Partition Of A 3D Scene Into A Plurality Of Zones Processed By A Computing Resource
    1.
    发明申请
    Partition Of A 3D Scene Into A Plurality Of Zones Processed By A Computing Resource 有权
    将3D场景分割成由计算资源处理的多个区域

    公开(公告)号:US20140176552A1

    公开(公告)日:2014-06-26

    申请号:US14107984

    申请日:2013-12-16

    Abstract: The invention is directed to a computer-implemented method for partitioning a three-dimensional scene into a plurality of zones, each zone being processed by a computing resource. The method comprises providing a three-dimensional scene comprising one or more objects, each object generating a computing resource cost; determining a set of locations in the three-dimensional scene; filling each location with its maximum occupancy of objects that reaches the most expensive computing cost; computing, for each location of the three-dimensional scene, the maximum computing cost density; and grouping adjacent locations into one or more zones, each zone having a resulting computing cost density guarantying a real-time performance of the zone.

    Abstract translation: 本发明涉及一种用于将三维场景划分为多个区域的计算机实现的方法,每个区域由计算资源处理。 该方法包括提供包括一个或多个对象的三维场景,每个对象产生计算资源成本; 确定三维场景中的一组位置; 填充每个位置,其最大占用物体达到最昂贵的计算成本; 计算,对于三维场景的每个位置,最大计算成本密度; 并且将相邻位置分组成一个或多个区域,每个区域具有确保该区域的实时性能的所得计算成本密度。

    Simulation of an assembly of fabric pieces

    公开(公告)号:US10229228B2

    公开(公告)日:2019-03-12

    申请号:US14288329

    申请日:2014-05-27

    Abstract: A computer-implemented method for simulating an assembly of fabric pieces can include providing a plurality of parallel solvers, a first solver simulating at least one first fabric piece and a second solver simulating at least one second fabric piece. The computer-implemented method can further include maintaining the first and the second fabric pieces tight by computing a common frontier by the first and second solvers.

    Simulation Of The Physical Behavior Of An Object In A 3D Scene Divided Into A Plurality Of Zones
    3.
    发明申请
    Simulation Of The Physical Behavior Of An Object In A 3D Scene Divided Into A Plurality Of Zones 审中-公开
    模拟三维场景中物体的物理行为分为多个区域

    公开(公告)号:US20140180653A1

    公开(公告)日:2014-06-26

    申请号:US14108116

    申请日:2013-12-16

    Inventor: Philippe Belmans

    Abstract: The invention is directed to a computer-implemented method for simulating the physical behavior of at least one object in a 3D scene divided into a plurality of zones. The method comprises: providing at least a first zone and a second zone topologically adjacent, each zone having its own computing resource; providing an object located in one or both zones; and simulating the physical behavior of the object, the simulation being performed by the computing resource of each one of said first and second zones.

    Abstract translation: 本发明涉及一种用于模拟被分成多个区域的3D场景中的至少一个对象的物理行为的计算机实现的方法。 该方法包括:至少提供具有其自己的计算资源的每个区域与拓扑相邻的第一区域和第二区域; 提供位于一个或两个区域中的对象; 以及模拟对象的物理行为,所述模拟由所述第一和第二区中的每一个的计算资源执行。

    Operating a factory
    4.
    发明授权

    公开(公告)号:US11886172B2

    公开(公告)日:2024-01-30

    申请号:US17645043

    申请日:2021-12-17

    CPC classification number: G05B19/41865 G05B2219/32423

    Abstract: It is proposed a method for factory operation. The method includes providing manufacturing tasks each represented by a law describing a manufacturing of a product by one or more manageable machines. The method includes obtaining one or more manufacturing constraints and one or more manufacturing events. The method includes determining an operating mode of the factory based on the one or more manufacturing constraints and on one or more product constraints. The determining includes one or more iterations. Each iteration computes a respective propensity of each manufacturing task representing a frequency with which the task is chosen for manufacturing the product given the constraints and/or a previous event(s) occurrence. The iteration ranks the tasks according to a propensity descending order. The iteration visits the tasks according to the ranking and affecting to each task one or more manageable machines and resources. The iteration executes the tasks until an event(s).

    Simulation of the physical behavior of an object in a 3D scene divided into a plurality of zones

    公开(公告)号:US10176278B2

    公开(公告)日:2019-01-08

    申请号:US14108116

    申请日:2013-12-16

    Inventor: Philippe Belmans

    Abstract: Embodiments of the present invention provide functionality simulating the physical behavior of at least one object in a three dimensional (3D) scene that is divided into a plurality of zones. One such example embodiment comprises: providing at least a first zone and a second zone topologically adjacent, each zone having its own computing resource, providing an object located in one or both zones, and simulating the physical behavior of the object, the simulation being performed by the computing resource of each one of said first and second zones.

    OPERATING A FACTORY
    6.
    发明申请

    公开(公告)号:US20220197259A1

    公开(公告)日:2022-06-23

    申请号:US17645043

    申请日:2021-12-17

    Abstract: It is proposed a method for factory operation. The method includes providing manufacturing tasks each represented by a law describing a manufacturing of a product by one or more manageable machines. The method includes obtaining one or more manufacturing constraints and one or more manufacturing events. The method includes determining an operating mode of the factory based on the one or more manufacturing constraints and on one or more product constraints. The determining includes one or more iterations. Each iteration computes a respective propensity of each manufacturing task representing a frequency with which the task is chosen for manufacturing the product given the constraints and/or a previous event(s) occurrence. The iteration ranks the tasks according to a propensity descending order. The iteration visits the tasks according to the ranking and affecting to each task one or more manageable machines and resources. The iteration executes the tasks until an event(s).

    Partition of a 3D scene into a plurality of zones processed by a computing resource
    7.
    发明授权
    Partition of a 3D scene into a plurality of zones processed by a computing resource 有权
    将3D场景分割成由计算资源处理的多个区域

    公开(公告)号:US09454842B2

    公开(公告)日:2016-09-27

    申请号:US14107984

    申请日:2013-12-16

    Abstract: The invention is directed to a computer-implemented method for partitioning a three-dimensional scene into a plurality of zones, each zone being processed by a computing resource. The method comprises providing a three-dimensional scene comprising one or more objects, each object generating a computing resource cost; determining a set of locations in the three-dimensional scene; filling each location with its maximum occupancy of objects that reaches the most expensive computing cost; computing, for each location of the three-dimensional scene, the maximum computing cost density; and grouping adjacent locations into one or more zones, each zone having a resulting computing cost density guarantying a real-time performance of the zone.

    Simulation Of An Assembly Of Fabric Pieces
    8.
    发明申请
    Simulation Of An Assembly Of Fabric Pieces 审中-公开
    织物件的组装仿真

    公开(公告)号:US20140358495A1

    公开(公告)日:2014-12-04

    申请号:US14288329

    申请日:2014-05-27

    Abstract: It is proposed a computer-implemented method for simulating an assembly of fabric pieces. The method comprises providing a plurality of parallel solvers, a first solver simulating at least one first fabric piece and a second solver simulating at least one second fabric piece, and maintaining the first and the second fabric pieces tight by computing a common frontier by the first and second solvers.

    Abstract translation: 提出了一种用于模拟织物组件的计算机实现的方法。 该方法包括提供多个平行求解器,模拟至少一个第一织物片的第一求解器和模拟至少一个第二织物片的第二求解器,并且通过计算第一和第二织物的共同边界来保持第一和第二织物片紧密 和第二个解算器。

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