CONFIGURING OBJECTIVE-EFFECTUATORS FOR SYNTHESIZED REALITY SETTINGS

    公开(公告)号:US20210042022A1

    公开(公告)日:2021-02-11

    申请号:US16959333

    申请日:2019-01-18

    Applicant: Apple Inc.

    Abstract: In some implementations, a method includes obtaining a set of preselected attribute values for an objective-effectuator. In some implementations, the method includes while displaying a user interface including a plurality of configuration control affordances provided to effect configuration of one or more attributes characterizing the objective-effectuator, in response to receiving an input indicative of manipulation of a first configuration control affordance, setting a corresponding first attribute to a particular preselected attribute value, and modifying display of the plurality of configuration control affordances in order to change the number of the plurality of configuration control affordances displayed. In some implementations, the method includes configuring the objective-effectuator at least based on the particular preselected attribute value of the first attribute. In some implementations, the objective-effectuator is associated with a set of predefined actions.

    Method and device for video presentation

    公开(公告)号:US11301035B1

    公开(公告)日:2022-04-12

    申请号:US16902517

    申请日:2020-06-16

    Applicant: Apple Inc.

    Abstract: In one implementation, a method of displaying multiple video clips includes, while a head orientation of a user is a first head orientation represented by a first set of head orientation values, displaying, on the display, a first spatial portion of a first video clip. The method includes, in response to detecting a change in the head orientation to a second head orientation represented by a second set of head orientation values, displaying, on the display, a second spatial portion of the first video clip, wherein the second spatial portion is selected for display based on the second set of head orientation values. The method includes, while the head orientation is the second head orientation, displaying, on the display, a first spatial portion of a second video clip, wherein the first spatial portion of the second video clip is selected for display based on a predetermined head orientation value.

    Device, method, and graphical user interface for manipulating 3D objects on a 2D screen

    公开(公告)号:US11182044B2

    公开(公告)日:2021-11-23

    申请号:US16887426

    申请日:2020-05-29

    Applicant: Apple Inc.

    Abstract: A method includes displaying a spatial manipulation user interface element including a first set of spatial manipulation affordances respectively associated with a first set of spatial manipulations of a three-dimensional object. The first set of spatial manipulations is based on a first virtual camera perspective. The method includes, in response to detecting a user input changing the first virtual camera perspective to a second virtual camera perspective, changing display of the three-dimensional object from the first virtual camera perspective to the second virtual camera perspective, and displaying a second set of spatial manipulation affordances respectively associated with a second set of spatial manipulations. The second set of spatial manipulations is based on the second virtual camera perspective, and includes a spatial manipulation excluded from the first set of spatial manipulations. The first set of spatial manipulations includes a spatial manipulation excluded from the second set of spatial manipulations.

    DEVICE, METHOD, AND GRAPHICAL USER INTERFACE FOR MANIPULATING 3D OBJECTS ON A 2D SCREEN

    公开(公告)号:US20220019335A1

    公开(公告)日:2022-01-20

    申请号:US17492304

    申请日:2021-10-01

    Applicant: Apple Inc.

    Abstract: Various implementations disclosed herein include a method performed by a device. The method includes displaying a three-dimensional object in a three-dimensional space. The method includes displaying a spatial manipulation user interface element including a set of spatial manipulation affordances respectively associated with a set of spatial manipulations of the three-dimensional object. Each of the set of spatial manipulations corresponds to a translational movement of the three-dimensional object along a corresponding axis of the three-dimensional space. The method includes detecting a first user input directed to a first spatial manipulation affordance of the spatial manipulation affordance. The first spatial manipulation affordance is associated with a first axis of the three-dimensional space. The method includes, in response to detecting the first user input directed to the first spatial manipulation affordance, translationally moving the three-dimensional object along the first axis of the three-dimensional space.

    DEVICE, METHOD, AND GRAPHICAL USER INTERFACE FOR MANIPULATING 3D OBJECTS ON A 2D SCREEN

    公开(公告)号:US20200379626A1

    公开(公告)日:2020-12-03

    申请号:US16887426

    申请日:2020-05-29

    Applicant: Apple Inc.

    Abstract: In one implementation, a method of spatially manipulating a three-dimension object includes displaying a three-dimensional object in a three-dimensional space from a first virtual camera perspective, wherein the three-dimensional space is defined by a three-dimensional coordinate system including three perpendicular axes. The method includes displaying a spatial manipulation user interface element including a first set of spatial manipulation affordances respectively associated with a first set of spatial manipulations of the three-dimensional object, wherein the first set of spatial manipulations is based on the first virtual camera perspective. The method includes detecting a user input changing the first virtual camera perspective to a second virtual camera perspective. The method includes, in response to detecting the user input changing the first virtual camera perspective to a second virtual camera perspective, displaying the three-dimensional object in the three-dimensional space from the second virtual camera perspective and displaying the spatial manipulation user interface element including a second set of spatial manipulation affordances respectively associated with a second set of spatial manipulations of the three-dimensional object, wherein the second set of spatial manipulations is based on the second virtual camera perspective, wherein the first set of spatial manipulations includes at least one spatial manipulation excluded from the second set of spatial manipulations and the second set of spatial manipulations includes at least one spatial manipulation excluded from the first set of spatial manipulations.

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