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公开(公告)号:US20120302324A1
公开(公告)日:2012-11-29
申请号:US13479237
申请日:2012-05-23
IPC分类号: A63F9/24
CPC分类号: G07F17/3227 , G07F17/3255
摘要: A method includes receiving a request, from a device, to play a light version of a wagering game based on communications over a network. The method includes transmitting, to the device, wagering game content associated with execution of the light version of the wager game. The method includes prompting download of a full version of the wagering game over the network from a remote server during the executing of the light version of the wagering game, wherein the full version of the wagering game has more game features than the light version of the wagering game. The method includes responsive to acceptance of the download of the full version of the wagering game to the device, downloading the full version of the wagering game and providing a reward for the downloading of the full version of the wagering game.
摘要翻译: 一种方法包括从设备接收基于通过网络的通信来播放投注游戏的轻型版本的请求。 该方法包括向设备发送与下注游戏的轻型版本的执行相关联的下注游戏内容。 该方法包括在执行轻型游戏的游戏过程中,从远程服务器通过网络提示下载完整版本的投注游戏,其中,投注游戏的完整版本具有比轻版本的游戏特征更多的游戏特征 投注游戏 该方法包括响应于将完成版本的投注游戏的下载接受到设备,下载完整版本的投注游戏并且为下载完整版本的投注游戏提供奖励。
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公开(公告)号:US08475283B2
公开(公告)日:2013-07-02
申请号:US13479237
申请日:2012-05-23
CPC分类号: G07F17/3227 , G07F17/3255
摘要: A method includes receiving a request, from a device, to play a light version of a wagering game based on communications over a network. The method includes transmitting, to the device, wagering game content associated with execution of the light version of the wager game. The method includes prompting download of a full version of the wagering game over the network from a remote server during the executing of the light version of the wagering game, wherein the full version of the wagering game has more game features than the light version of the wagering game. The method includes responsive to acceptance of the download of the full version of the wagering game to the device, downloading the full version of the wagering game and providing a reward for the downloading of the full version of the wagering game.
摘要翻译: 一种方法包括从设备接收基于通过网络的通信来播放投注游戏的轻型版本的请求。 该方法包括向设备发送与下注游戏的轻型版本的执行相关联的下注游戏内容。 该方法包括在执行轻型游戏的游戏过程中,从远程服务器通过网络提示下载完整版本的投注游戏,其中,投注游戏的完整版本具有比轻版本的游戏特征更多的游戏特征 投注游戏 该方法包括响应于将完成版本的投注游戏的下载接受到设备,下载完整版本的投注游戏并且为下载完整版本的投注游戏提供奖励。
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公开(公告)号:US08641501B2
公开(公告)日:2014-02-04
申请号:US13464964
申请日:2012-05-05
申请人: Jeffrey L. Allen , Andrew C. Guinn , Damon E. Gura , Robert L. Kyte , Harry C. Lang , Richard B. Robbins , Pamela S. Smith , Danijel Stankovic
发明人: Jeffrey L. Allen , Andrew C. Guinn , Damon E. Gura , Robert L. Kyte , Harry C. Lang , Richard B. Robbins , Pamela S. Smith , Danijel Stankovic
IPC分类号: A63F13/00
CPC分类号: G07F17/3227 , A63F13/795 , G06Q30/0214 , G06Q50/01 , G07F17/323 , G07F17/3239 , G07F17/3244 , G07F17/3262 , G07F17/3272 , G07F17/3281 , G07F17/329 , G07F17/34
摘要: The disclosure includes a game of chance in which profile data for social contacts in a social networking system is used to determine whether a player wins or loses the game of chance. Social contacts are randomly selected from a group of social contacts. The social contacts may be obtained from a single data source or from multiple data sources and aggregated. A game player wins if the randomly selected social contacts have one or more profile attributes that match each other. The game may be presented as a slots based game in which profile pictures for the social contacts are the symbols for the reels of the slots game.
摘要翻译: 本公开包括一种机会游戏,其中使用用于社交网络系统中的社交联系人的个人资料数据来确定玩家是否赢得或失去了机会游戏。 从一组社会联系人中随机抽取社会联系。 社交联系人可以从单个数据源或多个数据源获得并聚合。 如果随机选择的社交联系人具有彼此匹配的一个或多个配置文件属性,则游戏玩家将获胜。 游戏可以被呈现为基于插槽的游戏,其中用于社交联系人的个人资料图片是插槽游戏的卷轴的符号。
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公开(公告)号:US09679303B1
公开(公告)日:2017-06-13
申请号:US13287554
申请日:2011-11-02
申请人: Mary Griffin , Andrew C. Guinn , Jeremy M. Hornik , Harry C. Lang , Daniel P. Louie , Richard B. Robbins
发明人: Mary Griffin , Andrew C. Guinn , Jeremy M. Hornik , Harry C. Lang , Daniel P. Louie , Richard B. Robbins
CPC分类号: G06Q30/0214 , G07F17/32
摘要: A computerized method includes receiving, at an online wagering game establishment and from a number of persons, a link that comprises a request to play an electronic scratch card. The method includes presenting for play the electronic scratch card to the number of persons. The method includes dynamically assigning by the online wagering game establishment, results of the play of the electronic scratch card by the number of players, wherein the results comprise at least one of a loss or a win. The win comprises a bonus monetary amount. The bonus monetary amount is usable within the online wagering game establishment and non-usable external to the online wagering game establishment. The method includes outputting the results of the play of the electronic scratch card to the number of persons.
