WIRELESS INTERACTIVE GAME HAVING BOTH PHYSICAL AND VIRTUAL ELEMENTS
    1.
    发明申请
    WIRELESS INTERACTIVE GAME HAVING BOTH PHYSICAL AND VIRTUAL ELEMENTS 有权
    具有两个物理和虚拟元素的无线互动游戏

    公开(公告)号:US20140357373A1

    公开(公告)日:2014-12-04

    申请号:US14464652

    申请日:2014-08-20

    摘要: Embodiments of the invention provide a unique interactive game that connects both physical and virtual play environments and includes multiple dynamic layers in which a participant may complete a variety of challenges and/or tasks. For example, the participant may obtain a physical gaming item such as a toy from a retail phase that is usable in an interactive entertainment phase that provides virtual play via computer animation. The interactive entertainment phase may include multiple interrelated layers such that progress in one or more layers may affect the participant's experience in one or more other layers. The participant may also receive training on how to use and improve the physical gaming item to help achieve one or more special effects or complete one or more adventures and/or quests. During or following the interactive entertainment phase, the participant may use accumulated points and/or powers to redeem prizes and/or compete against other participants, such as in a duel or other face-off challenge.

    摘要翻译: 本发明的实施例提供了连接物理和虚拟播放环境的独特的交互式游戏,并且包括多个动态层,参与者可以在其中完成各种挑战和/或任务。 例如,参与者可以从零售阶段获得诸如玩具的物理游戏项目,该零售阶段可用于通过计算机动画提供虚拟播放的交互式娱乐阶段。 交互式娱乐阶段可以包括多个相互关联的层,使得一个或多个层中的进展可能影响参与者在一个或多个其他层中的体验。 参与者还可以接受关于如何使用和改进物理游戏项目以帮助实现一个或多个特殊效果或完成一个或多个冒险和/或任务的训练。 在互动娱乐阶段或之后,参与者可以使用累积的积分和/或权力来兑换奖品和/或与其他参与者进行竞争,例如在对决或其他面对挑战中。