Method system and apparatus for telepresence communications utilizing video avatars
    2.
    发明授权
    Method system and apparatus for telepresence communications utilizing video avatars 有权
    使用视频化身的远程呈现通信的方法系统和装置

    公开(公告)号:US08072479B2

    公开(公告)日:2011-12-06

    申请号:US11422438

    申请日:2006-06-06

    IPC分类号: G06F15/16

    CPC分类号: H04N7/147 H04N7/157

    摘要: An apparatus, system and method for telepresence communications in an environment of a virtual location between two or more participants at multiple locations. First perspective data descriptive of the perspective of the virtual location environment experienced by a first participant at a first location and feature data extracted and/or otherwise captured from a second participant at a second location are processed to generate a first virtual representation of the second participant in the virtual environment from the perspective of the first participant. Likewise, second perspective data descriptive of the perspective of the virtual location environment experienced by the second participant and feature data extracted and/or otherwise captured from features of the first participant are processed to generate a second virtual representation of the first participant in the virtual environment from the perspective of the second participant. The first and second virtual representations are rendered and then displayed to the first and second participants, respectively. The first and second virtual representations are updated and redisplayed to the participants upon a change in one or more of the perspective data and feature data from which they are generated. The apparatus, system and method are scalable to two or more participants.

    摘要翻译: 一种用于在多个位置的两个或多个参与者之间的虚拟位置的环境中的远程呈现通信的装置,系统和方法。 处理描述由第一位置处的第一参与者经历的虚拟位置环境的透视图的第一透视数据以及从第二位置处的第二参与者提取和/或以其他方式捕获的特征数据,以生成第二参与者的第一虚拟表示 在虚拟环境中从第一参与者的角度。 同样地,描述由第二参与者经历的虚拟位置环境的透视图的第二透视数据和从第一参与者的特征提取和/或以其他方式捕获的特征数据被处理以生成虚拟环境中的第一参与者的第二虚拟表示 从第二个参与者的角度。 渲染第一和第二虚拟表示,然后分别向第一和第二参与者显示。 第一和第二虚拟表示被更新并重新显示给参与者,其中一个或多个透视数据和它们被生成的特征数据发生变化。 装置,系统和方法可扩展到两个或更多参与者。

    Method and apparatus for providing an animated display with translated speech
    3.
    发明授权
    Method and apparatus for providing an animated display with translated speech 有权
    用于提供具有翻译语音的动画显示的方法和装置

    公开(公告)号:US06925438B2

    公开(公告)日:2005-08-02

    申请号:US10266222

    申请日:2002-10-08

    IPC分类号: G10L21/06

    CPC分类号: G10L21/06 G10L2021/105

    摘要: A first language to second language translator (11) converts text comprising a message in a first language into text representing that message in a second language. A text to speech transducer (12) then synthesizes an audiblized version of the text in the second language. An animated display driver (14) creates a corresponding display (15) of an image (16) that includes a mouth (17) that moves appropriately and synchronously with respect to the audiblized second language. In other embodiments, other facial features can be animated as well. Such animation can be random and unrelated to the appearance of the original speaker. Or, such animation can accurately represent at least some alterations to facial features of the original speaker while speaking. In some embodiments, the facial features can be altered by correlating specific detected alterations with specific corresponding substantive content in the original message and the translated text.

    摘要翻译: 第二语言翻译器(11)的第一语言将包含第一语言的消息的文本转换为以第二语言表示该消息的文本。 文本到语音传感器(12)然后合成第二语言的文本的可听化版本。 动画显示驱动器(14)创建图像(16)的对应显示器(15),该显示器包括相对于可听到的第二语言适当地和同步地移动的口部(17)。 在其他实施例中,其他面部特征也可以被动画化。 这样的动画可以是随机的,与原始扬声器的外观无关。 或者,这样的动画可以在说话时准确地代表原始说话者的面部特征的至少一些改变。 在一些实施例中,可以通过将特定检测到的改变与原始消息和翻译文本中的特定对应实质内容相关联来改变面部特征。

    System and method for managing interaction in a virtual environment
    4.
    发明授权
    System and method for managing interaction in a virtual environment 有权
    用于管理虚拟环境中的交互的系统和方法

    公开(公告)号:US07973786B2

    公开(公告)日:2011-07-05

    申请号:US11689890

    申请日:2007-03-22

    IPC分类号: G06T15/00

    摘要: A first viewer (310) is activated to define and render a visualization of a first interactive virtual reality experience to a user. At least one first application (320, 330, 340) is selected for use with the first interactive virtual reality experience and at least one first event handler (321, 322, 323, 331, 341, 342) associated with the at least one first application is responsively activated. State information is responsively stored in the viewer concerning the objects in the virtual reality experience, the selected at least one first application (320, 330, 340) and the at least one first event handler (321, 322, 323, 331, 341, 342) in a memory. The first viewer (310), the at least one first application (320, 330, 340), and the at least one first event handler (321, 322, 323, 331, 341, 342) are then deactivated and a second viewer (350) associated with a second interactive virtual reality experience is activated.

