VERIFYING AND AUDITING GAME CONTENT IN A GAMING SYSTEM
    1.
    发明申请
    VERIFYING AND AUDITING GAME CONTENT IN A GAMING SYSTEM 审中-公开
    游戏内容在游戏系统中的验证与审视

    公开(公告)号:US20090029767A1

    公开(公告)日:2009-01-29

    申请号:US11915483

    申请日:2006-05-25

    IPC分类号: A63F9/24

    摘要: Systems and methods provide a way to verify that software downloaded to a gaming system is approved within a gaming jurisdiction. One aspect of the systems and methods includes a process for receiving approval for gaming software that is then made available for download onto gaming systems. A further aspect of the systems and methods includes the ability to audit and verify that software components that have been downloaded onto a gaming system are approved for use in a jurisdiction. The gaming configuration elements may include banner content, advertising content, denomination data, pay table, language data, video content, audio content, episodic game data, wagering game software, operating system software, device driver software and device firmware.

    摘要翻译: 系统和方法提供了一种验证下载到游戏系统的软件是否在游戏管辖区内被批准的方法。 系统和方法的一个方面包括接收游戏软件批准的过程,该游戏软件随后可用于下载到游戏系统上。 系统和方法的另一方面包括审核和验证已经下载到游戏系统上的软件组件被批准在管辖区中使用的能力。 游戏配置元素可以包括横幅内容,广告内容,面额数据,支付表,语言数据,视频内容,音频内容,情景游戏数据,投注游戏软件,操作系统软件,设备驱动程序软件和设备固件。

    POWER MANAGEMENT IN WAGERING GAME MACHINES
    3.
    发明申请
    POWER MANAGEMENT IN WAGERING GAME MACHINES 审中-公开
    电动游戏机中的电源管理

    公开(公告)号:US20090138133A1

    公开(公告)日:2009-05-28

    申请号:US12160192

    申请日:2006-07-21

    IPC分类号: G05D99/00 G06F17/00

    CPC分类号: G07F17/32 G07F17/3202

    摘要: Systems and methods provide power management on a wagering game machine. Power consumption for various components of a wagering game machine may be adjusted based on various factors, including inactivity, component activity, power source changes, time based events, wireless access point proximity, change in battery voltage, credit level threshold, change in ambient lighting, related or adjacent machine power status, mode transition to play mode, mode transition to attract mode and mode transition to diagnostic mode. Power management events and power usage data may be communicated to a remote system for analysis or action. Power management commands or policies may be received from a remote system.

    摘要翻译: 系统和方法为投注游戏机提供电源管理。 可以基于各种因素来调整投注游戏机的各种部件的功率消耗,包括不活动,组件活动,电源变化,基于时间的事件,无线接入点接近度,电池电压变化,信用级别阈值,环境照明变化 ,相关或相邻的机器电源状态,模式转换到播放模式,模式转换到吸引模式和模式转换到诊断模式。 电力管理事件和电力使用数据可以被传送到远程系统用于分析或动作。 可以从远程系统接收电源管理命令或策略。

    Networks for Use in Gaming
    4.
    发明申请
    Networks for Use in Gaming 有权
    用于游戏的网络

    公开(公告)号:US20080293494A1

    公开(公告)日:2008-11-27

    申请号:US12097857

    申请日:2006-12-12

    IPC分类号: A63F9/24 G06F17/00

    摘要: According to one example embodiment disclosed herein, a connection is established between a network and a plurality of gaming units located in a gaming establishment, wherein each gaming unit includes at least one wagering input unit; wherein the network includes one or more network resources and is connected to at least some of the plurality of gaming units; and a gaming information traffic is transmitted on the network.

    摘要翻译: 根据本文公开的一个示例性实施例,在网络和位于游戏机构中的多个游戏单元之间建立连接,其中每个游戏单元包括至少一个投注输入单元; 其中所述网络包括一个或多个网络资源并且连接到所述多个游戏单元中的至少一些游戏单元; 并且在网络上传送游戏信息流量。

    Networks for use in gaming
    5.
    发明授权
    Networks for use in gaming 有权
    用于游戏的网络

    公开(公告)号:US08172684B2

    公开(公告)日:2012-05-08

    申请号:US12097857

    申请日:2006-12-12

    IPC分类号: A63F9/24

    摘要: According to one example embodiment disclosed herein, a connection is established between a network and a plurality of gaming units located in a gaming establishment, wherein each gaming unit includes at least one wagering input unit; wherein the network includes one or more network resources and is connected to at least some of the plurality of gaming units; and a gaming information traffic is transmitted on the network.

    摘要翻译: 根据本文公开的一个示例性实施例,在网络和位于游戏机构中的多个游戏单元之间建立连接,其中每个游戏单元包括至少一个投注输入单元; 其中所述网络包括一个或多个网络资源,并且连接到所述多个游戏单元中的至少一些游戏单元; 并且在网络上传送游戏信息流量。

    CONTENT DEPENDENCY VERIFICATION FOR A GAMING MACHINE
    7.
    发明申请
    CONTENT DEPENDENCY VERIFICATION FOR A GAMING MACHINE 审中-公开
    游戏机的内容依赖性验证

    公开(公告)号:US20130023345A1

    公开(公告)日:2013-01-24

    申请号:US13617008

    申请日:2012-09-14

    IPC分类号: A63F9/24

    CPC分类号: G07F17/323

    摘要: A system, apparatus and method for dependency verification of content distributed to a gaming machine is described herein. In some embodiments, a method includes receiving, over a network and into a gaming machine, data that includes a software component. The method also includes verifying that the gaming machine includes the version or the range of versions of a component, upon determining that the software component is dependent on a version or a range of versions of the component that is part of the gaming machine.

    摘要翻译: 本文描述了用于分发给游戏机的内容的依赖性验证的系统,装置和方法。 在一些实施例中,一种方法包括通过网络和游戏机接收包括软件组件的数据。 该方法还包括在确定软件组件取决于作为游戏机的一部分的组件的版本或范围的范围时验证游戏机包括组件的版本或范围。

    Content Dependency Verification for a Gaming Machine
    9.
    发明申请
    Content Dependency Verification for a Gaming Machine 有权
    游戏机的内容依赖性验证

    公开(公告)号:US20080200256A1

    公开(公告)日:2008-08-21

    申请号:US11995764

    申请日:2006-07-18

    IPC分类号: A63F9/24

    CPC分类号: G07F17/323

    摘要: A system, apparatus and method for dependency verification of content distributed to a gaming machine is described herein. In some embodiments, a method includes receiving, over a network and into a gaming machine, data that includes a software component. The method also includes verifying that the gaming machine includes the version or the range of versions of a component, upon determining that the software component is dependent on a version or a range of versions of the component that is part of the gaming machine.

    摘要翻译: 本文描述了用于分发给游戏机的内容的依赖性验证的系统,装置和方法。 在一些实施例中,一种方法包括通过网络和游戏机接收包括软件组件的数据。 该方法还包括在确定软件组件取决于作为游戏机的一部分的组件的版本或范围的范围时验证游戏机包括组件的版本或范围。