Image processing method and input interface apparatus
    1.
    发明授权
    Image processing method and input interface apparatus 有权
    图像处理方法和输入接口装置

    公开(公告)号:US08241122B2

    公开(公告)日:2012-08-14

    申请号:US12307390

    申请日:2007-04-23

    IPC分类号: A63F13/00

    摘要: For an input interface apparatus for recognizing the motion of an object, there may be cases where the brightness of the object to be captured is insufficient, and thus, a camera takes an image of the object operated by the object, a depth position detector detects the position of the object based on captured frames, an action identifying unit identifies an action of the player based on a result on the detection of the object, an input receiving unit receives the action as an instruction to an input-receiving image displayed on a display, and in response to the action, an illumination control unit raises the brightness of the image projected on the display higher than that before the action is detected.

    摘要翻译: 对于用于识别对象的运动的输入接口装置,可能存在要拍摄的对象的亮度不足的情况,因此,相机拍摄由对象操作的对象的图像,深度位置检测器检测 基于拍摄的帧的对象的位置,动作识别单元基于对对象的检测结果来识别玩家的动作,输入接收单元接收作为对显示在对象上的输入接收图像的指示的动作 并且响应于该动作,照明控制单元将投影在显示器上的图像的亮度提高到高于检测到动作之前的图像的亮度。

    IMAGE PROCESSING METHOD AND INPUT INTERFACE APPARATUS
    2.
    发明申请
    IMAGE PROCESSING METHOD AND INPUT INTERFACE APPARATUS 有权
    图像处理方法和输入界面装置

    公开(公告)号:US20090203440A1

    公开(公告)日:2009-08-13

    申请号:US12307390

    申请日:2007-04-23

    IPC分类号: A63F13/00

    摘要: For an input interface apparatus for recognizing the motion of an object, there may be cases where the brightness of the object to be captured is insufficient, and thus, a camera takes an image of the object operated by the object, a depth position detector detects the position of the object based on captured frames, an action identifying unit identifies an action of the player based on a result on the detection of the object, an input receiving unit receives the action as an instruction to an input-receiving image displayed on a display, and in response to the action, an illumination control unit raises the brightness of the image projected on the display higher than that before the action is detected.

    摘要翻译: 对于用于识别对象的运动的输入接口装置,可能存在要拍摄的对象的亮度不足的情况,因此,相机拍摄由对象操作的对象的图像,深度位置检测器检测 基于拍摄的帧的对象的位置,动作识别单元基于对对象的检测结果来识别玩家的动作,输入接收单元接收作为对显示在对象上的输入接收图像的指示的动作 并且响应于该动作,照明控制单元将投影在显示器上的图像的亮度提高到高于检测到动作之前的图像的亮度。

    Image-linked sound output method and device
    3.
    发明授权
    Image-linked sound output method and device 有权
    图像链接声音输出方法和装置

    公开(公告)号:US08113953B2

    公开(公告)日:2012-02-14

    申请号:US12294966

    申请日:2007-04-23

    IPC分类号: A63F13/00 A63F13/06

    摘要: A player can be notified both visually and aurally that his/her action is recognized. A velocity vector-calculating unit calculates a velocity vector of the movement of an object manipulated by a player moving toward an assumable contact surface W by using an image of the movement of the player captured by a camera. A travel time calculating unit calculates the travel time required for the object to reach the contact surface W by using the velocity vector and a distance between the object and the contact surface W. A lag time acquisition unit acquires a lag time that sound output from a speaker takes to reach the player. A sound control unit allows the player to hear the sound substantially at the same time the object contacts the contact surface by outputting a predetermined sound after the time passes which is obtained by subtracting the lag time from the travel time.

    摘要翻译: 可以在视觉和听觉上通知玩家他/她的动作被认可。 速度矢量计算单元通过使用由摄像机拍摄的玩家的动作的图像来计算由玩家向可假定的接触面W移动而操纵的对象的移动的速度矢量。 行驶时间计算单元通过使用速度矢量和物体与接触面W之间的距离来计算物体到达接触面W所需的行驶时间。滞后时间获取单元获取从物体 扬声器到达播放器。 声音控制单元允许播放器在通过从行进时间减去滞后时间获得的时间之后输出预定声音,同时基本上听到声音对象接触接触表面。

    IMAGE-LINKED SOUND OUTPUT METHOD AND DEVICE
    4.
    发明申请
    IMAGE-LINKED SOUND OUTPUT METHOD AND DEVICE 有权
    图像连接的声音输出方法和设备

    公开(公告)号:US20100222144A1

    公开(公告)日:2010-09-02

    申请号:US12294966

    申请日:2007-04-23

    IPC分类号: A63F9/24

    摘要: Intended is to inform a player of it through both the visual sense and the auditory sense that an action has been recognized. A velocity vector calculating unit calculates, by using the image of the action of the player taken with a camera (20), the velocity vector of the action, in which an object operated by a player (72) comes toward a contact plane (W). A moving time calculating unit calculates, by using the velocity vector and the distance between the object and the contact plane (W), the moving time period required for the object to reach the contact plane. A delay time acquiring unit acquires a delay time period till the voice uttered by a speaker (42) reaches the player (72). A voice control unit outputs a predetermined voice after lapse of the time period calculated by subtracting the delay time from the moving time period, so that the player (72) may listen to the voice, substantially simultaneously as the object contacts the contact plane.

