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公开(公告)号:US11743674B2
公开(公告)日:2023-08-29
申请号:US17467112
申请日:2021-09-03
Inventor: Nicolas R. Tsingos , David S. McGrath , Freddie Sanchez , Antonio Mateos Sole
IPC: H04S7/00
CPC classification number: H04S7/308 , H04S2400/11 , H04S2400/13
Abstract: The positions of a plurality of speakers at a media consumption site are determined. Audio information in an object-based format is received. Gain adjustment value for a sound content portion in the object-based format may be determined based on the position of the sound content portion and the positions of the plurality of speakers. Audio information in a ring-based channel format is received. Gain adjustment value for each ring-based channel in a set of ring-based channels may be determined based on the ring to which the ring-based channel belongs and the positions of the speakers at a media consumption site.
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公开(公告)号:US11765535B2
公开(公告)日:2023-09-19
申请号:US17535459
申请日:2021-11-24
Applicant: DOLBY LABORATORIES LICENSING CORPORATION
Inventor: Joshua Brandon Lando , Freddie Sanchez , Alan J. Seefeldt
CPC classification number: H04S3/008 , G10L19/008 , G10L19/20 , H04R5/02 , G10L19/167 , H04R1/403 , H04R27/00 , H04R2499/13 , H04S7/302 , H04S2400/11 , H04S2420/03
Abstract: Embodiments are directed to a method of rendering adaptive audio by receiving input audio comprising channel-based audio, audio objects, and dynamic objects, wherein the dynamic objects are classified as sets of low-priority dynamic objects and high-priority dynamic objects, rendering the channel-based audio, the audio objects, and the low-priority dynamic objects in a first rendering processor of an audio processing system, and rendering the high-priority dynamic objects in a second rendering processor of the audio processing system. The rendered audio is then subject to virtualization and post-processing steps for playback through soundbars and other similar limited height capable speakers.
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公开(公告)号:US12156017B2
公开(公告)日:2024-11-26
申请号:US18353063
申请日:2023-07-15
Inventor: Nicolas R. Tsingos , David S. McGrath , Freddie Sanchez , Antonio Mateos Sole
IPC: H04S7/00
Abstract: The positions of a plurality of speakers at a media consumption site are determined. Audio information in an object-based format is received. Gain adjustment value for a sound content portion in the object-based format may be determined based on the position of the sound content portion and the positions of the plurality of speakers. Audio information in a ring-based channel format is received. Gain adjustment value for each ring-based channel in a set of ring-based channels may be determined based on the ring to which the ring-based channel belongs and the positions of the speakers at a media consumption site.
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公开(公告)号:US10659899B2
公开(公告)日:2020-05-19
申请号:US16225126
申请日:2018-12-19
Applicant: DOLBY LABORATORIES LICENSING CORPORATION
Inventor: Joshua Brandon Lando , Freddie Sanchez , Alan J Seefeldt
Abstract: Embodiments are directed to a method of rendering adaptive audio by receiving input audio comprising channel-based audio, audio objects, and dynamic objects, wherein the dynamic objects are classified as sets of low-priority dynamic objects and high-priority dynamic objects, rendering the channel-based audio, the audio objects, and the low-priority dynamic objects in a first rendering processor of an audio processing system, and rendering the high-priority dynamic objects in a second rendering processor of the audio processing system. The rendered audio is then subject to virtualization and post-processing steps for playback through soundbars and other similar limited height capable speakers.
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公开(公告)号:US09813837B2
公开(公告)日:2017-11-07
申请号:US15035738
申请日:2014-11-11
Applicant: Dolby Laboratories Licensing Corporation
Inventor: Charles Q. Robinson , Nicolas R. Tsingos , Freddie Sanchez
CPC classification number: H04S7/308 , G11B2020/10601 , H04R3/12 , H04S3/008 , H04S2400/11
Abstract: In some embodiments, methods for generating an object based audio program including screen-elated metadata indicative of at least one warping degree parameter for at least one audio object, or generating a speaker channel-based program including by warping audio content of an object based audio program to a degree determined at least in part by at least one warping degree parameter, or methods for decoding or rendering any such audio program. Other aspects are systems configured to perform such audio signal generation, decoding, or rendering, and audio processing units (e.g., decoders or encoders) including a buffer memory which stores at least one segment of any such audio program.