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公开(公告)号:US20120282995A1
公开(公告)日:2012-11-08
申请号:US13464964
申请日:2012-05-05
申请人: Jeffrey L. Allen , Andrew C. Guinn , Damon E. Gura , Robert L. Kyte , Harry C. Lang , Richard B. Robbins , Pamela S. Smith , Danijel Stankovic
发明人: Jeffrey L. Allen , Andrew C. Guinn , Damon E. Gura , Robert L. Kyte , Harry C. Lang , Richard B. Robbins , Pamela S. Smith , Danijel Stankovic
IPC分类号: A63F13/00
CPC分类号: G07F17/3227 , A63F13/795 , G06Q30/0214 , G06Q50/01 , G07F17/323 , G07F17/3239 , G07F17/3244 , G07F17/3262 , G07F17/3272 , G07F17/3281 , G07F17/329 , G07F17/34
摘要: The disclosure includes a game of chance in which profile data for social contacts in a social networking system is used to determine whether a player wins or loses the game of chance. Social contacts are randomly selected from a group of social contacts. The social contacts may be obtained from a single data source or from multiple data sources and aggregated. A game player wins if the randomly selected social contacts have one or more profile attributes that match each other. The game may be presented as a slots based game in which profile pictures for the social contacts are the symbols for the reels of the slots game.
摘要翻译: 本公开包括一种机会游戏,其中使用用于社交网络系统中的社交联系人的个人资料数据来确定玩家是否赢得或失去了机会游戏。 从一组社会联系人中随机抽取社会联系。 社交联系人可以从单个数据源或多个数据源获得并聚合。 如果随机选择的社交联系人具有彼此匹配的一个或多个配置文件属性,则游戏玩家将获胜。 游戏可以被呈现为基于插槽的游戏,其中用于社交联系人的个人资料图片是插槽游戏的卷轴的符号。
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公开(公告)号:US08376825B2
公开(公告)日:2013-02-19
申请号:US13388632
申请日:2010-10-27
申请人: Andrew C. Guinn , Damon E. Gura , Michael W. Mastropietro , Richard B. Robbins , Richard T. Schwartz
发明人: Andrew C. Guinn , Damon E. Gura , Michael W. Mastropietro , Richard B. Robbins , Richard T. Schwartz
IPC分类号: A63F9/24
CPC分类号: G07F17/3276 , G07F17/32 , G07F17/3244
摘要: Embodiments include a method that aggregates, for each of a plurality of players, data of different wagering games based, at least in part, on criteria for an aggregate leaderboard. Values for each of the plurality of players are computed based, at least in part, on the data aggregated for each of the plurality of players and the criteria for the aggregate leaderboard. Ranks of the plurality of players are determined based, at least in part, on the computed values. A subset of the plurality of players with ranks above a threshold rank is determined. Indications of the subset of the plurality of players are supplied for updating the aggregate leaderboard.
摘要翻译: 实施例包括一种方法,用于至少部分地针对多个玩家的标准来聚合不同投注游戏的数据。 至少部分地基于针对多个玩家中的每一个聚合的数据和聚合排行榜的标准来计算多个玩家中的每一个的值。 至少部分地基于所计算的值确定多个玩家的等级。 确定具有高于阈值等级的多个玩家的子集。 供应多个玩家的子集的指示用于更新聚集的排行榜。
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公开(公告)号:US09028321B2
公开(公告)日:2015-05-12
申请号:US13386275
申请日:2010-07-21
申请人: Peter R. Anderson , Brian J. Barclay , Andrew C. Guinn , Richard B. Robbins , Richard T. Schwartz
发明人: Peter R. Anderson , Brian J. Barclay , Andrew C. Guinn , Richard B. Robbins , Richard T. Schwartz
CPC分类号: G07F17/3225 , G07F17/32 , G07F17/3262
摘要: A wagering game system and its operations are described. In some embodiments, the operations include initiating a wagering game title for presentation on a display device of a gaming machine, and receiving, from the gaming machine, player input indicating autoplay settings selected by a player for the wagering game title. The operations include initiating an autoplay mode for the wagering game title in response to receiving an autoplay trigger from the gaming machine, managing the autoplay mode for the player according to the autoplay setting selected by the player, and generating results for each wagering game of the wagering game title played during the autoplay mode. The operations include monitoring game events associated with the wagering games played during the autoplay mode to determine when to stop the autoplay mode, and stopping the autoplay mode for the player based on the autoplay settings selected by the player.
