字被用于 游戏。 六人组合组合后,玩家的游戏完成。 玩家相互竞争,首先完成,每个玩家依次从共享集中取出一块。 一个玩家在独自玩耍时,可以与时钟进行竞争,或尝试以最少的比赛完成六个组。 该游戏可以用瓷砖,纸牌或电脑,智能手机或平板电脑播放。
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公开(公告)号:US08827270B1
公开(公告)日:2014-09-09
申请号:US14067645
申请日:2013-10-30
申请人: Brian Fiore
发明人: Brian Fiore
IPC分类号: A63F3/00
CPC分类号: A63F3/00895 , A63F3/00261 , A63F3/00697 , A63F2003/00343 , A63F2003/00356 , A63F2003/00362 , A63F2003/00381 , A63F2003/00719 , A63F2003/00772 , A63F2003/00826 , A63F2003/00886 , A63F2003/00962 , A63F2011/0016
摘要: A modular game board system includes a game board housing. The game board housing includes a transparent top wall that is configured to allow viewing of a media insert removably positioned in the game board housing. Each of plurality of pawn housings has a front wall, a rear wall and an intermediate wall that is attached to the front and rear walls. The front wall is transparent and each of the pawn housings has an opening therein configured for slidably receiving a media insert. A plurality of bases is provided and each of the pawn housings has one of the bases attached thereto. The media inserts may be removed and replaced to alter game play.
摘要翻译: 模块化游戏板系统包括游戏板壳。 游戏板壳体包括透明顶壁,其被构造成允许可拆卸地定位在游戏板壳体中的介质插入件的观看。 多个典当壳体中的每一个具有附接到前壁和后壁的前壁,后壁和中间壁。 前壁是透明的,并且每个典当壳体具有其中构造成可滑动地接收介质插入件的开口。 提供多个基座,并且每个典当壳体具有附接到其上的一个基座。 媒体插入可以被移除和替换以改变游戏。
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公开(公告)号:US20050264470A1
公开(公告)日:2005-12-01
申请号:US10521718
申请日:2003-07-01
CPC分类号: A63F3/00643 , A63F2003/00662 , A63F2003/00766 , A63F2003/00772 , A63F2003/00785 , A63F2009/2489 , A63F2300/8023
摘要: This invention relates to method of presenting content by means of a display unit (10) connected or attached to a media device (23-26). The invention further relates to a display unit for presenting content. The media device may be a personal computer, a television, a camera, a video camera, a game unit or a mobile unit. Said method includes the steps of: connecting or attaching the display unit to a first location relative to a media device; determining, by the media device, the first location of the display unit; determining, by the media device, a first information item representing content, wherein said first information item is dependent on said location and a content presented on the media device; transferring, by the media device, the first information item to the display unit; and receiving and presenting (i.e. displaying and/or playing back) said first in formation item oil the display unit. Said first information item may include plain text, pictures, frames, video, word-processor data, spread-sheet data, game figures, game elements, text or picture messages, or any combination thereof. Said step of determining the first location of the display unit includes the steps of transmitting, by at least one transmitter located on the display unit, at least one signal identifying said display unit; receiving, by at least one sensor (41) located on the media device, at least one identifying signal; and determining, by the media device, the first location based on at least one identifying signal. This allows content to be displayed and/or played back on a connected or attached display unit located relative to a media device, and where said content can intuitively and indirectly be determined by the user.
摘要翻译: 本发明涉及通过连接或连接到媒体设备(23-26)的显示单元(10)呈现内容的方法。 本发明还涉及一种用于呈现内容的显示单元。 媒体设备可以是个人计算机,电视机,照相机,摄像机,游戏单元或移动单元。 所述方法包括以下步骤:将显示单元相对于媒体设备连接或附接到第一位置; 由所述媒体设备确定所述显示单元的所述第一位置; 由所述媒体设备确定表示内容的第一信息项,其中所述第一信息项依赖于所述位置和所述媒体设备上呈现的内容; 由所述媒体设备将所述第一信息项传送到所述显示单元; 并且接收并呈现(即显示和/或播放)所述第一个形成项目使显示单元点亮。 所述第一信息项目可以包括纯文本,图片,帧,视频,文字处理器数据,电子表格数据,游戏图形,游戏元素,文本或图片消息,或其任何组合。 确定显示单元的第一位置的所述步骤包括以下步骤:通过位于显示单元上的至少一个发射机发送标识所述显示单元的至少一个信号; 通过位于媒体设备上的至少一个传感器(41)接收至少一个识别信号; 以及由所述媒体设备基于至少一个识别信号确定所述第一位置。 这允许在相对于媒体设备定位的连接或附接的显示单元上显示和/或播放内容,并且其中所述内容可以由用户直观地和间接地确定。
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公开(公告)号:US20180221757A1
公开(公告)日:2018-08-09
申请号:US15886205
申请日:2018-02-01
申请人: Barrett Pickett
发明人: Barrett Pickett
CPC分类号: A63F3/02 , A63F3/00643 , A63F3/00697 , A63F2003/00659 , A63F2003/00757 , A63F2003/00772 , A63F2003/00779 , A63F2003/00794 , A63F2003/00804 , A63F2003/00813 , A63F2003/00839 , A63F2009/2402 , A63F2011/0058
摘要: A game apparatus includes a housing defining an interior area for electronic components, a top wall of which includes a game board having squares for receiving respective game pieces. A plurality of input buttons are included on each end of the housing by which a player may enter points to be awarded to corresponding moves of game pieces, the point being incremented on respective digital displays. The game board includes a negative containment grid for receiving one or more auxiliary game pieces. Points may be scored as game pieces are moved and opposing game pieces are captured, the game pieces having predetermined high and low values. In addition, the method of use includes a dual point assignment scheme capable of varying the points assigned to the playing pieces.
