Abstract:
Embodiments of the present disclosure provide techniques for rendering content from a media item. According to these embodiments, from a file of the media item, track(s) in a group data structure corresponding to the type of content are identified as candidate track(s). From other tracks in the file, a determination may be made whether another track corresponds to the type of content. When another track corresponds to the type of content, feature tags in the file that are associated may be compared with the other track to capabilities of a player device that is to render the type of content. When the feature tags match capabilities of the player device, the other track may be included as a candidate track. Thereafter, a track may be selected from the candidate tracks and rendered by the player device.
Abstract:
A method and apparatus for presenting timed media represented by data in a markup language (e.g., HTML) including examining a tag or metadata which is capable of specifying more than one form or representation of timed media, such as different versions of a video encoded according to different video codec standards.
Abstract:
Methods of expressing animation in a data stream are disclosed. In one embodiment, a method of expressing animation in a data stream includes defining animation states in the data stream with each state having at least one property such that properties are animated as a group. The animation states that are defined in the data stream may be expressed as an extension of a styling sheet language. The data stream may include web content and the defined animation states.
Abstract:
Methods of expressing animation in a data stream are disclosed. In one embodiment, a method of expressing animation in a data stream includes defining animation states in the data stream with each state having at least one property such that properties are animated as a group. The animation states that are defined in the data stream may be expressed as an extension of a styling sheet language. The data stream may include web content and the defined animation states.
Abstract:
Disclosed herein are systems, methods, and non-transitory computer-readable storage media for creating and using media asset proxies. The media asset proxies represent a digital media asset and are created by filtering and modifying elements from the digital media asset. The media asset proxies can be queried in the same manner as their corresponding digital media asset.
Abstract:
A method and apparatus for presenting timed media represented by data in a markup language (e.g., HTML) including examining a tag or metadata which is capable of specifying more than one form or representation of timed media, such as different versions of a video encoded according to different video codec standards.
Abstract:
Methods of expressing animation in a data stream are disclosed. In one embodiment, a method of expressing animation in a data stream includes defining animation states in the data stream with each state having at least one property such that properties are animated as a group. The animation states that are defined in the data stream may be expressed as an extension of a styling sheet language. The data stream may include web content and the defined animation states.
Abstract:
Embodiments of the present disclosure provide techniques for rendering content from a media item. According to these embodiments, from a file of the media item, track(s) in a group data structure corresponding to the type of content are identified as candidate track(s). From other tracks in the file, a determination may be made whether another track corresponds to the type of content. When another track corresponds to the type of content, feature tags in the file that are associated may be compared with the other track to capabilities of a player device that is to render the type of content. When the feature tags match capabilities of the player device, the other track may be included as a candidate track. Thereafter, a track may be selected from the candidate tracks and rendered by the player device.
Abstract:
Disclosed herein are systems, methods, and non-transitory computer-readable storage media for creating and using media asset proxies. The media asset proxies represent a digital media asset and are created by filtering and modifying elements from the digital media asset. The media asset proxies can be queried in the same manner as their corresponding digital media asset.