摘要翻译: 描述一个投注游戏系统及其操作。 在一些实施例中,操作包括启动用于在游戏机的显示设备上呈现的投注游戏标题,以及从游戏机接收指示由玩家为投注游戏标题选择的自动播放设置的玩家输入。 操作包括:响应于从游戏机接收到自动播放触发,启动投注游戏标题的自动播放模式,根据玩家选择的自动播放设置管理播放器的自动播放模式,并且生成针对游戏者的每个投注游戏的结果 在自动播放模式下播放游戏标题。 操作包括监视与在自动播放模式期间播放的投注游戏相关联的游戏事件,以确定何时停止自动播放模式,以及基于玩家选择的自动播放设置来停止播放器的自动播放模式。
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公开(公告)号:US20130225298A1
公开(公告)日:2013-08-29
申请号:US13594529
申请日:2012-08-24
申请人: Vernon W. Hamlin , Brian J. Barclay , Andrew Fowler , Andrew C. Guinn , Richard B. Robbins , Richard T. Schwartz
发明人: Vernon W. Hamlin , Brian J. Barclay , Andrew Fowler , Andrew C. Guinn , Richard B. Robbins , Richard T. Schwartz
IPC分类号: G07F17/32
CPC分类号: G07F17/3227 , G06Q10/10 , G06Q50/34 , G07F17/32 , G07F17/3225 , G07F17/3232 , G07F17/3234 , G07F17/3237 , G07F17/3241 , G07F17/3244 , G07F17/3272 , G07F17/3286
摘要: A computer-implemented method includes creating, by at least one processor, an online presence for a wagering game machine. The method also includes publishing wagering game activity that has occurred at the wagering game machine to the online presence for the wagering game machine.
摘要翻译: 计算机实现的方法包括由至少一个处理器创建投注游戏机的在线存在。 该方法还包括将投注游戏机发生的投注游戏活动发布到投注游戏机的在线存在。
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公开(公告)号:US09153094B2
公开(公告)日:2015-10-06
申请号:US13594529
申请日:2012-08-24
申请人: Vernon W. Hamlin , Brian J. Barclay , Andrew Fowler , Andrew C. Guinn , Richard B. Robbins , Richard T. Schwartz
发明人: Vernon W. Hamlin , Brian J. Barclay , Andrew Fowler , Andrew C. Guinn , Richard B. Robbins , Richard T. Schwartz
CPC分类号: G07F17/3227 , G06Q10/10 , G06Q50/34 , G07F17/32 , G07F17/3225 , G07F17/3232 , G07F17/3234 , G07F17/3237 , G07F17/3241 , G07F17/3244 , G07F17/3272 , G07F17/3286
摘要: A computer-implemented method includes creating, by at least one processor, an online presence for a wagering game machine. The method also includes publishing wagering game activity that has occurred at the wagering game machine to the online presence for the wagering game machine.
摘要翻译: 计算机实现的方法包括由至少一个处理器创建投注游戏机的在线存在。 该方法还包括将投注游戏机发生的投注游戏活动发布到投注游戏机的在线存在。
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公开(公告)号:US20120184353A1
公开(公告)日:2012-07-19
申请号:US13386275
申请日:2010-07-21
申请人: Peter R. Anderson , Brian J. Barclay , Andrew C. Guinn , Richard B. Robbins , Richard T. Schwartz
发明人: Peter R. Anderson , Brian J. Barclay , Andrew C. Guinn , Richard B. Robbins , Richard T. Schwartz
IPC分类号: A63F9/24
CPC分类号: G07F17/3225 , G07F17/32 , G07F17/3262
摘要: A wagering game system and its operations are described. In some embodiments, the operations include initiating a wagering game title for presentation on a display device of a gaming machine, and receiving, from the gaming machine, player input indicating autoplay settings selected by a player for the wagering game title. The operations include initiating an autoplay mode for the wagering game title in response to receiving an autoplay trigger from the gaming machine, managing the autoplay mode for the player according to the autoplay setting selected by the player, and generating results for each wagering game of the wagering game title played during the autoplay mode. The operations include monitoring game events associated with the wagering games played during the autoplay mode to determine when to stop the autoplay mode, and stopping the autoplay mode for the player based on the autoplay settings selected by the player.
摘要翻译: 描述一个投注游戏系统及其操作。 在一些实施例中,操作包括启动用于在游戏机的显示设备上呈现的投注游戏标题,以及从游戏机接收指示由玩家为投注游戏标题选择的自动播放设置的玩家输入。 操作包括:响应于从游戏机接收到自动播放触发,启动投注游戏标题的自动播放模式,根据玩家选择的自动播放设置管理播放器的自动播放模式,并且生成针对游戏者的每个投注游戏的结果 在自动播放模式下播放游戏标题。 操作包括监视与在自动播放模式期间播放的投注游戏相关联的游戏事件,以确定何时停止自动播放模式,以及基于玩家选择的自动播放设置来停止播放器的自动播放模式。
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