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公开(公告)号:US09931564B2
公开(公告)日:2018-04-03
申请号:US15175170
申请日:2016-06-07
申请人: Nischal Murthy
发明人: Nischal Murthy
CPC分类号: A63F9/20 , A63F9/0669 , A63F2003/00179 , A63F2003/00182 , A63F2003/00195 , A63F2003/00766 , A63F2003/00772 , A63F2003/00785 , A63F2003/00788 , A63F2003/00791 , A63F2009/068 , A63F2009/0688 , A63F2009/0694
摘要: A game apparatus may include a plurality of polygonal tiles. Each tile may include a set of indicia positioned adjacent each side of the tile, and each set of indicia may include at least one pip, and at least one non-pip. Each side of a tile may include an identical number of indicia.
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公开(公告)号:US20170348591A1
公开(公告)日:2017-12-07
申请号:US15175170
申请日:2016-06-07
申请人: Nischal Murthy
发明人: Nischal Murthy
CPC分类号: A63F9/20 , A63F9/0669 , A63F2003/00179 , A63F2003/00182 , A63F2003/00195 , A63F2003/00766 , A63F2003/00772 , A63F2003/00785 , A63F2003/00788 , A63F2003/00791 , A63F2009/068 , A63F2009/0688 , A63F2009/0694
摘要: A game apparatus may include a plurality of polygonal tiles. Each tile may include a set of indicia positioned adjacent each side of the tile, and each set of indicia may include at least one pip, and at least one non-pip. Each side of a tile may include an identical number of indicia.
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公开(公告)号:US20150115528A1
公开(公告)日:2015-04-30
申请号:US14450427
申请日:2014-08-04
申请人: Brian Fiore
发明人: Brian Fiore
IPC分类号: A63F3/00
CPC分类号: A63F3/00895 , A63F3/00261 , A63F3/00697 , A63F2003/00343 , A63F2003/00356 , A63F2003/00719 , A63F2003/00772 , A63F2003/00826 , A63F2003/00886 , A63F2003/00962 , A63F2011/0016
摘要: A chance means for a modular game board system includes a spinner housing including a horizontally oriented upper wall and a spinner being rotatably coupled to the upper wall. The upper wall is transparent. The spinner housing removably receives a media insert having spinner indicia thereon so that the spinner indicia may be seen through the upper wall.
摘要翻译: 模块化游戏板系统的机会意味着包括具有水平定向的上壁的旋转器壳体和可旋转地联接到上壁的旋转器。 上墙是透明的。 旋转器壳体可移除地接收其上具有旋转标记的介质插入物,使得可以通过上壁看到旋转器标记。
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公开(公告)号:US20090085291A1
公开(公告)日:2009-04-02
申请号:US11863360
申请日:2007-09-28
申请人: Daniel Katz
发明人: Daniel Katz
IPC分类号: A63F3/02
CPC分类号: A63F3/00574 , A63F2003/00599 , A63F2003/007 , A63F2003/00772 , A63F2003/00886
摘要: A portable game set comprising a game board constructed out of corrugated paper board having indicia thereon representing a game board and having slits on each position for receiving a game piece. The game pieces are rectangular and made of a transparent material so that the indicia indicating the game pieces is visible on both sides of the board. The corrugated paper board applies a large amount of pressure on the portion of the game pieces and has a highly frictional surface to securely retain the game pieces within the slits. The corrugated paper board rigidly holds the game pieces in the slits allowing the game to be played during a windy day or in turbulence. When the game pieces are inserted into the slits the game pieces vertically extend approximately 90 degrees with respect to the board thereby providing an improved appearance.
