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公开(公告)号:US12053700B2
公开(公告)日:2024-08-06
申请号:US17660460
申请日:2022-04-25
发明人: Jon Ray Estanislao
摘要: The application describes methods and systems for dynamically generating a music clip for rendering at client devices in a multi-player gaming network. Player data and event data are acquired and classified into two or more profiles. The music clip is then generated by identifying a mood based on one of the two or more event profiles and one of the two or more player profiles and modulating one or more music elements of a segment of audio data based on the identified mood.
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公开(公告)号:US11344808B2
公开(公告)日:2022-05-31
申请号:US16913015
申请日:2020-06-26
发明人: Jon Ray Estanislao
摘要: The application describes methods and systems for dynamically generating a music clip for rendering at client devices in a multi-player gaming network. Player data and event data are acquired and classified into two or more profiles. The music clip is then generated by identifying a mood based on one of the two or more event profiles and one of the two or more player profiles and modulating one or more music elements of a segment of audio data based on the identified mood.
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公开(公告)号:US20220314117A1
公开(公告)日:2022-10-06
申请号:US17660460
申请日:2022-04-25
发明人: Jon Ray Estanislao
摘要: The application describes methods and systems for dynamically generating a music clip for rendering at client devices in a multi-player gaming network. Player data and event data are acquired and classified into two or more profiles. The music clip is then generated by identifying a mood based on one of the two or more event profiles and one of the two or more player profiles and modulating one or more music elements of a segment of audio data based on the identified mood.
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