Robust attribute transfer for character animation
    1.
    发明申请
    Robust attribute transfer for character animation 审中-公开
    强大的字符动画属性传输

    公开(公告)号:US20170032560A1

    公开(公告)日:2017-02-02

    申请号:US14999985

    申请日:2016-07-21

    Applicant: AUTODESK, INC.

    CPC classification number: G06T13/40 G06T17/20 G06T19/20 G06T2219/2016

    Abstract: One embodiment of the invention disclosed herein provides techniques for transferring attributes from a source animated character to a target character. A character attribute transfer system identifies a first set of markers corresponding to the source animated character. The character attribute transfer system identifies a second set of markers corresponding to the target character. The character attribute transfer system generates a geometric correspondence between the source animated character and the target character based on the first set of markers and the second set of markers independent of differences in geometry between the source animated character and the target character. The character attribute transfer system transfers a first attribute from the source animated character to the target character based on the geometric correspondence.

    Abstract translation: 本文公开的本发明的一个实施例提供了用于将属性从源动画角色转移到目标角色的技术。 字符属性传输系统识别与源动画角色相对应的第一组标记。 字符属性传输系统识别与目标字符对应的第二组标记。 字符属性传送系统基于第一组标记和第二组标记,独立于源动画角色和目标角色之间的几何差异,生成源动画角色与目标角色之间的几何对应关系。 字符属性传输系统基于几何对应将源动画角色的第一属性传送到目标角色。

    Voxelization techniques
    2.
    发明授权

    公开(公告)号:US10535187B2

    公开(公告)日:2020-01-14

    申请号:US14252399

    申请日:2014-04-14

    Applicant: AUTODESK, INC.

    Abstract: A computer-implemented method for classifying voxels. The method includes rendering a plurality of images associated with a three-dimensional model. The method also includes identifying one or more pixels associated with the plurality of images that correspond to a voxel. The method further includes classifying the voxel as either external to the three-dimensional model or internal to the three-dimensional model based on the one or more pixels.

    Mesh skinning technique
    3.
    发明授权

    公开(公告)号:US09836879B2

    公开(公告)日:2017-12-05

    申请号:US14251522

    申请日:2014-04-11

    Applicant: AUTODESK, INC.

    CPC classification number: G06T17/00 G06T15/04

    Abstract: A computer-implemented method for computing skinning weights. The method includes traversing one or more paths from a first voxel included in a voxelization associated with a three-dimensional model to a second voxel included in the voxelization. The first voxel intersects a first influence included in the three-dimensional model. The second voxel intersects a target vertex associated with the three-dimensional model. The voxelization includes a set of interior voxels. The first voxel and the second voxel are included in the set of interior voxels. The method also includes identifying a first path included in the one or more paths that is associated with a first distance value related to the second voxel that indicates that the first path represents the shortest distance between the first voxel and the second voxel. The method further includes assigning a skinning weight to the target vertex based on the first distance value.

    Voxelization of mesh representations

    公开(公告)号:US11847738B2

    公开(公告)日:2023-12-19

    申请号:US16109639

    申请日:2018-08-22

    Applicant: AUTODESK, INC.

    CPC classification number: G06T17/00

    Abstract: One embodiment of the invention disclosed herein provides techniques for voxelizing a mesh representation associated with a three-dimensional model to generate a volumetric model. A model filling engine associated with a voxelization system identifies a first voxel included in a voxel grid array that intersects with the mesh representation. The model filling engine selects a second voxel at an exterior boundary of the voxel grid array that is not identified as a boundary voxel. The model filling engine marks the second voxel as an exterior voxel. The model filling engine marks all unmarked voxels that are adjacent to the second voxel as exterior voxels. The model filling engine marks all remaining voxels as interior voxels. A model finishing engine associated with the voxelization system generates a volumetric model based at least in part on the first voxel.

    Voxelization of mesh representations

    公开(公告)号:US10062203B2

    公开(公告)日:2018-08-28

    申请号:US14975453

    申请日:2015-12-18

    Applicant: AUTODESK, Inc.

    CPC classification number: G06T17/00

    Abstract: One embodiment of the invention disclosed herein provides techniques for voxelizing a mesh representation associated with a three-dimensional model to generate a volumetric model. A model filling engine associated with a voxelization system identifies a first voxel included in a voxel grid array that intersects with the mesh representation. The model filling engine selects a second voxel at an exterior boundary of the voxel grid array that is not identified as a boundary voxel. The model filling engine marks the second voxel as an exterior voxel. The model filling engine marks all unmarked voxels that are adjacent to the second voxel as exterior voxels. The model filling engine marks all remaining voxels as interior voxels. A model finishing engine associated with the voxelization system generates a volumetric model based at least in part on the first voxel.

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