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公开(公告)号:US11183202B2
公开(公告)日:2021-11-23
申请号:US15745824
申请日:2016-07-26
Applicant: DOLBY LABORATORIES LICENSING CORPORATION
Inventor: Roy M. Fejgin , Freddie Sanchez , Vinay Melkote , Michael Ward
IPC: G10L25/48 , G11B27/034 , G11B27/038 , G11B27/10 , G10L25/18
Abstract: Methods for detecting whether a rendered version of a specified seamless connection (“SSC”) at a connection point between two audio segment sequences results in an audible discontinuity, and methods for analyzing at least one SSC between audio segment sequences to determine whether a renderable version of each SSC would have an audible discontinuity at the connection point when rendered, and in appropriate cases, for a SSC having a renderable version which is determined to have an audible discontinuity when rendered, correcting at least one audio segment of at least one segment sequence to be connected in accordance with the SSC in an effort to ensure that rendering of the SSC will result in seamless connection without an audible discontinuity. Other aspects are editing systems configured to implement any of the methods, and storage media and rendering systems which store audio data generated in accordance with any of the methods.
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公开(公告)号:US10225676B2
公开(公告)日:2019-03-05
申请号:US15532419
申请日:2016-02-04
Applicant: DOLBY LABORATORIES LICENSING CORPORATION
Inventor: Joshua Brandon Lando , Freddie Sanchez , Alan J Seefeldt
Abstract: Embodiments are directed to a method of rendering adaptive audio by receiving input audio comprising channel-based audio, audio objects, and dynamic objects, wherein the dynamic objects are classified as sets of low-priority dynamic objects and high-priority dynamic objects, rendering the channel-based audio, the audio objects, and the low-priority dynamic objects in a first rendering processor of an audio processing system, and rendering the high-priority dynamic objects in a second rendering processor of the audio processing system. The rendered audio is then subject to virtualization and post-processing steps for playback through soundbars and other similar limited height capable speakers.
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公开(公告)号:US10034117B2
公开(公告)日:2018-07-24
申请号:US15037193
申请日:2014-11-21
Inventor: Nicolas R. Tsingos , David S. McGrath , Freddie Sanchez , Antonio Mateos Sole
IPC: H04S7/00
Abstract: The positions of a plurality of speakers at a media consumption site are determined. Audio information in an object-based format is received. Gain adjustment value for a sound content portion in the object-based format may be determined based on the position of the sound content portion and the positions of the plurality of speakers. Audio information in a ring-based channel format is received. Gain adjustment value for each ring-based channel in a set of ring-based channels may be determined based on the ring to which the ring-based channel belongs and the positions of the speakers at a media consumption site.
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公开(公告)号:US09997164B2
公开(公告)日:2018-06-12
申请号:US14781882
申请日:2014-03-19
Inventor: Robert Andrew France , Thomas Ziegler , Sripal S. Mehta , Andrew Jonathan Dowell , Prinyar Saungsomboon , Michael David Dwyer , Farhad Farahani , Nicolas R. Tsingos , Freddie Sanchez
CPC classification number: G10L19/008 , G06F3/165 , G10L19/167 , G10L19/20 , H04S3/008 , H04S7/30 , H04S2400/01 , H04S2400/13 , H04S2400/15 , H04S2420/03
Abstract: Methods for generating an object based audio program which is renderable in a personalizable manner, e.g., to provide an immersive, perception of audio content of the program. Other embodiments include steps of delivering (e.g., broadcasting), decoding, and/or rendering such a program. Rendering of audio objects indicated by the program may provide an immersive experience. The audio content of the program may be indicative of multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects, and typically also a default set of objects which will be rendered in the absence of a selection by a user) and a bed of speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
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公开(公告)号:US09967666B2
公开(公告)日:2018-05-08
申请号:US15094407
申请日:2016-04-08
Inventor: Christof Fersch , Freddie Sanchez
CPC classification number: H04R3/12
Abstract: Example embodiments disclosed herein relate to audio content rendering. A method of rendering audio content is disclosed, which includes determining a priority level for an audio object in the audio content, selecting a rendering mode from a plurality of rendering modes for the audio object based on the determined priority level and rendering the audio object in accordance with the selected rendering mode, the rendering mode indicating an accuracy of the rendered audio object. Corresponding system and computer program product are also disclosed.
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