    摘要翻译: 激活第一观看者(310)以定义并向用户呈现第一交互式虚拟现实体验的可视化。 至少一个第一应用(320,330,340)被选择用于与第一交互式虚拟现实体验一起使用,以及至少一个第一事件处理器(321,322,323,331,341,342)与至少一个第一应用 响应激活应用程序。 状态信息被响应地存储在观看者中,关于虚拟现实体验中的对象,所选择的至少一个第一应用(320,330,340)和至少一个第一事件处理器(321,322,323,331,341, 342)。 然后停用第一观看者(310),至少一个第一应用(320,330,340)和至少一个第一事件处理器(321,322,323,331,341,342),并且第二观看者 350)与第二交互式虚拟现实体验相关联。

    System and Method for Managing Interactions in a Virtual Environment
    5.
    发明申请
    System and Method for Managing Interactions in a Virtual Environment 有权
    用于管理虚拟环境中的交互的系统和方法

    公开(公告)号:US20080172680A1

    公开(公告)日:2008-07-17

    申请号:US11689890

    申请日:2007-03-22

    IPC分类号: G06F13/00

    摘要: A first viewer (310) is activated to define and render a visualization of a first interactive virtual reality experience to a user. At least one first application (320, 330, 340) is selected for use with the first interactive virtual reality experience and at least one first event handler (321, 322, 323, 331, 341, 342) associated with the at least one first application is responsively activated. State information is responsively stored in the viewer concerning the objects in the virtual reality experience, the selected at least one first application (320, 330, 340) and the at least one first event handler (321, 322, 323, 331, 341, 342) in a memory. The first viewer (310), the at least one first application (320, 330, 340), and the at least one first event handler (321, 322, 323, 331, 341, 342) are then deactivated and a second viewer (350) associated with a second interactive virtual reality experience is activated.

    摘要翻译: 激活第一观看者(310)以定义并向用户呈现第一交互式虚拟现实体验的可视化。 至少一个第一应用(320,330,340)被选择用于与第一交互式虚拟现实体验一起使用,以及至少一个第一事件处理器(321,322,323,331,341,342)与至少一个第一应用 响应激活应用程序。 状态信息被响应地存储在观看者中,关于虚拟现实体验中的对象,所选择的至少一个第一应用(320,330,340)和至少一个第一事件处理器(321,322,323,331,341, 342)。 然后停用第一观看者(310),至少一个第一应用(320,330,340)和至少一个第一事件处理器(321,322,323,331,341,342),并且第二观看者 350)与第二交互式虚拟现实体验相关联。

    METHOD AND APPARATUS FOR PROVIDING REALTIME FEEDBACK IN A VOICE DIALOG SYSTEM
    6.
    发明申请
    METHOD AND APPARATUS FOR PROVIDING REALTIME FEEDBACK IN A VOICE DIALOG SYSTEM 审中-公开
    在语音对话系统中提供实时反馈的方法和装置

    公开(公告)号:US20080104512A1

    公开(公告)日:2008-05-01

    申请号:US11554839

    申请日:2006-10-31

    IPC分类号: G06F3/048

    CPC分类号: G06F3/01 G10L15/22

    摘要: A method and apparatus for providing feedback to the user of a voice dialog system. The apparatus includes a voice dialog processing module for receiving speech input from a user and conducting a dialog with the user. The voice dialog processing module determines dialog status data and passes it to a status processing module which determines a facial or body expression corresponding to the dialog status data. An avatar display device displays to the user an avatar that depicts the facial or body expression.

    摘要翻译: 一种用于向语音对话系统的用户提供反馈的方法和装置。 该设备包括语音对话处理模块,用于从用户接收语音输入并与用户进行对话。 语音对话处理模块确定对话状态数据并将其传递给状态处理模块,该状态处理模块确定对应于对话状态数据的面部或身体表情。 化身显示装置向用户显示描绘面部或身体表情的头像。

    Method and system for distributed collaborative communications
    7.
    发明授权
    Method and system for distributed collaborative communications 有权
    分布式协作通信方法与系统

    公开(公告)号:US08683353B2

    公开(公告)日:2014-03-25

    申请号:US11609648

    申请日:2006-12-12

    IPC分类号: G06F3/00

    CPC分类号: G06Q10/10 H04L67/38 H04N7/15

    摘要: A method and system for collaborative communications is described. In one embodiment, a central virtual reality communications environment is created. A plurality of client communication devices are connected to the central virtual reality communications environment. Each one of the connected plurality of client communication devices are represented as an avatar present in the central virtual reality communications environment. An uploaded data object is received from any one of the connected plurality of client communication devices. Finally, the data object is displayed in the central virtual reality communications environment to the connected plurality of client communication devices.

