Method and apparatus for referencing between three dimensional computer-generated virtual environments
    1.
    发明授权
    Method and apparatus for referencing between three dimensional computer-generated virtual environments 有权
    用于在三维计算机生成的虚拟环境之间引用的方法和装置

    公开(公告)号:US09588783B1

    公开(公告)日:2017-03-07

    申请号:US12154718

    申请日:2008-05-27

    IPC分类号: G06F17/30 G06F9/06 G06F9/44

    摘要: References between three dimensional computer-generated virtual environments may be used to enable objects, activities, and Avatars to move between and within multiple virtual environments hosted by multiple different virtual environment servers/server systems. Links may be used to reference particular locations and orientations within target virtual environments. Vistas may also be created to allow a view into a target virtual environment to be presented to a user in a resident virtual environment. Links and vistas may be combined to create portals, whereby a user may be presented with a view of a target virtual environment in the resident virtual environment. The view of the target virtual environment may be caused to change as the user approaches the vista or moves relative to the vista to make it appear like the user is seeing into the target virtual environment. If the user goes through the vista the link may transport the user into the target virtual environment.

    摘要翻译: 可以使用三维计算机生成的虚拟环境之间的引用来使对象,活动和化身在多个不同的虚拟环境服务器/服务器系统托管的多个虚拟环境之间和之间移动。 链接可用于引用目标虚拟环境中的特定位置和方向。 也可以创建Vistas以允许将视图转换为在常驻虚拟环境中的用户呈现给目标虚拟环境。 链接和视野可以组合以创建门户,由此可以在驻留的虚拟环境中向用户呈现目标虚拟环境的视图。 可能导致目标虚拟环境的视图随着用户接近远景而相对于远景移动,以使其看起来像用户看到目标虚拟环境中一样。 如果用户通过vista,链接可能会将用户传输到目标虚拟环境中。

    Method and apparatus for managing communication between participants in a virtual environment
    2.
    发明授权
    Method and apparatus for managing communication between participants in a virtual environment 有权
    用于管理虚拟环境中的参与者之间的通信的方法和装置

    公开(公告)号:US08082297B2

    公开(公告)日:2011-12-20

    申请号:US12916717

    申请日:2010-11-01

    IPC分类号: G06F17/00 G06F15/16

    摘要: A method and apparatus for managing communication between participants in a virtual environment enables the participants to elect to automatically connect with each other via a preferred communication mechanism, manually connect with each other, or choose not to connect with each other. The connection may be point-to-point between two participants or may include multiple participants. Establishment of a connection, or the ability to establish a connection, may be based on the proximity of the participants, or the Avatars representing the participants, in the virtual environment. Once the connection is established, the connection may be managed so that the connection is maintained while the Avatars remain proximate each other and is automatically severed once the Avatars move away from each other. Environmental noise and other audio aspects may be included in the connection to simulate a real-world conversation.

    摘要翻译: 用于管理虚拟环境中的参与者之间的通信的方法和装置使参与者能够通过优选的通信机制选择彼此自动连接,彼此手动连接或者选择不彼此连接。 该连接可以是两个参与者之间的点到点,或者可以包括多个参与者。 建立连接或建立连接的能力可以基于虚拟环境中参与者或代表参与者的化身的距离。 一旦建立连接,可以管理连接,使得维护连接,而化身保持彼此靠近,并且一旦头像彼此远离就自动切断。 环境噪声和其他音频方面可能包含在连接中以模拟真实世界的对话。

    Method and Apparatus for Managing Communication Between Participants in a Virtual Environment
    3.
    发明申请
    Method and Apparatus for Managing Communication Between Participants in a Virtual Environment 有权
    用于管理虚拟环境中的参与者之间的通信的方法和装置

    公开(公告)号:US20110047267A1

    公开(公告)日:2011-02-24

    申请号:US12916717

    申请日:2010-11-01

    IPC分类号: G06F15/16

    摘要: A method and apparatus for managing communication between participants in a virtual environment enables the participants to elect to automatically connect with each other via a preferred communication mechanism, manually connect with each other, or choose not to connect with each other. The connection may be point-to-point between two participants or may include multiple participants. Establishment of a connection, or the ability to establish a connection, may be based on the proximity of the participants, or the Avatars representing the participants, in the virtual environment. Once the connection is established, the connection may be managed so that the connection is maintained while the Avatars remain proximate each other and is automatically severed once the Avatars move away from each other. Environmental noise and other audio aspects may be included in the connection to simulate a real-world conversation.

    摘要翻译: 用于管理虚拟环境中的参与者之间的通信的方法和装置使参与者能够通过优选的通信机制选择彼此自动连接,彼此手动连接或者选择不彼此连接。 该连接可以是两个参与者之间的点到点,或者可以包括多个参与者。 建立连接或建立连接的能力可以基于虚拟环境中参与者或代表参与者的化身的距离。 一旦建立连接,可以管理连接,使得维护连接,而化身保持彼此靠近,并且一旦头像彼此远离就自动切断。 环境噪声和其他音频方面可能包含在连接中以模拟真实世界的对话。