摘要翻译: 一种便携式游戏机,包括由瓦楞纸板构成的游戏板,所述游戏板上具有代表游戏板的标记,并且在每个位置上具有用于接收游戏件的缝隙。 游戏件是矩形的,由透明材料制成,使得指示游戏件的标记在板的两侧是可见的。 瓦楞纸板在游戏部件上施加大量的压力,并具有高度摩擦的表面,以将游戏件牢固地保持在狭缝内。 瓦楞纸板将游戏件牢固地保持在狭缝中,允许游戏在大风或湍流期间玩。 当游戏件插入狭缝时,游戏件相对于板垂直延伸大约90度,从而提供改进的外观。
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公开(公告)号:US07766336B2
公开(公告)日:2010-08-03
申请号:US11863360
申请日:2007-09-28
申请人: Daniel Katz
发明人: Daniel Katz
IPC分类号: A63F3/00
CPC分类号: A63F3/00574 , A63F2003/00599 , A63F2003/007 , A63F2003/00772 , A63F2003/00886
摘要: A portable game set comprising a game board constructed out of corrugated paper board having indicia thereon representing a game board and having slits on each position for receiving a game piece. The game pieces are rectangular and made of a transparent material so that the indicia indicating the game pieces is visible on both sides of the board. The corrugated paper board applies a large amount of pressure on the portion of the game pieces and has a highly frictional surface to securely retain the game pieces within the slits. The corrugated paper board rigidly holds the game pieces in the slits allowing the game to be played during a windy day or in turbulence. When the game pieces are inserted into the slits the game pieces vertically extend approximately 90 degrees with respect to the board thereby providing an improved appearance.
摘要翻译: 一种便携式游戏机,包括由瓦楞纸板构成的游戏板,所述游戏板上具有代表游戏板的标记,并且在每个位置上具有用于接收游戏件的缝隙。 游戏件是矩形的,由透明材料制成,使得指示游戏件的标记在板的两侧是可见的。 瓦楞纸板在游戏部件上施加大量的压力,并具有高度摩擦的表面,以将游戏件牢固地保持在狭缝内。 瓦楞纸板将游戏件牢固地保持在狭缝中,允许游戏在大风或湍流期间玩。 当游戏件插入狭缝时,游戏件相对于板垂直延伸大约90度,从而提供改进的外观。
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公开(公告)号:US20050248091A1
公开(公告)日:2005-11-10
申请号:US10521706
申请日:2003-07-10
CPC分类号: A63F3/00643 , A63F2003/00662 , A63F2003/00766 , A63F2003/00772 , A63F2003/00785 , A63F2009/2489 , A63F2300/8023
摘要: This invention relates to a method of playing a game by means of a game element (10). The invention further relates to a game element and a game board for playing a game. Said method comprises the steps of: placing the game element on a first location relative to a game board (40); determining, by the game board, the first location of the game element; determining, by the game board, a first information item representing game content, wherein said first information item is dependent on said location and a first game being played; transferring, by the game board, the first information item to the game element; and receiving and presenting said first information item on the game element. Said first information item may include plain text, pictures, frames, video, word-processor data, spread-sheet data, game figures, game elements, text or picture messages, and combinations thereof. Said step of determining the first location of the game element includes the steps of: transmitting, by at least one transmitter located on the game element, at least one signal identifying said game element; receiving, by at least one sensor (41) located on the game board, at least one identifying signal; and determining, by the game board, the first location based on at least one identifying signal. This allows addition of new game elements to a game without actually new elements being bought because modified information presented on said game elements may modify their kind and appearance.
摘要翻译: 本发明涉及通过游戏元件(10)玩游戏的方法。 本发明还涉及一种用于玩游戏的游戏元件和游戏板。 所述方法包括以下步骤:将游戏元件放置在相对于游戏板(40)的第一位置上; 由游戏板确定游戏元件的第一位置; 由所述游戏板确定表示游戏内容的第一信息项,其中所述第一信息项依赖于所述位置和正在播放的第一游戏; 由游戏机将第一信息项转移到游戏元件; 以及在所述游戏单元上接收和呈现所述第一信息项。 所述第一信息项可以包括纯文本,图片,帧,视频,文字处理器数据,电子表格数据,游戏图形,游戏元素,文本或图片消息,以及它们的组合。 确定游戏元件的第一位置的所述步骤包括以下步骤:由位于游戏元件上的至少一个发射器发送标识所述游戏元件的至少一个信号; 通过位于游戏板上的至少一个传感器(41)接收至少一个识别信号; 以及基于至少一个识别信号,由所述游戏板确定所述第一位置。 这允许将新的游戏元素添加到游戏中,而不会购买新的元素,因为在所述游戏元件上呈现的修改的信息可以修改其种类和外观。
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