摘要:
A graphical user interface for a computer system includes a display portion configured to display a representation of a first three-dimensional object and a second three-dimensional object, wherein the first three-dimensional object has an associated first volume, and wherein the second three-dimensional object has an associated second volume, and a control icon associated with the first three-dimensional object, wherein a user can specify a modification to the first three-dimensional object in a first dimension via the control icon, wherein the display portion is also configured to display a representation of a modified first three-dimensional object, wherein the modified first three-dimensional object comprises the first three-dimensional object that is modified in the first dimension in response to the modification and that is modified in a second dimension in response to the modification and to a volume preservation value.
摘要:
A graphical user interface for a computer system includes a display portion configured to display a representation of a first three-dimensional object, wherein the first three-dimensional object has an associated first volume, and a control icon associated with the first three-dimensional object, wherein the control icon is configured to allow a user to specify a bend amount to the first three-dimensional object in a first dimension, wherein the display portion is also configured to display a representation of a bent first three-dimensional object, wherein the bent first three-dimensional object comprises the first three-dimensional object that is bent lengthwise in response to the bend amount, and that may have an adjusted thickness in response to the bend amount.
摘要:
Methods, systems, and articles of manufacture are disclosed for creating posed models. In various embodiments, deformations resulting from posing a model can be represented in a set of training poses. The sets of training poses for the model and a desired target pose (e.g., a simulated or sculpted pose) can be used to create a final pose for the model. Arbitrary deformer activation weights can be determined by projecting a target pose onto the set of training poses. The deformer activation weights can be applied to one or more deformers to approximate the desired pose.
摘要:
This disclosure relates to computer-generated imagery (CGI) and computer-aided animation. More specifically, this disclosure relates to techniques for skin and volume simulation for use in CGI and computer-aided animation.