Navigation and rewards involving physical goods and services

    公开(公告)号:US11461820B2

    公开(公告)日:2022-10-04

    申请号:US15238374

    申请日:2016-08-16

    Applicant: Adobe Inc.

    Abstract: Navigation and reward techniques involving physical goods and services are described. In one example, digital content is configured to aid navigation of a user between different physical goods or services. This navigation includes user specified good or services as well as recommended goods or services that are not specified by the user. In another example, digital content is provided as part of a reward system. In return for permitting access to user data, the user is provided with rewards that are based on this monitored interaction. In this way, an owner of the store may gain detailed knowledge which may be used to increase likelihood of offering goods or services of interest to the user. In return, the user is provided with rewards to permit access to this detailed knowledge.

    Handheld controller gestures for virtual reality video playback

    公开(公告)号:US10701431B2

    公开(公告)日:2020-06-30

    申请号:US15814731

    申请日:2017-11-16

    Applicant: ADOBE INC.

    Abstract: Embodiments disclosed herein facilitate virtual reality (VR) video playback using handheld controller gestures. More specifically, jog and shuttle gestures are associated with controller rotations that can be tracked once a triggering event is detected (e.g., pressing and holding a controller play button). A corresponding jog or shuttle command can be initialized when the VR controller rotates more than a defined angular threshold in an associated rotational direction (e.g., yaw, pitch, roll). For example, the jog gesture can be associated with changes in controller yaw, and the shuttle gesture can be associated with changes in controller pitch. Subsequent controller rotations can be mapped to playback adjustments for a VR video, such as a frame adjustment for a jog gesture and a playback speed adjustment for the shuttle gesture. Corresponding visualizations of available gestures and progress bars can be generated or otherwise triggered to facilitate efficient VR video playback control.

    Navigation and Rewards involving Physical Goods and Services

    公开(公告)号:US20220414742A1

    公开(公告)日:2022-12-29

    申请号:US17898183

    申请日:2022-08-29

    Applicant: Adobe Inc.

    Abstract: Navigation and reward techniques involving physical goods and services are described. In one example, digital content is configured to aid navigation of a user between different physical goods or services. This navigation includes user specified good or services as well as recommended goods or services that are not specified by the user. In another example, digital content is provided as part of a reward system. In return for permitting access to user data, the user is provided with rewards that are based on this monitored interaction. In this way, an owner of the store may gain detailed knowledge which may be used to increase likelihood of offering goods or services of interest to the user. In return, the user is provided with rewards to permit access to this detailed knowledge.

    Collaborative virtual reality anti-nausea and video streaming techniques

    公开(公告)号:US10803642B2

    公开(公告)日:2020-10-13

    申请号:US15680523

    申请日:2017-08-18

    Applicant: Adobe Inc.

    Abstract: Techniques and systems to support collaborative interaction as part of virtual reality video are described. In one example, a viewport is generated such that a reviewing user of a reviewing user device may view VR video viewed by a source user of a source user device. The viewport, for instance, may be configured as a border at least partially surrounding a portion of the VR video output by the reviewing VR device. In another instance, the viewport is configured to support output of thumbnails within an output of VR video by the reviewing VR device. Techniques and systems are also described to support communication of annotations between the source and reviewing VR devices. Techniques and systems are also described to support efficient distribution of VR video within a context of a content editing application.

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