Suggestion of User Actions in a Virtual Environment Based on Actions of Other Users
    1.
    发明申请
    Suggestion of User Actions in a Virtual Environment Based on Actions of Other Users 有权
    基于其他用户操作的虚拟环境中的用户操作建议

    公开(公告)号:US20090100351A1

    公开(公告)日:2009-04-16

    申请号:US11869830

    申请日:2007-10-10

    IPC分类号: G06F3/048

    摘要: Embodiments of the invention provide techniques for suggesting actions to users of an immersive virtual environment based on previous user actions within the virtual environment. Generally, characteristics of actions performed by various users of the virtual environment may be stored in a searchable actions index. Subsequently, the actions index may be used to suggest actions based on similarity of the stored characteristics to those of a current user and/or actions. The suggested actions may be presented to the user as graphical indications visible within the user's view of the virtual environment.

    摘要翻译: 本发明的实施例提供了基于虚拟环境中的先前用户动作向沉浸式虚拟环境的用户建议动作的技术。 通常,由虚拟环境的各种用户执行的动作的特征可以存储在可搜索的动作索引中。 随后,动作索引可以用于基于存储的特征与当前用户和/或动作的相似性来建议动作。 建议的操作可以作为虚拟环境的用户视图内可见的图形指示呈现给用户。

    Suggested actions within a virtual environment
    2.
    发明授权
    Suggested actions within a virtual environment 有权
    虚拟环境中的建议操作

    公开(公告)号:US09289681B2

    公开(公告)日:2016-03-22

    申请号:US11869342

    申请日:2007-10-09

    IPC分类号: G06F3/048 A63F13/40

    摘要: Embodiments of the invention provide techniques for suggesting actions to users of an immersive virtual environment based on previous user actions within the virtual environment. Generally, characteristics of actions performed by various users of the virtual environment may be stored in a searchable actions index. Subsequently, the actions index may be used to suggest actions based on similarity of the stored characteristics to those of a current user and/or actions. The suggested actions may be presented to the user as graphical indications visible within the user's view of the virtual environment.

    摘要翻译: 本发明的实施例提供了基于虚拟环境中的先前用户动作向沉浸式虚拟环境的用户建议动作的技术。 通常,由虚拟环境的各种用户执行的动作的特征可以存储在可搜索的动作索引中。 随后,动作索引可以用于基于存储的特征与当前用户和/或动作的相似性来建议动作。 建议的操作可以作为虚拟环境的用户视图内可见的图形指示呈现给用户。

    Suggestion of user actions in a virtual environment based on actions of other users
    3.
    发明授权
    Suggestion of user actions in a virtual environment based on actions of other users 有权
    根据其他用户的操作建议虚拟环境中的用户操作

    公开(公告)号:US08453061B2

    公开(公告)日:2013-05-28

    申请号:US11869830

    申请日:2007-10-10

    IPC分类号: G06F3/048

    摘要: Embodiments of the invention provide techniques for suggesting actions to users of an immersive virtual environment based on previous user actions within the virtual environment. Generally, characteristics of actions performed by various users of the virtual environment may be stored in a searchable actions index. Subsequently, the actions index may be used to suggest actions based on similarity of the stored characteristics to those of a current user and/or actions. The suggested actions may be presented to the user as graphical indications visible within the user's view of the virtual environment.

    摘要翻译: 本发明的实施例提供了基于虚拟环境中的先前用户动作向沉浸式虚拟环境的用户建议动作的技术。 通常,由虚拟环境的各种用户执行的动作的特征可以存储在可搜索的动作索引中。 随后,动作索引可以用于基于存储的特征与当前用户和/或动作的相似性来建议动作。 建议的操作可以作为虚拟环境的用户视图内可见的图形指示呈现给用户。

    Dynamically displaying personalized content in an immersive environment
    4.
    发明授权
    Dynamically displaying personalized content in an immersive environment 有权
    在沉浸式环境中动态显示个性化内容

    公开(公告)号:US09381438B2

    公开(公告)日:2016-07-05

    申请号:US11936230

    申请日:2007-11-07

    摘要: Embodiments of the invention provide a method of managing content filters within a three dimensional (3D) immersive environment without compromising the visual and interactive integrity of the environment itself. In one embodiment, content may be selectively filtered by dynamically categorizing content within the immersive environment by tracking baseline avatar patterns. Once a pattern is identified between a given content element (i.e., some element of the environment which an avatar may interact with) and avatar interactions (or lack of interactions) with that content element, a filter may be defined and applied to that content element.

    摘要翻译: 本发明的实施例提供一种管理三维(3D)沉浸式环境内的内容过滤器的方法,而不会影响环境本身的视觉和交互完整性。 在一个实施例中,可以通过通过跟踪基准头像模式来动态地分类沉浸式环境内的内容来选择性地过滤内容。 一旦在给定的内容元素(即,化身可以与之交互的环境的一些元素)和与该内容元素的头像相互作用(或缺乏交互)之间识别出模式,则可以定义过滤器并将其应用于该内容元素 。

    Dynamically Displaying Personalized Content in an Immersive Environment
    5.
    发明申请
    Dynamically Displaying Personalized Content in an Immersive Environment 有权
    在沉浸的环境中动态显示个性化内容

    公开(公告)号:US20090115776A1

    公开(公告)日:2009-05-07

    申请号:US11936230

    申请日:2007-11-07

    IPC分类号: G06T15/00 G06T1/60

    摘要: Embodiments of the invention provide a method of managing content filters within a three dimensional (3D) immersive environment without compromising the visual and interactive integrity of the environment itself. In one embodiment, content may be selectively filtered by dynamically categorizing content within the immersive environment by tracking baseline avatar patterns. Once a pattern is identified between a given content element (i.e., some element of the environment which an avatar may interact with) and avatar interactions (or lack of interactions) with that content element, a filter may be defined and applied to that content element.

    摘要翻译: 本发明的实施例提供一种管理三维(3D)沉浸式环境内的内容过滤器的方法,而不会影响环境本身的视觉和交互完整性。 在一个实施例中,可以通过通过跟踪基准头像模式来动态地分类沉浸式环境内的内容来选择性地过滤内容。 一旦在给定的内容元素(即,化身可以与之交互的环境的一些元素)和与该内容元素的头像相互作用(或缺乏交互)之间识别出模式,则可以定义过滤器并将其应用于该内容元素 。