REAL-TIME MEDIA DELIVERY WITH AUTOMATIC CATCH-UP
    1.
    发明申请
    REAL-TIME MEDIA DELIVERY WITH AUTOMATIC CATCH-UP 有权
    实时媒体自动上传

    公开(公告)号:US20110246657A1

    公开(公告)日:2011-10-06

    申请号:US12752478

    申请日:2010-04-01

    申请人: Andy Glow

    发明人: Andy Glow

    IPC分类号: G06F15/16

    摘要: Live media content is delivered in substantially real-time to a player device from a streamer and through a content delivery network. The streamer receives live media content and encodes and streams the content over the content delivery network. The content delivery network is configured to provide minimal buffering. A player device accessing the streaming channel receives media frames and buffers the frames while rending the received frames in order of receipt. If the buffer is loaded to the point that the currently rendered data lags the actual live feed by more than a threshold amount of time, the player skips over one or more video frames to bring the rendered content more current. For instance, the buffer can be flushed and more recent content can be received from the content delivery network.

    摘要翻译: 实时媒体内容基本上实时地从流传送到播放器设备并通过内容传送网络传送。 流传送器接收实况媒体内容,并通过内容传送网络对内容进行编码和流式传输。 内容传送网络被配置为提供最小的缓冲。 访问流式通道的播放器设备接收媒体帧并缓冲帧,同时按接收的顺序重放接收到的帧。 如果缓冲器被加载到当前呈现的数据滞后于实时实时馈送超过阈值时间的点,则播放器跳过一个或多个视频帧以使呈现的内容更新。 例如,可以刷新缓冲区,并且可以从内容传送网络接收更新的内容。

    Real-time media delivery with automatic catch-up
    2.
    发明授权
    Real-time media delivery with automatic catch-up 有权
    具有自动追踪功能的实时媒体传送

    公开(公告)号:US08402155B2

    公开(公告)日:2013-03-19

    申请号:US12752478

    申请日:2010-04-01

    申请人: Andy Glow

    发明人: Andy Glow

    摘要: Live media content is delivered in substantially real-time to a player device from a streamer and through a content delivery network. The streamer receives live media content and encodes and streams the content over the content delivery network. The content delivery network is configured to provide minimal buffering. A player device accessing the streaming channel receives media frames and buffers the frames while rending the received frames in order of receipt. If the buffer is loaded to the point that the currently rendered data lags the actual live feed by more than a threshold amount of time, the player skips over one or more video frames to bring the rendered content more current. For instance, the buffer can be flushed and more recent content can be received from the content delivery network.

    摘要翻译: 实时媒体内容基本上实时地从流传送到播放器设备并通过内容传送网络传送。 流传送器接收实况媒体内容,并通过内容传送网络对内容进行编码和流式传输。 内容传送网络被配置为提供最小的缓冲。 访问流式通道的播放器设备接收媒体帧并缓冲帧,同时按接收的顺序重放接收到的帧。 如果缓冲器被加载到当前呈现的数据滞后于实时实时馈送超过阈值时间的点,则播放器跳过一个或多个视频帧以使呈现的内容更新。 例如,可以刷新缓冲区,并且可以从内容传送网络接收更新的内容。