摘要:
A matrix is created for storing the various verified methods of communication that are available between a plurality of hosts. Each host pair has two or three values stored in the matrix to indicate the known methods of communications between each other. A first value indicates whether unreliable multicast communications are possible, not possible or not yet determined. A second value indicates whether unreliable unicast communications are possible, not possible, or not yet determined. A third optional value may indicate whether reliable unicast communications are possible, not possible, or not yet determined. The mode of communications between each pair of hosts is then selected in the order of unreliable multicast, unreliable unicast, and, finally, reliable unicast.
摘要:
A software communication system is configured with a base connection point with a plug-in type architecture. A plurality of classes is used that implements a specified interface, the interface including a method for receiving packet data. Each one of the plurality of classes is assigned to a component identifier. The plurality of classes are registered using a corresponding component identifier, and information in a packet is used to select an appropriate one of the classes to receive the packet data.
摘要:
A technique for permitting a developer to be presented with a visual programming environment which includes different representations of a class library from which a developer may select classes for inclusion in an application under development. The environment includes a class window, a composition editor window, and a methods window. To permit greater understanding of the class library that the developer is working with, the class library can be presented in the class window in a class tree format, in a class list format, or in a graphical format which includes graphical representations of the classes. The developer may select a class for inclusion in the application under development from any of the three formats. The methods window is provided for displaying the methods (code) for a selected class. The methods of a class may be modified or new methods added via the methods window after the class has been added to the application under development. The composition editor window provides a graphical view of, for example, a graphical interface under development for the application, and dynamically displays to the developer at least the graphical portion of the application as it is being developed. Descriptions of added classes which do not have the visual representations may also be included in the composition editor window as they are added to the application.
摘要:
A game lobby allows users to open a game with their name at a central place so that others may see and join that game. The user can set the criteria for starting this game, such as the number of players or start time, whichever comes first. This paradigm enables a platform-independent object model without the burden of multi-user communication management by the game developer. The object model enables the development of game lobby services by multiple vendors and allows games to freely operate with any of these lobby implementations.
摘要:
An optimized design for a multi-user server architecture for disseminating a variety of real-time application data, such as audio, video, text and motion, while supporting general purpose tools. A general server system without an imposed GUI enables the end purchaser to customize the user interface as well as execute tools to monitor and control the operation of the system.
摘要:
Server capacity is increased on a network computer system. A total number of peers that an individual client will communicate with directly is determined. Then, a total number of clients handled by a server interconnected to the individual client is reduced by the determined total number or peers.
摘要:
No more than one user at any one time is allowed to access a distributed service for each User ID and password. A user is allowed initial access to the distributed service with a password. The use of the distributed service is then restricted to the user upon entering the password plus a random factor created by the user. A user record is created as a unique recorded registration.
摘要:
A mechanism is provided for efficiently serializing complex objects. When a server application returns a complex object, the server application creates a string object. String objects are already defined as serializable. The string object may simply be a hash key in a hash table for the server application, which stores the complex object. Thus, the complex object does not have to be inefficiently serialized, because the string is returned rather than the complex object. The client may then use the complex object to call another server application without knowing the structure of the complex object.
摘要:
A mechanism is provided for chaining machine translation engines using linguistic annotation language in the intermediate language. A first machine translation engine is provided that translates the source language text into an intermediate language text marked up with linguistic annotation language. A second machine translation engine translates the intermediate language text into the target language using the linguistic annotation language.
摘要:
A technique for converting a resource file into object oriented source code and/or an object oriented class. A standard resource file is first converted into source code for an object oriented language. The converter includes a subprocess relative to each keyword included in the resource file for converting the information associated with each keyword into a format includable in an object oriented class. Other elements of the resource file, such as the filename, are also converted as needed into the target language, and formal code required by classes in the target language is also created. The preferred target language is Java.