    摘要翻译: 旨在通过视觉和听觉来告知玩家它已经认识到一个动作。 速度矢量计算单元通过使用由摄像机(20)拍摄的演奏者的动作的图像来计算动作的速度矢量,其中由玩家(72)操作的对象朝向接触平面(W )。 移动时间计算单元通过使用速度矢量和物体与接触面(W)之间的距离来计算物体到达接触平面所需的移动时间段。 延迟时间获取单元获取延迟时间,直到扬声器(42)发出的声音到达播放器(72)。 语音控制单元在通过从移动时间段减去延迟时间而计算的时间段经过之后输出预定语音,使得播放器(72)可以在对象接触接触平面的同时基本同时收听声音。

    Image processor, image processing method, recording medium, computer program and semiconductor device
    5.
    发明授权
    Image processor, image processing method, recording medium, computer program and semiconductor device 有权
    图像处理器,图像处理方法,记录介质,计算机程序和半导体器件

    公开(公告)号:US08508578B2

    公开(公告)日:2013-08-13

    申请号:US13078127

    申请日:2011-04-01

    IPC分类号: H04N5/76 A63F13/10 G09G5/14

    摘要: To provide an image processing technique for easy initial settings when a video image feature is used as an input interface. This is an image processor having an image combining section for combining a mirrored video image feature that includes an image of an operator as a portion thereof and an object image of an object that is associated with a predetermined event, to generate a combined image, and being adapted to provide production of the combined image on a display device. This image processor has a detection section for detecting the position of an image of an operator included in the mirrored video image feature. The image combining section is adapted to combine the object image and the mirrored video image feature in such a manner that the object image is displayed in a range that an image of a hand of the operator can reach, depending on the position of the image of the operator detected by the detection section.

    摘要翻译: 提供图像处理技术,以便在使用视频图像特征作为输入接口时进行简单的初始设置。 这是具有图像合成部分的图像处理器,用于将包括作为其一部分的操作者的图像和与预定事件相关联的对象的对象图像组合的镜像视频图像特征组合以生成组合图像,以及 适于在显示装置上提供合成图像的制作。 该图像处理器具有用于检测包括在镜像视频图像特征中的运算符的图像的位置的检测部分。 图像组合部分适于将对象图像和镜像视频图像特征组合,使得在操作者的手的图像可以到达的范围内显示对象图像,这取决于图像的位置 操作者由检测部检测。

    Method and apparatus for generating new images by using image data that vary along time axis
    6.
    发明授权
    Method and apparatus for generating new images by using image data that vary along time axis 有权
    通过使用沿时间轴变化的图像数据生成新图像的方法和装置

    公开(公告)号:US07990385B2

    公开(公告)日:2011-08-02

    申请号:US10693231

    申请日:2003-10-23

    IPC分类号: G06T13/00

    摘要: A rectangular-parallelopiped space (box space) expresses the moving images by use of a virtual space. A plurality of frames contained in the moving images appear continuously along time axis. The box space is cut through by a desired surface, and an image projected on this cut surface is projected onto a plane parallel in the direction of time axis. Images sequentially projected onto the plane are outputted as new moving images.

    摘要翻译: 矩形平行六面体空间(盒子空间)通过使用虚拟空间来表达运动图像。 包含在运动图像中的多个帧沿时间轴连续出现。 盒子空间被所需的表面切割,并且投影在该切割表面上的图像被投影到与时间轴方向平行的平面上。 作为新的运动图像输出顺序投影到平面上的图像。

    Apparatus and method for processing image by using buffering
    7.
    发明申请
    Apparatus and method for processing image by using buffering 审中-公开
    使用缓冲处理图像的装置和方法

    公开(公告)号:US20050123041A1

    公开(公告)日:2005-06-09

    申请号:US10997038

    申请日:2004-11-23

    摘要: An image processing apparatus capable of obtaining a novel image. An image input unit acquires frames constituting a moving image, and stores them into an image buffer. A processing execution unit reads frames to be reproduced from the image buffer as reproduction targets. An image conversion unit applies image processing to the frames to be reproduced. An image output unit outputs the frames to a monitor. A buffer adjusting unit stores the reproduced frames into the image buffer as past frames, and drops some of the frames at predetermined time intervals.