    摘要翻译: 描述了用于协作通信的方法和系统。 在一个实施例中,创建中央虚拟现实通信环境。 多个客户端通信设备连接到中央虚拟现实通信环境。 连接的多个客户端通信设备中的每一个被表示为存在于中央虚拟现实通信环境中的头像。 从所连接的多个客户端通信设备中的任何一个接收上载的数据对象。 最后,将数据对象在中央虚拟现实通信环境中显示给所连接的多个客户端通信设备。

    Method and System for Distributed Collaborative Communications
    8.
    发明申请
    Method and System for Distributed Collaborative Communications 有权
    分布式协作通信方法与系统

    公开(公告)号:US20080141147A1

    公开(公告)日:2008-06-12

    申请号:US11609648

    申请日:2006-12-12

    IPC分类号: G06F3/048

    CPC分类号: G06Q10/10 H04L67/38 H04N7/15

    摘要: A method and system for collaborative communications is described. In one embodiment, a central virtual reality communications environment is created. A plurality of client communication devices are connected to the central virtual reality communications environment. Each one of the connected plurality of client communication devices are represented as an avatar present in the central virtual reality communications environment. An uploaded data object is received from any one of the connected plurality of client communication devices. Finally, the data object is displayed in the central virtual reality communications environment to the connected plurality of client communication devices.

    摘要翻译: 描述了用于协作通信的方法和系统。 在一个实施例中,创建中央虚拟现实通信环境。 多个客户端通信设备连接到中央虚拟现实通信环境。 连接的多个客户端通信设备中的每一个被表示为存在于中央虚拟现实通信环境中的头像。 从所连接的多个客户端通信设备中的任何一个接收上载的数据对象。 最后,将数据对象在中央虚拟现实通信环境中显示给所连接的多个客户端通信设备。

    Communication device operation management
    9.
    发明授权
    Communication device operation management 有权
    通讯设备运行管理

    公开(公告)号:US07272382B2

    公开(公告)日:2007-09-18

    申请号:US10835868

    申请日:2004-04-29

    摘要: A communication group is activated within a communication system (100) including an administrator device (125) and at least one subordinate device (130,135). Each subordinate device (130,135) is programmed with a set of operation rules dependent upon communication source (300), information content (305), current time (310), or geographic location (315). The administrator device (125) dynamically changes the stored set of operation rules for the subordinate device (130,135) by communicating a change message.

    摘要翻译: 在包括管理员设备(125)和至少一个从属设备(130,135)的通信系统(100)内激活通信组。 每个从属设备(130,135)被编程为依赖于通信源(300),信息内容(305),当前时间(310)或地理位置(315)的一组操作规则。 管理员设备(125)通过传递改变消息来动态地改变存储的下属设备的操作规则集(130,135)。

    System and method for navigation and interaction in structured
information spaces
    10.
    发明授权
    System and method for navigation and interaction in structured information spaces 失效
    结构化信息空间导航和交互的系统和方法

    公开(公告)号:US5923330A

    公开(公告)日:1999-07-13

    申请号:US695470

    申请日:1996-08-12

    CPC分类号: G06F17/30572

    摘要: A method and system for generating an interactive, multi-resolution presentation space of information structures within a computer enabling a user to navigate and interact with the information. The presentation space is hierarchically structured into a tree of nested visualization elements. A visual display is generated for the user which has a plurality of iconic representations and visual features corresponding to the visualization elements and the parameters defined for each visualization element. The user is allowed to interact in the presentation space through a point of view or avatar. The viewing resolution of the avatar is varied depending on the position of the avatar relative to a visualization element. Culling and pruning of the presentation space is performed depending on the size of a visualization element and its distance from the avatar.

    摘要翻译: 一种用于在计算机内生成信息结构的交互式多分辨率呈现空间的方法和系统,使得用户能够导航并与信息交互。 演示空间被分层结构化成一个嵌套的可视化元素树。 为具有多个图标表示和对应于可视化元素的视觉特征和为每个可视化元素定义的参数的用户生成视觉显示。 允许用户通过观点或头像在演示空间中进行交互。 化身的观看分辨率根据化身相对于可视化元素的位置而变化。 取决于可视化元素的大小及其与头像的距离来执行呈现空间的剔除和修剪。