摘要:
Aspects of the invention provide virtual hover zones. When a user lowers a hovering stylus while remaining within a hover zone, cursor control is modified to be more easily controllable by the user. If the user pauses the stylus in mid-air before lowering the stylus, and if the stylus remains within the hover zone, then upon touchdown the cursor may be moved to the projection of the location where the stylus was paused. Any action that my be taken in response to the touch down may be sent to the projection location as well. Also provided are cursor control zones. A dampening zone may be used to provide dampened cursor movement feedback in response to movement input provided by a pointing device. Also, a dead zone may be used to prohibit cursor movement in response to movement input provided by the pointing device.
摘要:
A user interface is provided allowing a user to simulate mouse hovering with the user's finger on a touch-sensitive display. When a finger or other stylus touches the touch-sensitive display adjacent to a display cursor, a control appears that enables the user to drag the cursor about the display by dragging the control. Manipulation of the control instead of the cursor allows the user to see the cursor while it moves, making it easier to accurately target small objects that were previously difficult to target directly. In addition, a tap or other user touch input is funneled from the control to the location of the cursor itself. For example, if the user taps on the control, the tap causes an event such as a left mouse button down event to be generated at the location of the cursor as opposed to the location of the tap, thereby improving accuracy.
摘要:
Aspects of the present invention reduce the number of false positive touch inputs made by a non-stylus object such as the user's finger or hand. When the stylus is located proximate to the touch-sensitive surface, the sensitivity of the surface to non-stylus input is disabled, reduced, or otherwise modified. For example, non-stylus inputs may be ignored while the stylus is within a proximity zone defined near the touch-sensitive surface. Further aspects of the present invention are directed to adjusting the threshold requirements of a non-stylus input depending upon where on the touch-sensitive surface the input is made. Still further aspects of the present invention are directed to calibrating various sensitivity thresholds for non-stylus input, as well as the size and/or shape of the proximity zone.
摘要:
Described is a computer-implemented system and method that detects and differentiates different actuation methods entered via a single hardware button, and then takes different task (application program window) switching actions based on the type of actuation method detected. Example button actuation methods include double actuation, press-and-hold, single actuation, and also latent double actuation (which is slower than double actuation, but fast enough to be differentiated from a single actuation). Example task switching actions include toggling focus between two programs, cycling focus between each active program, presenting a Start menu, and/or presenting a list of active programs to select. The single hardware button may be dedicated to task switching, or may be a multi-purpose button that performs task switching when entered into a task switching mode via one actuation method, and performs one or more other functions when not in the task switching mode.
摘要:
The use of pressure-sensitive controls is disclosed in which controls respond differently to different pressure applied by a stylus on a digitizer. Users interacting with displayed controls may modify the speed, increment, or other property of the control by pressing harder or softer. Devices that allow for the input of location and pressure information may use embodiments of the invention, including computers with pressure sensitive mice or digitizer tablets, PDAs, or tablet computers. Controls that may use pressure to augment their behavior include scrollbars, spinner controls, resize handles, buttons, drop down menus and so forth.
摘要:
A system and method for determining whether a flick gesture has occurred is described. A flick gesture is a simple gesture that may be easily detected and is characterized by minimal interference with other applications or gestures.
摘要:
Aspects of the present invention provide a system and method for scrolling or dragging information on a display. A panning tool is provided that may scroll information, such as a web page, on a display in tandem with movement of a cursor. If interactive elements are present on the page or document, an interactive element may be activated as desired. Scrolling may be accomplished with the panning tool either on non-interactive elements or interactive elements that are not required to be activated. Furthermore, inertia of movement of the information on a display is optimized and autoscrolling is provided in which a page or document may be scrolled without dragging.
摘要:
Described is a system and method in which pen gestures cause a mode to be entered in which a computing device acts as if a modifier key (e.g., Control, Alt, or Shift) was being pressed. This is accomplished by a pen driver sending a modifier key down to the keyboard and mouse input subsystem. Modifier key behavior is thus provided, including at times when a keyboard is not readily available. While in the modifier key mode, additional gestures can be input, including a gesture that results in the computing device acting as if multiple modifier keys are pressed. Also, while in the mode, visual feedback may be provided to indicate the mode is active. The mode may be exited by sending a corresponding modifier key up, and the exit may be triggered in various ways, including by other gestures, mouse or pen events, and certain keyboard input.
摘要:
A system and method for determining whether a flick gesture has occurred is described. A flick gesture is a simple gesture that may be easily detected and is characterized by minimal interference with other applications or gestures.
摘要:
A system and method for determining whether a flick gesture has occurred is described. A flick gesture is a simple gesture that may be easily detected and is characterized by minimal interference with other applications or gestures.