摘要:
Described herein are various technologies pertaining to estimating affective states of a user by way of monitoring data streams output by sensors and user activity on a computing device. Models of valence, arousal, and engagement can be learned during a training phase, and such models can be employed to compute values that are indicative of valence, arousal, and engagement of a user in near-real time. A visualization that represents estimated affective states of a user over time is generated to facilitate user reflection.
摘要:
Non-linguistic signal information relating to one or more participants to an interaction may be determined using communication data received from the one or more participants. Feedback can be provided based on the determined non-linguistic signals. The participants may be given an opportunity to opt in to having their non-linguistic signal information collected, and may be provided complete control over how their information is shared or used.
摘要:
Non-linguistic signal information relating to one or more participants to an interaction may be determined using communication data received from the one or more participants. Feedback can be provided based on the determined non-linguistic signals. The participants may be given an opportunity to opt in to having their non-linguistic signal information collected, and may be provided complete control over how their information is shared or used.
摘要:
Recording of various events in a video format that facilitates viewing and selective editing are provided. The video can be presented in a wiki-format that allows a multitude of subsequent users to add, modify and/or delete content to the original recorded event or a revision of that event. As edits and annotations are applied, either automatically or manually, such edits can be indexed based on criteria such as identification of an annotator, a time stamp associated with the edit, a revision number, or combinations thereof. The edits or annotations can be provided in various formats including video, audio, text, and so forth.
摘要:
The claimed subject matter relates to an architecture that can facilitate creation and management of an event-oriented transient network and can further manage decommission of the transient network. In particular, the architecture can construct temporary communities based upon a particular event, project, or activity; manage (e.g., filter, prioritize, or control) communications and content associated with the community; and disband the community by deconstructing the transient network according to an aging function that controls how the network decays. In addition, the architecture can leverage existing information (e.g. profile data) and content feeds associated with disparate social networking services or communities for the benefit of the temporary community.
摘要:
A single device that receives communications, resources, data, and/or other information intended for a user having multiple contact addresses is provided. The single device can receive various information intended for multiple telephone numbers, email aliases, screen names, aliases, other means of contact, or combinations thereof. The device can selectively forward the information to the user based on a current user role, user preferences, contact information, or based on other criteria. If information is to be forwarded to the user at substantially the same time as receipt, automatic means of notifying the user of the role for which the communication is intended are provided.
摘要:
Providing for graphical visualization of contextual information pertinent to electronic messaging is described herein. By way of example, contextual network usage information or messaging disposition can be determined for a set of participants to electronic communication. The contextual information is compiled into categories and organized at least as a function of category. The compiled data can be transformed into a visualization of user disposition or context and output to a user device as a multi-dimensional graphical rendering. By rendering contextual data graphically, the rich and diverse information available from usage histories, current user context and user dispositions can be output and consumed rapidly and efficiently, resulting in productive electronic interaction.
摘要:
The disclosed functionality enables non-sessions users of an activity session to be provided awareness of the session. The non-sessions users are made aware of the session and can then choose to join (or not join) the session in an ad hoc manner based on the exposed session information. This functionality encourages serendipitous group interactions (or participations) that might not otherwise occur, does not require that all relevant and/or interested people be identified, and removes the overhead of explicitly inviting everyone who might be interested in the activity and managing responses received from each of the users. Rather than requiring an explicit invitation to join as in conventional applications systems, users can implicitly invite friends to join an activity.
摘要:
Members working on the same project can access similar resources at substantially the same time to facilitate active participation in the project. A meeting associated with the project can be given a unique identifier that can allow the project members to access a meeting or other content and view similar documents or other content as it is discussed in the meeting. As information is edited, modified, created, etc. the members can selectively be presented with the information. A common repository can provide the members with an area or platform in which the project material can be accessed, discussed or other functions performed by the project members, allowing for collaboration of the project details.
摘要:
A system that can log user actions associated with an activity is disclosed. For example, the system can maintain a log of user keystrokes, files accessed, files opened, files created, websites visited, communication events (e.g., phone calls, instant messaging communications), etc. Additionally, the system can log extrinsic data (e.g., context data) associated with the user actions. As well, these logged actions can be aggregated, synchronized and/or shared between multiple users and/or devices.