-
公开(公告)号:US20150317763A1
公开(公告)日:2015-11-05
申请号:US14700026
申请日:2015-04-29
Applicant: ARM Limited
Inventor: Alexis Mather , Sean Ellis
IPC: G06T1/20
CPC classification number: G06T15/005 , G06T1/60
Abstract: A tile based graphics processing pipeline comprises a plurality of processing stages, including at least a rasteriser that rasterises input primitives to generate graphics fragments to be processed, and a renderer that processes fragments generated by the rasteriser to generate rendered fragment data, and a processing stage 6 operable to receive rendered fragment data 3, and to perform a processing operation using the rendered fragment data to generate per-tile metadata 7.
Abstract translation: 基于瓦片的图形处理流水线包括多个处理阶段,包括至少光栅化器,其光栅化输入基元以生成要处理的图形片段;以及渲染器,其处理由光栅器生成的片段以产生渲染片段数据,以及处理阶段 6,用于接收渲染的片段数据3,并且使用所渲染的片段数据来执行处理操作以生成每片元数据7。
-
公开(公告)号:US20140368521A1
公开(公告)日:2014-12-18
申请号:US14267969
申请日:2014-05-02
Applicant: ARM Limited
Inventor: Anders Lassen , Jorn Nystad , Alexis Mather , Sean Tristram Ellis
IPC: G06T1/60
CPC classification number: G06T1/60 , G06T1/20 , G06T11/001 , G06T11/40 , G06T15/005 , G09G5/39 , G09G2360/122
Abstract: A tile-based graphics processing pipeline comprising a rasteriser 3, a renderer 6, a tile buffer 10 configured to store rendered fragment data locally to the graphics processing pipeline prior to that data being written out to an external memory, a write out stage 13 configured to write data stored in the tile buffer to an external memory, and a programmable processing stage 14. The programmable processing stage 14 is operable under the control of graphics program instructions to read fragment data stored in the tile buffer 10 on a random access basis, perform a processing operation using the read fragment data, and write the result of the processing operation into the tile buffer 10 or to an external memory.
-
公开(公告)号:US10235792B2
公开(公告)日:2019-03-19
申请号:US14700026
申请日:2015-04-29
Applicant: ARM Limited
Inventor: Alexis Mather , Sean Ellis
Abstract: A tile based graphics processing pipeline comprises a plurality of processing stages, including at least a rasterizer that rasterizes input primitives to generate graphics fragments to be processed, and a renderer that processes fragments generated by the rasterizer to generate rendered fragment data, and a processing stage 6 operable to receive rendered fragment data 3, and to perform a processing operation using the rendered fragment data to generate per-tile metadata 7.
-
公开(公告)号:US09741089B2
公开(公告)日:2017-08-22
申请号:US14267969
申请日:2014-05-02
Applicant: ARM Limited
Inventor: Anders Lassen , Jorn Nystad , Alexis Mather , Sean Tristram Ellis
CPC classification number: G06T1/60 , G06T1/20 , G06T11/001 , G06T11/40 , G06T15/005 , G09G5/39 , G09G2360/122
Abstract: A tile-based graphics processing pipeline comprising a rasteriser 3, a renderer 6, a tile buffer 10 configured to store rendered fragment data locally to the graphics processing pipeline prior to that data being written out to an external memory, a write out stage 13 configured to write data stored in the tile buffer to an external memory, and a programmable processing stage 14. The programmable processing stage 14 is operable under the control of graphics program instructions to read fragment data stored in the tile buffer 10 on a random access basis, perform a processing operation using the read fragment data, and write the result of the processing operation into the tile buffer 10 or to an external memory.
-
-
-