    摘要翻译: 一种能够获得新颖图像的图像处理装置。 图像输入单元获取构成运动图像的帧,并将它们存储到图像缓冲器中。 处理执行单元从图像缓冲器读取要再现的帧作为再现目标。 图像转换单元对要再现的帧应用图像处理。 图像输出单元将帧输出到监视器。 缓冲器调整单元将再现的帧作为过去的帧存储到图像缓冲器中,并以预定的时间间隔丢弃一些帧。

    Game controller
    8.
    发明授权
    Game controller 有权
    游戏控制器

    公开(公告)号:US08613665B2

    公开(公告)日:2013-12-24

    申请号:US11683543

    申请日:2007-03-08

    IPC分类号: A63F9/24

    摘要: A game controller includes a plurality of LEDs formed on the rear of a case. The plurality of LEDs are arranged two-dimensionally in its layout area. The game controller has a plurality of PWM control units which are provided inside the case and control the lighting of the plurality of LEDs, respectively. The PWM control units control the lighting of the LEDs based on a control signal from a game apparatus. The game apparatus acquires a captured image of the game controller, and acquires the position of the game controller in the captured image based on the positions of the LEDs in the captured image.

    摘要翻译: 游戏控制器包括形成在壳体后部的多个LED。 多个LED在其布局区域中二维布置。 游戏控制器具有设置在壳体内的多个PWM控制单元,分别控制多个LED的点亮。 PWM控制单元基于来自游戏装置的控制信号来控制LED的点亮。 游戏装置获取游戏控制器的拍摄图像,并且基于拍摄图像中的LED的位置来获取拍摄图像中的游戏控制器的位置。

    Entertainment system
    9.
    发明授权
    Entertainment system 有权
    娱乐系统

    公开(公告)号:US08292737B2

    公开(公告)日:2012-10-23

    申请号:US12067468

    申请日:2007-02-23

    IPC分类号: A63F9/24

    摘要: The present invention provides a game system using LEDs in a controller 20. In a game system of the present invention, an image pickup apparatus captures the controller. The controller includes multiple input units for making an operation input to advance a game, and multiple LEDs for indicating a controller number set for the controller in a game application executed. A game apparatus accepts an operation input provided to the controller and reflects the operation input in the processing of a game application, acquires a captured image from the image pickup apparatus, acquires the position of the controller in the captured image based on the position of the LED in the captured image and reflects the acquired position information in the processing of the game application, and generates an image signal showing the result of application processing performed based on the operation input and acquired position information.

    摘要翻译: 本发明提供一种在控制器20中使用LED的游戏系统。在本发明的游戏系统中,图像拾取装置捕获控制器。 控制器包括用于进行游戏进行操作输入的多个输入单元,以及用于指示在执行的游戏应用中为控制器设置的控制器号码的多个LED。 游戏装置接受提供给控制器的操作输入并反映在游戏应用的处理中的操作输入,从图像拾取装置获取拍摄图像,基于拍摄图像的位置获取拍摄图像中的控制器的位置 LED,并且在游戏应用的处理中反映获取的位置信息,并且生成表示基于操作输入和获取的位置信息执行的应用处理结果的图像信号。

    Entertainment System
    10.
    发明申请
    Entertainment System 有权
    娱乐系统

    公开(公告)号:US20100062854A1

    公开(公告)日:2010-03-11

    申请号:US12067468

    申请日:2007-02-23

    IPC分类号: A63F9/24

    摘要: Provided is a game system utilizing the LEDs of a controller (20). In a game system (1), an image pickup device (2) takes the image of the controller (20). The controller (20) includes a plurality of input units for performing an operation input to proceed a game, and a plurality of LEDs for expressing a controller number to be set in the controller (20), in a game application to be executed. A game device (10) accepts and reflects the operation input of the controller (20), upon the processing of the game application, acquires the taken image from the image pickup device (2), acquires a position in the taken image of the controller (20) from the positions of the LEDs in the taken image, reflects the acquired position information upon the processing of the game application, and generates an image signal indicating the application processing result based on the operation input and the acquired position information.

    摘要翻译: 提供了利用控制器(20)的LED的游戏系统。 在游戏系统(1)中,摄像装置(2)拍摄控制器(20)的图像。 控制器(20)包括用于进行游戏的操作输入的多个输入单元和用于表达要在控制器(20)中设置的控制器编号的多个LED,以在要执行的游戏应用中。 游戏装置(10)接受并反映控制器(20)的操作输入,在游戏应用程序的处理中,从图像拾取装置(2)获取拍摄图像,获取控制器(20)的拍摄图像中的位置 (20)从拍摄图像中的LED的位置反映所获取的位置信息,并且基于操作输入和获取的位置信息生成指示应用处理结果的图像信号。