摘要:
Systems and methods provide power management on a wagering game machine. Inrush power may be reduced by staggering application of power to various power supplies in a wagering game machine. A processor or timer may control the activation of power supplies. Further power management may be provided by placing wagering game machine peripherals in a power consumption mode appropriate to the activity or lack of activity on a wagering game machine.
摘要:
Apparatus, systems, and methods may operate to determine that a second resource is available to be shared in place of a first resource located in a first wagering game machine operable to receive a wager associated with a wagering game. The second resource may be located apart from the first wagering game, perhaps in a second wagering game machine, or in a wagering game server.
摘要:
A ball accelerator mechanism employs one or more electromagnetic coils in combination with sensor elements to accelerate a rolling ball made of ferro-magnetic material. As a ball approaches the coil, it operates the sensor applying a DC current pulse to the coil. As the ball enters the coil, it is magnetically accelerated until it clears the sensor at which time the current is turned off. The length of the current pulse is thus a function of ball velocity. Preferably to maximize acceleration, the width of the coil is an integral multiple of the ball diameter.
摘要:
A matrix address decoder for rolling ball games performs decoding of a sequential identification number and a base address into an offset address corresponding to a memory location containing status information for playfield features or switches. The matrix address decoder also generates a mask byte for use in subsequent logical operations involving the status information contained in memory. The decoded information is returned to the main microprocessor via the system bus. An alternate function returns only the mask byte when the offset address is known by the main microprocessor.
摘要:
A gaming system for conducting a wagering game includes at least one input device configured to receive a wager, at least one display device configured to display a wagering game, one or more thermal devices configured to produce a thermal effect, at least one controller in operative communication with the one or more thermal devices, at least one memory device storing instructions. When the instructions are executed by the at least one controller, the one or more thermal devices to produce a thermal effect according to an aspect of the wagering game.
摘要:
Systems and methods provide power management on a wagering game machine. Inrush power may be reduced by staggering application of power to various power supplies in a wagering game machine. A processor or timer may control the activation of power supplies. Further power management may be provided by placing wagering game machine peripherals in a power consumption mode appropriate to the activity or lack of activity on a wagering game machine.
摘要:
Systems described herein include wagering game machines having a cabinet memory mounted or affixed to a cabinet or cabinet component. The cabinet memory provides configuration data and manufacturing data for the cabinet and cabinet components. The configuration data may be used during operation of the wagering game machine to properly configure the components and operation of the wagering game machine.
摘要:
According to one aspect of the present invention, a gaming machine for conducting a wagering game comprises a gaming cabinet having a first member and a second member. The first member is located physically separate from the second member. The gaming machine further comprises a plurality of high-voltage wires generally located within the first member. The gaming machine additionally includes a plurality of low-voltage wires generally located within the second member. The first member and the second member shielding the respective. plurality of high-voltage wires and low-voltage wires to reduce electrical interference between the plurality of high-voltage wires and the plurality of low-voltage wires.
摘要:
A lighting control system for pinball games employs a lighting circuit board that supports at least one string of lamps connected in parallel. The lighting board associates a triac with each lighting string for switching the output of an a.c. power supply to each lighting string. The triacs are controlled responsive to the output of a zero-cross detection circuit, which monitors the a.c. power supply. The intensity of the lighting strings is independently controllable responsive to conditions on the game playfield by varying the length of time the triac switches power relative to the zero-crossing point of the output of the a.c. power supply.
摘要:
A video game or the like including a real-time interactive video disk game-play background generation system. The disk player incorporates track skipping capability which is under the direct control of the game processor, on a frame-by-frame basis, whereby substantially instantaneous jumps to alternative video scenes can be effected in response to changing game play. Video scene data is stored on the disk in horizontally compressed format. A video expander/scroller effectively stretches the compressed video from the disk by a factor of two and selects, under game processor control, one frame width, or one-half the expanded background scene, for display. A color programmable read-only-memory (PROM) having at least two pre-programmed color pallets is provided to redefine color relationships of game symbols stored in read-only-memory (ROM) thereby reducing the storage of redundant game symbol data in this ROM.