Scenario-based load testing apparatus and method
    1.
    发明授权
    Scenario-based load testing apparatus and method 有权
    基于情景的负载测试仪器和方法

    公开(公告)号:US08556725B2

    公开(公告)日:2013-10-15

    申请号:US13242711

    申请日:2011-09-23

    IPC分类号: G07F17/32

    摘要: Disclosed herein is a scenario-based load testing apparatus and method. The scenario-based load testing apparatus includes a packet analysis unit, a scenario creation unit, and a load generation unit. The packet analysis unit creates a virtual map and game grammar by capturing and analyzing packets sent between a server and a client. The scenario creation unit creates a scenario of a virtual user on the virtual map. The load generation unit generates a load by creating packet data corresponding to the virtual user in compliance with the game grammar and the scenario.

    摘要翻译: 这里公开了基于情景的负载测试装置和方法。 基于情况的负载测试装置包括分组分析单元,场景创建单元和负载生成单元。 分组分析单元通过捕获和分析在服务器和客户端之间发送的分组来创建虚拟映射和游戏语法。 场景创建单元在虚拟地图上创建虚拟用户的场景。 负载生成单元通过根据游戏语法和场景创建与虚拟用户对应的分组数据来生成负载。

    SCENARIO-BASED LOAD TESTING APPARATUS AND METHOD
    2.
    发明申请
    SCENARIO-BASED LOAD TESTING APPARATUS AND METHOD 有权
    基于场景的负载测试装置和方法

    公开(公告)号:US20120142424A1

    公开(公告)日:2012-06-07

    申请号:US13242711

    申请日:2011-09-23

    IPC分类号: A63F9/24

    摘要: Disclosed herein is a scenario-based load testing apparatus and method. The scenario-based load testing apparatus includes a packet analysis unit, a scenario creation unit, and a load generation unit. The packet analysis unit creates a virtual map and game grammar by capturing and analyzing packets sent between a server and a client. The scenario creation unit creates a scenario of a virtual user on the virtual map. The load generation unit generates a load by creating packet data corresponding to the virtual user in compliance with the game grammar and the scenario.

    摘要翻译: 这里公开了基于情景的负载测试装置和方法。 基于情况的负载测试装置包括分组分析单元,场景创建单元和负载生成单元。 分组分析单元通过捕获和分析在服务器和客户端之间发送的分组来创建虚拟映射和游戏语法。 场景创建单元在虚拟地图上创建虚拟用户的场景。 负载生成单元通过根据游戏语法和场景创建与虚拟用户对应的分组数据来生成负载。

    Apparatus and method for collecting game data
    3.
    发明授权
    Apparatus and method for collecting game data 有权
    用于收集游戏数据的装置和方法

    公开(公告)号:US08827817B2

    公开(公告)日:2014-09-09

    申请号:US13333340

    申请日:2011-12-21

    IPC分类号: A63F13/00 A63F13/12

    摘要: Disclosed herein is an apparatus for collecting game data in order to test performance of a game server. The apparatus includes a capture and filtering module, a control module, and a data management module. The capture and filtering module captures packets, transmitted and received between the game server and each of a plurality of game clients, using the plurality of game clients, and extracts a plurality of necessary data by performing filtering on the results of the capturing. The control module determines the movement route of a game character in such a way as to correspond to the plurality of necessary data, and controls the plurality of game clients based on the movement route. The data management module stores and manages the plurality of necessary data.

    摘要翻译: 这里公开了一种用于收集游戏数据以便测试游戏服务器的性能的装置。 该装置包括捕获和过滤模块,控制模块和数据管理模块。 捕获和过滤模块使用多个游戏客户端捕获在游戏服务器和多个游戏客户端中的每一个之间发送和接收的分组,并且通过对捕获结果进行滤波来提取多个必需的数据。 控制模块以与多个所需数据相对应的方式确定游戏角色的移动路线,并且基于移动路线来控制多个游戏客户端。 数据管理模块存储和管理多个必要的数据。

    Device for providing virtual client managing module, apparatus for managing virtual client, and method for testing a game by using virtual client managing module
    4.
    发明授权
    Device for providing virtual client managing module, apparatus for managing virtual client, and method for testing a game by using virtual client managing module 有权
    用于提供虚拟客户端管理模块的设备,用于管理虚拟客户端的设备,以及通过使用虚拟客户端管理模块测试游戏的方法

    公开(公告)号:US08961314B2

    公开(公告)日:2015-02-24

    申请号:US12939337

    申请日:2010-11-04

    摘要: The present invention relates to a technology for easily generating and supplying a virtual client managing module specified for various games and testing the load and function of a game through a virtual client managing module and an apparatus for managing a virtual client. The device for managing a virtual client managing module according to the exemplary embodiment of the present invention performs a function that uses template specialized for each type of game as game unique information to generate a specialized module and generates the virtual client managing module combined with the common module. The apparatus for managing the virtual client generates and controls the virtual client based on the virtual client managing module.

    摘要翻译: 本发明涉及一种用于容易地生成并提供针对各种游戏指定的虚拟客户端管理模块的技术,并且通过虚拟客户端管理模块和用于管理虚拟客户端的装置来测试游戏的负载和功能。 根据本发明的示例性实施例的用于管理虚拟客户端管理模块的设备执行使用专门针对每种类型的游戏的模板作为游戏唯一信息来生成专用模块的功能,并且生成与共同的组合的虚拟客户端管理模块 模块。 用于管理虚拟客户端的设备基于虚拟客户端管理模块生成并控制虚拟客户端。

    DEVICE FOR PROVIDING VIRTUAL CLIENT MANAGING MODULE, APPARATUS FOR MANAGING VIRTUAL CLIENT, AND METHOD FOR TESTING A GAME BY USING VIRTUAL CLIENT MANAGING MODULE
    5.
    发明申请
    DEVICE FOR PROVIDING VIRTUAL CLIENT MANAGING MODULE, APPARATUS FOR MANAGING VIRTUAL CLIENT, AND METHOD FOR TESTING A GAME BY USING VIRTUAL CLIENT MANAGING MODULE 有权
    用于提供虚拟客户端管理模块的设备,管理虚拟客户端的设备以及使用虚拟客户端管理模块测试游戏的方法

    公开(公告)号:US20110151954A1

    公开(公告)日:2011-06-23

    申请号:US12939337

    申请日:2010-11-04

    IPC分类号: A63F9/24

    摘要: The present invention relates to a technology for easily generating and supplying a virtual client managing module specified for various games and testing the load and function of a game through a virtual client managing module and an apparatus for managing a virtual client. The device for managing a virtual client managing module according to the exemplary embodiment of the present invention performs a function that uses template specialized for each type of game as game unique information to generate a specialized module and generates the virtual client managing module combined with the common module. The apparatus for managing the virtual client generates and controls the virtual client based on the virtual client managing module.

    摘要翻译: 本发明涉及一种用于容易地生成并提供针对各种游戏指定的虚拟客户端管理模块的技术,并且通过虚拟客户端管理模块和用于管理虚拟客户端的装置来测试游戏的负载和功能。 根据本发明的示例性实施例的用于管理虚拟客户端管理模块的设备执行使用专门针对每种类型的游戏的模板作为游戏唯一信息来生成专用模块的功能,并且生成与共同的组合的虚拟客户端管理模块 模块。 用于管理虚拟客户端的设备基于虚拟客户端管理模块生成并控制虚拟客户端。