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公开(公告)号:US20080177997A1
公开(公告)日:2008-07-24
申请号:US12053857
申请日:2008-03-24
申请人: Dinarte R. Morais , Ling T. Chen , Mark D. VanAntwerp , Daniel Caiafa , Boyd C. Multerer , Damon V. Danieli , Sean Christian Wohlgemuth , Eric Neustadter , Michael Courage
发明人: Dinarte R. Morais , Ling T. Chen , Mark D. VanAntwerp , Daniel Caiafa , Boyd C. Multerer , Damon V. Danieli , Sean Christian Wohlgemuth , Eric Neustadter , Michael Courage
IPC分类号: H04L9/00
CPC分类号: H04L63/0209 , H04L29/12009 , H04L61/00 , H04L63/0428 , H04L63/12 , H04L67/38
摘要: An exemplary implementation of a security gateway for online console-based gaming operates as a gateway between a public network (e.g., the Internet), and a private network (e.g., an internal data center network). The security gateway allows secure communication channels to be established with game consoles via the public network, and allows secure communication between game consoles on the public network and service devices on the private network.
摘要翻译: 用于基于在线控制台的游戏的安全网关的示例性实现用作公共网络(例如,因特网)和专用网络(例如,内部数据中心网络)之间的网关。 安全网关允许通过公共网络与游戏机建立安全通信通道,并且允许公共网络上的游戏机和专用网络上的服务设备之间的安全通信。
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公开(公告)号:US07031473B2
公开(公告)日:2006-04-18
申请号:US10053342
申请日:2001-11-13
CPC分类号: A63F13/71 , A63F13/12 , A63F13/32 , A63F13/77 , H04L63/061 , H04L63/104
摘要: A network architecture for console-based gaming systems enables secure communication among multiple game consoles over a local area network. The system architecture supports a three-phase secure communication protocol. The first phase involves generating shared keys that are unique to an authentic game console running an authentic game title. In the second phase, a “client” console attempts to discover existing game sessions being hosted by a “host” game console by broadcasting a request over the local area network. The broadcast request is protected using the shared keys. If the host console agrees to let the client console play, the host console generates session keys that are returned to the client console. The third phase involves a key exchange in which the client and host consoles exchange data used to derive one or more secrets for securing future communications. The key exchange is protected using the session keys.
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公开(公告)号:US07650495B2
公开(公告)日:2010-01-19
申请号:US12053857
申请日:2008-03-24
申请人: Dinarte R. Morais , Mark D. VanAntwerp , Boyd C. Multerer , Daniel Caiafa , Ling T. Chen , Michael Courage , Damon V. Danieli , Eric Neustadter , Sean Christian Wohlgemuth
发明人: Dinarte R. Morais , Mark D. VanAntwerp , Boyd C. Multerer , Daniel Caiafa , Ling T. Chen , Michael Courage , Damon V. Danieli , Eric Neustadter , Sean Christian Wohlgemuth
CPC分类号: H04L63/0209 , H04L29/12009 , H04L61/00 , H04L63/0428 , H04L63/12 , H04L67/38
摘要: An exemplary implementation of a security gateway for online console-based gaming operates as a gateway between a public network (e.g., the Internet), and a private network (e.g., an internal data center network). The security gateway allows secure communication channels to be established with game consoles via the public network, and allows secure communication between game consoles on the public network and service devices on the private network.
摘要翻译: 用于基于在线控制台的游戏的安全网关的示例性实现用作公共网络(例如,因特网)和专用网络(例如,内部数据中心网络)之间的网关。 安全网关允许通过公共网络与游戏机建立安全通信通道,并且允许公共网络上的游戏机和专用网络上的服务设备之间的安全通信。
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公开(公告)号:US07370194B2
公开(公告)日:2008-05-06
申请号:US10170003
申请日:2002-06-10
申请人: Dinarte R. Morais , Ling T. Chen , Mark D. VanAntwerp , Daniel Caiafa , Boyd C. Multerer , Damon V. Danieli , Sean Christian Wohlgemuth , Eric Neustadter , Michael Courage
发明人: Dinarte R. Morais , Ling T. Chen , Mark D. VanAntwerp , Daniel Caiafa , Boyd C. Multerer , Damon V. Danieli , Sean Christian Wohlgemuth , Eric Neustadter , Michael Courage
CPC分类号: H04L63/0209 , H04L29/12009 , H04L61/00 , H04L63/0428 , H04L63/12 , H04L67/38
摘要: An exemplary implementation of a security gateway for online console-based gaming operates as a gateway between a public network (e.g., the Internet), and a private network (e.g., an internal data center network). The security gateway allows secure communication channels to be established with game consoles via the public network, and allows secure communication between game consoles on the public network and service devices on the private network.
摘要翻译: 用于基于在线控制台的游戏的安全网关的示例性实现用作公共网络(例如,因特网)和专用网络(例如,内部数据中心网络)之间的网关。 安全网关允许通过公共网络与游戏机建立安全通信通道,并且允许公共网络上的游戏机和专用网络上的服务设备之间的安全通信。
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